Player Matchup

Mercury
Mercury
Courgette hugo
Mercury
Level 16
God Stats
1W - 2L
1,267 SR
Queue Stats
19W - 32L
1,458 Elo+
Solo
Izanami
Izanami
HHydra
Izanami
Level 18
God Stats
22W - 17L
1,626 SR
Queue Stats
108W - 104L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
LilJonWinters
Cthulhu
Level 8
God Stats
3W - 4L
1,626 SR
Queue Stats
29W - 35L
1,319 Elo+
Party 2
Thor
Thor
ThatWhittey
Thor
Level 16
God Stats
4W - 7L
1,505 SR
Queue Stats
32W - 47L
1,398 Elo+
Party 2
Anubis
Anubis
VibeKingGoob
Anubis
Level 23
God Stats
25W - 25L
1,427 SR
Queue Stats
111W - 120L
1,365 Elo+
Party 2
Team Averages
Level 16
1,490 SR
1,388 Elo+

VS

Team Averages
Level 21
1,563 SR
1,491 Elo+
Kali
Kali
Danogo
Kali
Level 13
God Stats
2W - 0L
1,714 SR
Queue Stats
49W - 50L
1,489 Elo+
Solo
Cupid
Cupid
IplayDareDevil
Cupid
Level 27
God Stats
12W - 10L
1,709 SR
Queue Stats
85W - 75L
1,525 Elo+
Party 1
Yemoja
Yemoja
Lesnaa
Yemoja
Level 24
God Stats
2W - 2L
1,415 SR
Queue Stats
84W - 75L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
Qhune
Kuzenbo
Level 26
God Stats
1W - 1L
1,477 SR
Queue Stats
58W - 57L
1,400 Elo+
Solo
Anubis
Anubis
persu12
Anubis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 56L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,633
386
0
4,453
2,605
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
HHydra
Izanami
13
3 / 2 / 0
7,494
625
5,768
8,577
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
10
4 / 5 / 1
6,211
518
4,899
8,220
6,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 6 / 0
5,240
437
3,304
6,103
1,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
9
2 / 7 / 4
5,949
496
11,788
11,846
5,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Danogo
Kali
11
1 / 2 / 7
6,740
562
4,166
9,206
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 0 / 3
8,369
697
5,605
6,435
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Lesnaa
Yemoja
10
2 / 3 / 5
6,130
511
3,727
8,396
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Qhune
Kuzenbo
11
5 / 1 / 6
7,687
641
5,318
9,353
7,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
persu12
Anubis
13
5 / 3 / 0
7,288
607
3,503
6,233
2,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
9
Kills
19
21
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Kali
Danogo
Kali
1
2
7
2.25
L
Izanami
HHydra
Izanami
3
2
0
1.5
W
6
0
3
7.5
W
Yemoja
Lesnaa
Yemoja
2
3
5
1.5
L
Cthulhu
4
5
1
0.9
W
Kuzenbo
Qhune
Kuzenbo
5
1
6
8
L
0
6
0
0
L
Anubis
2
7
4
0.57
W
Anubis
persu12
Anubis
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,759
Damage
22,319
39,199
Taken
39,623
19,423
Mitigated
18,276
9,417
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
917
4,453
2,605
392
448
4,005
0
10,546
W
Kali
Danogo
Kali
4,166
2,412
0
3,011
9,206
2,605
53
2,659
6,529
0
32,098
L
Izanami
HHydra
Izanami
5,768
3,911
0
3,143
8,577
2,744
0
3,130
5,447
0
57,029
W
5,605
3,444
336
3,980
6,435
2,701
2,738
1,398
5,037
0
48,092
W
Yemoja
Lesnaa
Yemoja
3,727
1,005
450
4,161
8,396
3,248
192
6,901
1,135
17,326
0
L
Cthulhu
4,899
485
0
423
8,220
6,789
0
2,941
5,279
22,172
0
W
Kuzenbo
Qhune
Kuzenbo
5,318
2,103
0
0
9,353
7,333
939
3,954
5,310
19,988
0
L
3,304
1,058
0
0
6,103
1,545
0
1,616
4,487
0
18,978
L
Anubis
11,788
1,394
0
4,934
11,846
5,740
0
4,413
7,433
34,331
0
W
Anubis
persu12
Anubis
3,503
418
0
2,296
6,233
2,389
0
1,308
4,925
34,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,527
Gold Earned
36,214
264
Minions Killed
299
0
Camps Cleared
0
964,270
Distance Traveled
1,046,174
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,633
386
24
2
0
189,974
0
W
Kali
6,740
562
71
6
0
226,152
0
L
Izanami
7,494
625
123
10
0
218,630
0
W
Cupid
8,369
697
97
8
0
215,244
2
W
Yemoja
6,130
511
32
3
0
187,042
3
L
Cthulhu
6,211
518
37
3
0
188,677
0
W
Kuzenbo
7,687
641
31
3
0
241,385
4
L
Thor
5,240
437
32
3
0
184,638
0
L
Anubis
5,949
496
48
4
0
182,351
0
W
Anubis
7,288
607
68
6
0
176,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role