Player Matchup

Freya
Freya
 
Freya
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
JuzzeFrost
Bacchus
Level 67
God Stats
5W - 2L
1,829 SR
Queue Stats
23W - 25L
1,502 Elo+
Party 2
Chiron
Chiron
Not Zapman
Chiron
Level 88
God Stats
46W - 28L
1,717 SR
Queue Stats
331W - 269L
1,575 Elo+
Party 2
Agni
Agni
oroburus-99
Agni
Level 127
God Stats
6W - 5L
1,585 SR
Queue Stats
595W - 571L
1,581 Elo+
Party 2
Team Averages
Level 119
1,626 SR
1,532 Elo+

VS

Team Averages
Level 113
1,674 SR
1,537 Elo+
Ares
Ares
BrockenHyena
Ares
Level 87
God Stats
12W - 15L
1,592 SR
Queue Stats
208W - 271L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
GT Virillix
Danzaburou
Level 149
God Stats
16W - 12L
1,564 SR
Queue Stats
95W - 95L
1,573 Elo+
Party 1
Nemesis
Nemesis
HyP Jets
Nemesis
Level 119
God Stats
5W - 4L
1,629 SR
Queue Stats
49W - 51L
1,607 Elo+
Party 1
Poseidon
Poseidon
TeeMxntanaa
Poseidon
Level 103
God Stats
22W - 24L
1,728 SR
Queue Stats
703W - 756L
1,507 Elo+
Party 1
Tyr
Tyr
Uhtred Crow
Tyr
Level 108
God Stats
5W - 1L
1,857 SR
Queue Stats
122W - 141L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
5 / 2 / 4
12,397
620
14,891
18,008
7,789
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
 
Bastet
16
8 / 1 / 7
10,933
547
7,513
12,741
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
JuzzeFrost
Bacchus
15
7 / 4 / 12
10,727
536
6,995
12,734
11,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Not Zapman
Chiron
19
5 / 1 / 6
12,067
603
11,477
17,306
6,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 3 / 7
9,740
487
5,576
8,486
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
8,520
426
6,517
16,956
13,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
GT Virillix
Danzaburou
17
3 / 4 / 0
10,374
519
11,798
14,899
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
HyP Jets
Nemesis
14
2 / 6 / 6
8,808
440
8,845
16,009
7,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
TeeMxntanaa
Poseidon
15
2 / 6 / 0
9,034
452
7,559
10,702
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 0
7,116
356
2,277
7,266
3,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
25
Kills
10
11
Deaths
25
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
2
4
3.5
W
Bastet
 
Bastet
8
1
7
11.5
L
2
7
4
0.57
L
Danzaburou
GT Virillix
Danzaburou
3
4
0
0.75
L
Nemesis
HyP Jets
Nemesis
2
6
6
0.83
W
Bacchus
JuzzeFrost
Bacchus
7
4
12
3.25
W
Chiron
Not Zapman
Chiron
5
1
6
8
L
Poseidon
TeeMxntanaa
Poseidon
2
6
0
0.33
L
1
2
0
0.5
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,452
Damage
36,996
69,275
Taken
65,832
32,813
Mitigated
35,783
34,756
Healing
14,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
14,891
5,052
0
13,685
18,008
7,789
2,522
2,422
15,520
97,335
0
W
Bastet
 
Bastet
7,513
3,540
0
6,227
12,741
4,445
40
1,436
11,245
0
55,674
L
6,517
133
0
2,426
16,956
13,854
0
8,444
8,270
20,904
0
L
Danzaburou
GT Virillix
Danzaburou
11,798
4,445
0
7,529
14,899
6,212
0
3,991
10,816
0
86,548
L
Nemesis
HyP Jets
Nemesis
8,845
4,115
0
1,599
16,009
7,729
0
5,712
10,089
0
66,922
W
Bacchus
JuzzeFrost
Bacchus
6,995
700
0
1,057
12,734
11,391
462
3,425
9,125
27,606
0
W
Chiron
Not Zapman
Chiron
11,477
6,243
547
11,639
17,306
6,307
352
3,354
13,908
0
103,162
L
Poseidon
TeeMxntanaa
Poseidon
7,559
650
0
1,068
10,702
4,046
0
4,380
6,164
60,897
0
L
2,277
595
0
1,900
7,266
3,942
0
4,235
3,031
0
23,714
W
5,576
552
0
1,601
8,486
2,881
175
2,999
5,401
51,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,864
Gold Earned
43,852
592
Minions Killed
454
0
Camps Cleared
0
1,872,893
Distance Traveled
1,582,007
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,397
620
173
9
0
318,647
3
W
Bastet
10,933
547
86
4
0
437,548
7
L
Ares
8,520
426
24
1
0
363,398
7
L
Danzaburou
10,374
519
146
7
0
323,029
8
L
Nemesis
8,808
440
98
5
0
395,070
2
W
Bacchus
10,727
536
26
1
0
380,979
1
W
Chiron
12,067
603
193
10
0
383,530
8
L
Poseidon
9,034
452
127
6
0
334,750
2
L
Tyr
7,116
356
59
3
0
165,760
0
W
Agni
9,740
487
114
6
0
352,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role