Player Matchup

Hera
Hera
ELITE_LOCK
Hera
Level 29
God Stats
7W - 5L
1,432 SR
Queue Stats
88W - 58L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
Tezhuu
Cthulhu
Level 102
God Stats
3W - 6L
1,454 SR
Queue Stats
371W - 256L
1,541 Elo+
Party 1
Medusa
Medusa
The1TrueSmurrf
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 61L
1,556 Elo+
Party 1
Team Averages
Level 49
1,462 SR
1,558 Elo+

VS

Team Averages
Level 37
1,478 SR
1,498 Elo+
Merlin
Merlin
Divine_Blvd
Merlin
Level 18
God Stats
1W - 0L
1,279 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Chaac
Chaac
ICY_Xpired
Chaac
Level 18
God Stats
27W - 17L
1,746 SR
Queue Stats
75W - 86L
1,520 Elo+
Party 2
Bastet
Bastet
LegendDusty
Bastet
Level 76
God Stats
9W - 3L
1,410 SR
Queue Stats
229W - 259L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
8,540
610
8,949
10,085
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Tezhuu
Cthulhu
13
3 / 4 / 1
9,499
679
8,834
14,581
11,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 2
8,401
600
4,366
10,192
3,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 3 / 10
8,743
625
7,372
9,171
3,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
14
9 / 1 / 5
10,384
742
10,714
14,318
14,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
13
5 / 0 / 7
10,201
729
10,051
7,548
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
15
15
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
3
10
2
L
1
7
2
0.29
W
Chaac
9
1
5
11.5
W
Bastet
5
0
7
8.5
L
Cthulhu
Tezhuu
Cthulhu
3
4
1
0.88
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,149
Damage
28,137
34,858
Taken
31,037
18,175
Mitigated
20,551
4,890
Healing
4,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,372
175
0
625
9,171
3,108
272
5,785
2,956
26,834
0
L
8,949
1,431
0
1,292
10,085
2,989
850
2,134
7,847
35,141
0
W
Chaac
10,714
1,004
0
2,746
14,318
14,832
27
7,073
6,620
7,617
31,291
W
Bastet
10,051
2,455
0
1,065
7,548
2,611
0
3,641
3,611
0
47,870
L
Cthulhu
Tezhuu
Cthulhu
8,834
247
784
2,814
14,581
11,926
44
4,210
10,131
27,631
0
L
4,366
1,134
0
0
10,192
3,260
398
3,122
6,970
0
32,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,440
Gold Earned
29,328
161
Minions Killed
146
0
Camps Cleared
0
723,743
Distance Traveled
855,042
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,743
625
32
2
0
249,881
0
L
Hera
8,540
610
60
4
0
219,461
0
W
Chaac
10,384
742
57
4
0
283,846
0
W
Bastet
10,201
729
57
4
0
321,315
1
L
Cthulhu
9,499
679
32
2
0
244,719
0
L
Medusa
8,401
600
69
5
0
259,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role