Player Matchup

Nox
Nox
EuroUltras
Nox
Level 147
God Stats
0W - 1L
1,297 SR
Queue Stats
26W - 25L
1,309 Elo+
Party 4
Ganesha
Ganesha
I Lyk Sweetz
Ganesha
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,551 Elo+
Party 3
Fenrir
Fenrir
Nessyy
Fenrir
Level 159
God Stats
2W - 1L
1,298 SR
Queue Stats
41W - 36L
1,351 Elo+
Party 4
Chang'e
Chang'e
SChaosM
Chang'e
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,441 Elo+
Party 3
Ymir
Ymir
Svanidze
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,725 Elo+
Party 4
Team Averages
Level 126
1,419 SR
1,475 Elo+

VS

Team Averages
Level 129
1,559 SR
1,575 Elo+
Heimdallr
Heimdallr
Bies
Heimdallr
Level 118
God Stats
1W - 0L
1,549 SR
Queue Stats
58W - 35L
1,663 Elo+
Party 2
Janus
Janus
EnergyDarKnis
Janus
Level 160
God Stats
3W - 0L
1,505 SR
Queue Stats
116W - 117L
1,492 Elo+
Party 1
Terra
Terra
Rajlof
Terra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,637 Elo+
Party 2
Nox
Nox
Sleepybear91
Nox
Level 98
God Stats
10W - 13L
1,741 SR
Queue Stats
1,306W - 1,296L
1,575 Elo+
Solo
Bacchus
Bacchus
ZontroI
Bacchus
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
225W - 228L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 7
11,154
697
12,264
11,089
5,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
I Lyk Sweetz
Ganesha
19
0 / 5 / 13
10,864
679
8,187
24,780
30,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Nessyy
Fenrir
19
5 / 9 / 10
11,781
736
13,560
21,839
17,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
SChaosM
Chang'e
18
2 / 7 / 8
10,628
664
11,482
20,308
11,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
18
4 / 7 / 8
11,060
691
13,416
20,953
13,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bies
Heimdallr
20
11 / 5 / 18
13,171
823
27,973
14,251
7,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 5 / 12
12,725
795
22,957
13,887
6,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
Rajlof
Terra
19
6 / 3 / 24
12,001
750
9,304
23,787
31,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 1 / 23
12,298
769
16,101
11,596
6,949
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
ZontroI
Bacchus
17
3 / 4 / 23
10,974
686
11,010
19,729
28,231
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
134
16
Kills
34
34
Deaths
18
46
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bies
Heimdallr
11
5
18
4
W
9
5
12
3
L
5
6
7
1.42
L
Ganesha
I Lyk Sweetz
Ganesha
0
5
13
1.3
L
Fenrir
Nessyy
Fenrir
5
9
10
1.11
W
Terra
Rajlof
Terra
6
3
24
6
L
Chang'e
SChaosM
Chang'e
2
7
8
0.86
W
5
1
23
16.5
L
Ymir
4
7
8
1.14
W
Bacchus
ZontroI
Bacchus
3
4
23
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,909
Damage
87,345
98,969
Taken
83,250
76,950
Mitigated
81,115
32,206
Healing
35,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bies
Heimdallr
27,973
15,515
534
3,523
14,251
7,989
2,234
7,943
6,085
0
52,395
W
22,957
1,905
3,578
2,568
13,887
6,053
1,438
7,889
5,818
49,437
0
L
12,264
630
538
963
11,089
5,086
487
7,350
3,739
18,179
0
L
Ganesha
I Lyk Sweetz
Ganesha
8,187
338
1,553
4,535
24,780
30,406
280
14,623
10,157
29,488
0
L
Fenrir
Nessyy
Fenrir
13,560
2,564
3,276
2,386
21,839
17,084
249
13,294
8,545
192
18,584
W
Terra
Rajlof
Terra
9,304
1,310
9,868
6,241
23,787
31,893
119
14,866
8,062
20,283
0
L
Chang'e
SChaosM
Chang'e
11,482
534
10,165
7,250
20,308
11,172
470
12,606
7,699
29,297
0
W
16,101
965
3,144
2,313
11,596
6,949
1,666
6,436
4,995
31,389
0
L
Ymir
13,416
616
973
567
20,953
13,202
201
11,499
9,453
31,210
0
W
Bacchus
ZontroI
Bacchus
11,010
1,331
2,138
1,458
19,729
28,231
646
7,798
11,706
14,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,487
Gold Earned
61,169
150
Minions Killed
158
0
Camps Cleared
0
1,278,976
Distance Traveled
1,323,101
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,171
823
45
3
0
248,207
3
W
Janus
12,725
795
68
4
0
272,368
0
L
Nox
11,154
697
18
1
0
186,264
0
L
Ganesha
10,864
679
0
0
0
247,468
1
L
Fenrir
11,781
736
23
1
0
290,916
1
W
Terra
12,001
750
12
1
0
265,457
0
L
Chang'e
10,628
664
48
3
0
269,732
1
W
Nox
12,298
769
28
2
0
259,141
0
L
Ymir
11,060
691
61
4
0
284,596
1
W
Bacchus
10,974
686
5
0
0
277,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role