Player Matchup

Chronos
Chronos
Dwarfishh
Chronos
Level 159
God Stats
2W - 0L
1,722 SR
Queue Stats
60W - 41L
1,683 Elo+
Party 1
Izanami
Izanami
ElasticLeech
Izanami
Level 160
God Stats
8W - 7L
1,687 SR
Queue Stats
653W - 404L
1,658 Elo+
Party 1
Osiris
Osiris
No Compromize
Osiris
Level 157
God Stats
1W - 1L
1,205 SR
Queue Stats
53W - 44L
1,565 Elo+
Party 1
Khepri
Khepri
SuppSemi
Khepri
Level 141
God Stats
7W - 3L
1,547 SR
Queue Stats
312W - 206L
1,614 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xenlaa
Tsukuyomi
Level 108
God Stats
12W - 2L
1,835 SR
Queue Stats
56W - 42L
1,657 Elo+
Party 1
Team Averages
Level 145
1,599 SR
1,636 Elo+

VS

Team Averages
Level 143
1,554 SR
1,563 Elo+
Fenrir
Fenrir
Corkenoob
Fenrir
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
353W - 318L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
OmegaPoom
Cthulhu
Level 109
God Stats
5W - 6L
1,716 SR
Queue Stats
47W - 44L
1,631 Elo+
Party 3
Ah Puch
Ah Puch
brotherofleo
Ah Puch
Level 147
God Stats
9W - 3L
1,745 SR
Queue Stats
115W - 107L
1,594 Elo+
Party 3
Achilles
Achilles
hughesb0t
Achilles
Level 153
God Stats
15W - 7L
1,500 SR
Queue Stats
578W - 531L
1,552 Elo+
Party 2
Hachiman
Hachiman
thehvo
Hachiman
Level 149
God Stats
4W - 8L
1,309 SR
Queue Stats
186W - 195L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dwarfishh
Chronos
20
5 / 2 / 10
14,065
563
15,454
21,130
12,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
ElasticLeech
Izanami
20
10 / 3 / 5
16,264
651
21,768
15,886
9,819
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

20
6 / 1 / 8
14,822
593
16,936
24,881
26,824
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
SuppSemi
Khepri
18
2 / 1 / 16
13,102
524
6,893
17,408
23,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Xenlaa
Tsukuyomi
20
4 / 3 / 8
14,678
587
14,342
15,726
10,192
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Corkenoob
Fenrir
17
3 / 8 / 4
10,852
434
8,536
20,076
7,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
OmegaPoom
Cthulhu
16
1 / 4 / 3
10,327
413
9,112
22,720
19,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
brotherofleo
Ah Puch
17
2 / 5 / 0
10,849
434
16,427
15,875
5,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
hughesb0t
Achilles
20
2 / 5 / 1
12,441
498
12,977
20,737
21,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
thehvo
Hachiman
19
2 / 5 / 2
11,513
461
12,793
21,652
7,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
27
Kills
10
10
Deaths
27
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Corkenoob
Fenrir
3
8
4
0.63
W
Chronos
Dwarfishh
Chronos
5
2
10
5
W
Izanami
ElasticLeech
Izanami
10
3
5
4.17
W
6
1
8
10
L
Cthulhu
OmegaPoom
Cthulhu
1
4
3
0.63
W
Khepri
SuppSemi
Khepri
2
1
16
10
W
Tsukuyomi
Xenlaa
Tsukuyomi
4
3
8
2.67
L
Ah Puch
brotherofleo
Ah Puch
2
5
0
0.4
L
Achilles
hughesb0t
Achilles
2
5
1
0.5
L
Hachiman
thehvo
Hachiman
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,393
Damage
59,845
95,031
Taken
101,060
82,735
Mitigated
60,786
42,892
Healing
26,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Corkenoob
Fenrir
8,536
2,214
0
4,438
20,076
7,494
0
4,842
15,234
0
67,213
W
Chronos
Dwarfishh
Chronos
15,454
7,139
0
8,841
21,130
12,356
3,800
10,207
10,823
118,900
0
W
Izanami
ElasticLeech
Izanami
21,768
17,552
0
6,159
15,886
9,819
3,026
3,982
11,904
0
175,601
W
16,936
8,083
0
17,362
24,881
26,824
340
5,574
18,886
0
99,283
L
Cthulhu
OmegaPoom
Cthulhu
9,112
278
1,065
2,692
22,720
19,038
0
7,468
15,252
42,073
0
W
Khepri
SuppSemi
Khepri
6,893
848
0
2,816
17,408
23,544
33
5,618
11,715
28,118
0
W
Tsukuyomi
Xenlaa
Tsukuyomi
14,342
3,304
0
7,714
15,726
10,192
0
2,692
12,884
98
121,043
L
Ah Puch
brotherofleo
Ah Puch
16,427
779
0
5,474
15,875
5,352
0
3,580
12,295
82,696
0
L
Achilles
hughesb0t
Achilles
12,977
4,461
0
5,320
20,737
21,340
540
2,431
17,986
0
102,513
L
Hachiman
thehvo
Hachiman
12,793
6,353
0
7,141
21,652
7,562
384
4,106
17,546
1,363
91,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,931
Gold Earned
55,982
798
Minions Killed
642
0
Camps Cleared
0
2,463,281
Distance Traveled
2,425,485
24
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,852
434
108
4
0
472,794
5
W
Chronos
14,065
563
191
8
0
484,087
4
W
Izanami
16,264
651
230
9
0
456,321
2
W
Osiris
14,822
593
162
6
0
487,274
4
L
Cthulhu
10,327
413
71
3
0
525,310
8
W
Khepri
13,102
524
26
1
0
494,267
3
W
Tsukuyomi
14,678
587
189
8
0
541,332
11
L
Ah Puch
10,849
434
123
5
0
478,466
6
L
Achilles
12,441
498
177
7
0
488,200
13
L
Hachiman
11,513
461
163
7
0
460,715
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role