Player Matchup

King Arthur
King Arthur
ATeamNinjaa
King Arthur
Level 8
God Stats
7W - 4L
1,621 SR
Queue Stats
33W - 15L
1,630 Elo+
Party 3
Chiron
Chiron
AkosEvra
Chiron
Level 22
God Stats
5W - 11L
1,537 SR
Queue Stats
167W - 171L
1,533 Elo+
Solo
Ymir
Ymir
PaakPaakDaliwali
Ymir
Level 23
God Stats
41W - 25L
1,649 SR
Queue Stats
116W - 82L
1,528 Elo+
Party 2
Baba Yaga
Baba Yaga
SensaiGanja
Baba Yaga
Level 22
God Stats
2W - 1L
1,303 SR
Queue Stats
72W - 52L
1,561 Elo+
Party 2
Fenrir
Fenrir
Warrrnn
Fenrir
Level 123
God Stats
1W - 0L
1,722 SR
Queue Stats
35W - 20L
1,633 Elo+
Party 3
Team Averages
Level 40
1,567 SR
1,577 Elo+

VS

Team Averages
Level 22
1,364 SR
1,545 Elo+
Nike
Nike
CerberusSetx
Nike
Level 28
God Stats
1W - 1L
1,308 SR
Queue Stats
38W - 25L
1,602 Elo+
Solo
Cthulhu
Cthulhu
EvanBean216
Cthulhu
Level 13
God Stats
33W - 39L
1,563 SR
Queue Stats
35W - 40L
1,562 Elo+
Solo
Cupid
Cupid
Fishdinnersh
Cupid
Level 2
God Stats
1W - 2L
1,270 SR
Queue Stats
7W - 6L
1,510 Elo+
Party 1
Tiamat
Tiamat
IxPanzer
Tiamat
Level 14
God Stats
0W - 4L
1,108 SR
Queue Stats
10W - 12L
1,450 Elo+
Solo
Serqet
Serqet
Night-Rider-0001
Serqet
Level 53
God Stats
4W - 4L
1,569 SR
Queue Stats
191W - 164L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ATeamNinjaa
King Arthur
20
8 / 2 / 22
14,396
1,028
19,489
23,567
26,747
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
AkosEvra
Chiron
20
11 / 3 / 17
15,001
1,072
36,157
17,783
8,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
2 / 2 / 21
14,460
1,033
16,935
20,605
28,115
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
SensaiGanja
Baba Yaga
20
4 / 4 / 24
13,947
996
23,762
15,436
7,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Warrrnn
Fenrir
20
14 / 5 / 11
16,164
1,155
24,011
20,490
17,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 9
14,068
1,005
19,414
29,312
35,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
EvanBean216
Cthulhu
20
0 / 13 / 8
12,719
909
18,390
39,724
51,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 5 / 4
13,829
988
11,437
12,706
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
IxPanzer
Tiamat
18
1 / 14 / 6
12,222
873
23,320
25,807
13,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 4 / 10
13,840
989
11,406
21,175
9,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
53
39
Kills
16
16
Deaths
39
95
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ATeamNinjaa
King Arthur
8
2
22
9.5
W
Chiron
AkosEvra
Chiron
11
3
17
6.5
L
5
3
9
3.17
L
Cthulhu
EvanBean216
Cthulhu
0
13
8
0.31
L
7
5
4
1.8
L
Tiamat
IxPanzer
Tiamat
1
14
6
0.29
L
3
4
10
2
W
2
2
21
6.25
W
Baba Yaga
SensaiGanja
Baba Yaga
4
4
24
4
W
Fenrir
Warrrnn
Fenrir
14
5
11
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,354
Damage
83,967
97,881
Taken
128,724
88,739
Mitigated
114,313
18,620
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ATeamNinjaa
King Arthur
19,489
2,949
0
8,585
23,567
26,747
0
12,111
10,970
994
28,808
W
Chiron
AkosEvra
Chiron
36,157
16,840
1,320
3,510
17,783
8,648
0
8,142
9,517
0
65,494
L
19,414
2,545
0
790
29,312
35,152
0
10,812
17,789
0
45,816
L
Cthulhu
EvanBean216
Cthulhu
18,390
744
1,249
0
39,724
51,698
0
15,702
23,754
47,115
0
L
11,437
6,547
604
1,674
12,706
4,390
0
2,549
10,107
0
21,776
L
Tiamat
IxPanzer
Tiamat
23,320
2,149
0
1,179
25,807
13,627
0
6,320
19,365
35,430
0
L
11,406
2,994
0
0
21,175
9,446
0
6,283
14,767
0
27,870
W
16,935
3,085
0
1,348
20,605
28,115
0
8,538
11,862
42,953
0
W
Baba Yaga
SensaiGanja
Baba Yaga
23,762
4,228
0
1,843
15,436
7,364
0
7,278
7,746
42,652
0
W
Fenrir
Warrrnn
Fenrir
24,011
6,021
0
2,014
20,490
17,865
0
5,641
12,665
518
42,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,968
Gold Earned
66,678
232
Minions Killed
221
15
Camps Cleared
3
1,388,567
Distance Traveled
1,244,152
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,396
1,028
15
1
1
321,499
0
W
Chiron
15,001
1,072
57
4
7
239,463
2
L
Nike
14,068
1,005
73
5
0
287,234
0
L
Cthulhu
12,719
909
62
4
0
223,491
0
L
Cupid
13,829
988
30
2
2
184,510
1
L
Tiamat
12,222
873
20
1
1
238,023
1
L
Serqet
13,840
989
36
3
0
310,894
1
W
Ymir
14,460
1,033
61
4
1
262,948
1
W
Baba Yaga
13,947
996
41
3
3
259,435
0
W
Fenrir
16,164
1,155
58
4
3
305,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role