Player Matchup

Tiamat
Tiamat
Bloody 0tter
Tiamat
Level 147
God Stats
106W - 93L
1,540 SR
Queue Stats
483W - 440L
1,653 Elo+
Solo
Cupid
Cupid
JeTaiEuGinette
Cupid
Level 129
God Stats
9W - 7L
1,240 SR
Queue Stats
320W - 349L
1,534 Elo+
Solo
Pele
Pele
KingYoungBoss100
Pele
Level 123
God Stats
2W - 7L
1,273 SR
Queue Stats
13W - 23L
1,465 Elo+
Solo
Chaac
Chaac
bubulubu845
Chaac
Level 87
God Stats
62W - 45L
1,693 SR
Queue Stats
258W - 239L
1,627 Elo+
Solo
Cerberus
Cerberus
tyler duba
Cerberus
Level 124
God Stats
10W - 5L
1,954 SR
Queue Stats
204W - 169L
1,684 Elo+
Solo
Team Averages
Level 122
1,540 SR
1,592 Elo+

VS

Team Averages
Level 128
1,512 SR
1,645 Elo+
Jormungandr
Jormungandr
Deionn4
Jormungandr
Level 147
God Stats
9W - 10L
1,252 SR
Queue Stats
434W - 407L
1,617 Elo+
Solo
Bastet
Bastet
MrSir562
Bastet
Level 107
God Stats
9W - 4L
1,957 SR
Queue Stats
547W - 438L
1,650 Elo+
Party 1
Cupid
Cupid
RevAmpDMG
Cupid
Level 113
God Stats
10W - 13L
1,449 SR
Queue Stats
529W - 410L
1,628 Elo+
Party 1
Nox
Nox
Skyyfan
Nox
Level 146
God Stats
1W - 1L
1,277 SR
Queue Stats
349W - 274L
1,671 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Strongestbubble
Cu Chulainn
Level 125
God Stats
24W - 19L
1,624 SR
Queue Stats
679W - 554L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 2 / 1
8,504
567
5,033
6,138
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 3
7,490
499
5,644
11,082
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 2 / 2
7,134
476
4,786
11,042
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 0
7,758
517
6,049
14,180
11,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
tyler duba
Cerberus
10
2 / 3 / 3
6,781
452
5,768
11,875
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Deionn4
Jormungandr
14
1 / 1 / 5
8,243
550
8,716
10,147
5,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
MrSir562
Bastet
14
2 / 2 / 2
7,900
527
5,284
9,234
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
RevAmpDMG
Cupid
14
3 / 2 / 2
7,997
533
5,448
8,546
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
16
2 / 0 / 2
8,980
599
4,056
5,444
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Strongestbubble
Cu Chulainn
17
5 / 0 / 0
10,057
670
14,359
11,488
8,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
13
13
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
2
1
0.75
W
Jormungandr
Deionn4
Jormungandr
1
1
5
3.5
L
1
2
3
1.25
L
1
2
2
1
W
Bastet
MrSir562
Bastet
2
2
2
1.5
W
Cupid
RevAmpDMG
Cupid
3
2
2
2
W
Nox
2
0
2
3
W
Cu Chulainn
Strongestbubble
Cu Chulainn
5
0
0
5
L
0
4
0
0
L
Cerberus
tyler duba
Cerberus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,280
Damage
37,863
54,317
Taken
44,859
30,676
Mitigated
22,215
19,893
Healing
19,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,033
421
0
1,808
6,138
5,182
20
3,304
2,649
52,520
0
W
Jormungandr
Deionn4
Jormungandr
8,716
1,543
0
2,912
10,147
5,331
0
2,871
7,233
42,479
0
L
5,644
2,574
72
6,291
11,082
3,125
0
3,531
7,551
0
46,865
L
4,786
1,073
0
1,752
11,042
3,833
0
1,204
9,838
0
49,285
W
Bastet
MrSir562
Bastet
5,284
1,371
0
4,502
9,234
2,961
0
1,928
7,202
0
53,962
W
Cupid
RevAmpDMG
Cupid
5,448
2,086
237
3,614
8,546
3,244
0
2,510
6,030
0
54,507
W
Nox
4,056
249
0
1,666
5,444
1,985
0
3,041
2,105
61,941
0
W
Cu Chulainn
Strongestbubble
Cu Chulainn
14,359
3,197
0
6,347
11,488
8,694
398
16
11,472
12,098
70,229
L
6,049
1,824
0
7,067
14,180
11,408
0
1,929
12,251
73
55,494
L
Cerberus
tyler duba
Cerberus
5,768
45
0
2,903
11,875
7,128
0
5,102
6,725
21,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,667
Gold Earned
43,177
498
Minions Killed
587
0
Camps Cleared
0
1,494,671
Distance Traveled
1,562,164
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,504
567
137
9
0
291,206
5
W
Jormungandr
8,243
550
68
5
0
294,738
2
L
Cupid
7,490
499
103
7
0
273,368
1
L
Pele
7,134
476
92
6
0
323,170
1
W
Bastet
7,900
527
104
7
0
335,440
0
W
Cupid
7,997
533
92
6
0
281,998
2
W
Nox
8,980
599
173
12
0
303,716
5
W
Cu Chulainn
10,057
670
150
10
0
346,272
7
L
Chaac
7,758
517
123
8
0
297,954
2
L
Cerberus
6,781
452
43
3
0
308,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role