Player Matchup

Tiamat
Tiamat
Da Sieve
Tiamat
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 71L
1,447 Elo+
Party 2
Ah Puch
Ah Puch
Hugghy
Ah Puch
Level 126
God Stats
6W - 5L
1,662 SR
Queue Stats
299W - 283L
1,558 Elo+
Party 1
Khepri
Khepri
OrangeNinja33
Khepri
Level 147
God Stats
4W - 0L
1,336 SR
Queue Stats
117W - 103L
1,538 Elo+
Party 2
The Morrigan
The Morrigan
Snowolf04
The Morrigan
Level 149
God Stats
11W - 2L
1,715 SR
Queue Stats
262W - 273L
1,427 Elo+
Solo
Cernunnos
Cernunnos
YoungGouda
Cernunnos
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 158L
1,435 Elo+
Party 1
Team Averages
Level 129
1,543 SR
1,481 Elo+

VS

Team Averages
Level 116
1,610 SR
1,472 Elo+
Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AquaCrib
Nox
Level 106
God Stats
2W - 1L
1,825 SR
Queue Stats
8W - 12L
1,427 Elo+
Party 3
Camazotz
Camazotz
Roemorth
Camazotz
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
VulcanDanger
Merlin
Level 123
God Stats
2W - 4L
1,726 SR
Queue Stats
141W - 130L
1,543 Elo+
Solo
Skadi
Skadi
mad minadeo
Skadi
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Da Sieve
Tiamat
18
6 / 1 / 15
10,507
876
10,004
11,681
10,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Hugghy
Ah Puch
19
9 / 2 / 11
11,272
939
16,427
9,351
6,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
1 / 2 / 17
9,933
828
4,467
14,749
19,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Snowolf04
The Morrigan
18
9 / 3 / 10
10,624
885
14,117
11,048
4,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
YoungGouda
Cernunnos
16
6 / 5 / 11
10,275
856
10,297
10,245
4,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 4 / 6
8,417
701
9,458
9,326
3,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 4
9,073
756
8,107
11,553
4,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Roemorth
Camazotz
13
3 / 9 / 3
8,333
694
8,551
17,486
6,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
16
3 / 5 / 8
8,941
745
12,098
10,131
3,806
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
1 / 8 / 3
8,276
690
4,911
11,500
4,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
37
31
Kills
13
13
Deaths
31
64
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
4
6
1.25
L
4
5
4
1.2
W
Tiamat
Da Sieve
Tiamat
6
1
15
13.5
W
Ah Puch
Hugghy
Ah Puch
9
2
11
7.25
W
1
2
17
4.75
L
Camazotz
Roemorth
Camazotz
3
9
3
0.5
W
The Morrigan
Snowolf04
The Morrigan
9
3
10
4.67
L
Merlin
3
5
8
1.4
W
Cernunnos
YoungGouda
Cernunnos
6
5
11
2.3
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,312
Damage
43,125
57,074
Taken
59,996
45,509
Mitigated
22,261
26,724
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,458
3,819
1,547
1,260
9,326
3,512
0
5,891
3,291
0
20,306
L
8,107
650
2,170
1,191
11,553
4,614
0
8,546
2,841
23,199
0
W
Tiamat
Da Sieve
Tiamat
10,004
415
2,396
4,166
11,681
10,093
811
4,567
7,114
19,286
0
W
Ah Puch
Hugghy
Ah Puch
16,427
1,164
1,781
4,033
9,351
6,521
670
2,704
6,647
40,935
0
W
4,467
316
2,590
3,229
14,749
19,500
316
5,913
8,836
8,311
0
L
Camazotz
Roemorth
Camazotz
8,551
1,536
489
3,788
17,486
6,301
0
11,730
5,362
0
15,983
W
The Morrigan
Snowolf04
The Morrigan
14,117
1,857
2,123
4,121
11,048
4,842
1,034
2,553
8,495
29,453
0
L
Merlin
12,098
707
1,529
1,653
10,131
3,806
0
7,525
2,426
29,400
0
W
Cernunnos
YoungGouda
Cernunnos
10,297
5,258
928
1,357
10,245
4,553
2,536
4,468
5,777
0
19,283
L
4,911
1,681
584
485
11,500
4,028
0
10,285
1,061
0
18,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,611
Gold Earned
43,040
142
Minions Killed
142
0
Camps Cleared
0
1,107,824
Distance Traveled
887,042
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,417
701
25
2
0
178,392
0
L
Nox
9,073
756
38
3
0
176,536
2
W
Tiamat
10,507
876
24
2
0
226,955
0
W
Ah Puch
11,272
939
53
4
0
225,230
1
W
Khepri
9,933
828
6
1
0
243,178
0
L
Camazotz
8,333
694
16
1
0
196,172
0
W
The Morrigan
10,624
885
36
3
0
221,157
0
L
Merlin
8,941
745
30
3
0
169,009
4
W
Cernunnos
10,275
856
23
2
0
191,304
1
L
Skadi
8,276
690
33
3
0
166,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role