Player Matchup

Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BzK_Dragneel
Merlin
Level 128
God Stats
2W - 0L
1,285 SR
Queue Stats
43W - 33L
1,520 Elo+
Party 2
Chiron
Chiron
KanaCFaitRaket
Chiron
Level 28
God Stats
3W - 1L
1,730 SR
Queue Stats
62W - 37L
1,630 Elo+
Party 2
Amaterasu
Amaterasu
SirPoulp
Amaterasu
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 66L
1,603 Elo+
Party 2
Ymir
Ymir
delayed_Xeno
Ymir
Level 40
God Stats
16W - 7L
1,791 SR
Queue Stats
114W - 109L
1,595 Elo+
Solo
Team Averages
Level 96
1,561 SR
1,570 Elo+

VS

Team Averages
Level 31
1,478 SR
1,378 Elo+
The Morrigan
The Morrigan
Culture-Aids
The Morrigan
Level 49
God Stats
11W - 15L
1,602 SR
Queue Stats
243W - 320L
1,420 Elo+
Party 1
Ymir
Ymir
GeneralNERBz
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 96L
1,337 Elo+
Party 1
Neith
Neith
Turgid Cucumber
Neith
Level 14
God Stats
3W - 6L
1,369 SR
Queue Stats
23W - 32L
1,362 Elo+
Party 3
Serqet
Serqet
YaBoyKlabuster
Serqet
Level 28
God Stats
5W - 6L
1,555 SR
Queue Stats
290W - 361L
1,377 Elo+
Party 1
Susano
Susano
sweatygamer99
Susano
Level 48
God Stats
1W - 3L
1,367 SR
Queue Stats
27W - 34L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
11 / 1 / 0
8,480
771
11,268
6,985
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
11
0 / 1 / 2
6,490
590
4,193
2,789
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 0 / 1
6,733
612
713
5,676
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
SirPoulp
Amaterasu
13
5 / 1 / 0
7,549
686
3,632
7,778
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 0 / 3
5,473
498
1,303
2,628
1,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Culture-Aids
The Morrigan
9
1 / 2 / 0
4,785
435
203
4,971
1,567
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 1
4,750
432
801
7,309
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 6 / 1
4,909
446
3,530
8,754
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 1
5,156
469
1,093
6,394
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 4 / 0
6,237
567
3,210
5,654
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
17
Kills
3
3
Deaths
17
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
1
0
11
W
Merlin
0
1
2
1
L
The Morrigan
Culture-Aids
The Morrigan
1
2
0
0.5
L
0
3
1
0.17
W
1
0
1
1.5
W
Amaterasu
SirPoulp
Amaterasu
5
1
0
5
L
0
6
1
0.08
L
0
2
1
0.25
W
0
0
3
1.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,109
Damage
8,837
25,856
Taken
33,082
11,696
Mitigated
9,588
14,852
Healing
5,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,268
7,150
0
3,666
6,985
3,118
2,097
423
6,422
0
64,005
W
Merlin
4,193
0
0
908
2,789
830
294
203
2,586
33,377
0
L
The Morrigan
Culture-Aids
The Morrigan
203
0
0
255
4,971
1,567
0
2,290
2,441
22,464
0
L
801
39
0
1,098
7,309
2,934
0
1,627
5,611
12,491
0
W
713
54
139
4,653
5,676
1,627
250
0
5,676
0
42,865
W
Amaterasu
SirPoulp
Amaterasu
3,632
1,571
0
4,304
7,778
4,922
0
173
7,605
0
36,117
L
3,530
1,591
0
1,502
8,754
1,617
0
692
8,060
0
19,321
L
1,093
188
0
1,926
6,394
1,724
0
0
6,394
0
20,984
W
1,303
75
135
1,047
2,628
1,199
0
205
2,423
9,350
0
L
3,210
1,128
0
310
5,654
1,746
0
548
5,080
0
18,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,725
Gold Earned
25,837
368
Minions Killed
180
0
Camps Cleared
0
952,251
Distance Traveled
1,087,261
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,480
771
114
10
0
204,008
5
W
Merlin
6,490
590
56
5
0
196,030
5
L
The Morrigan
4,785
435
29
3
0
223,166
2
L
Ymir
4,750
432
19
2
0
198,737
0
W
Chiron
6,733
612
86
8
0
213,906
0
W
Amaterasu
7,549
686
91
8
0
198,866
3
L
Neith
4,909
446
38
3
0
199,650
1
L
Serqet
5,156
469
54
5
0
230,064
2
W
Ymir
5,473
498
21
2
0
139,441
3
L
Susano
6,237
567
40
4
0
235,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role