Player Matchup

Athena
Athena
 
Athena
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
RarestBuckle175
Serqet
Level 28
God Stats
12W - 13L
1,519 SR
Queue Stats
169W - 180L
1,370 Elo+
Solo
Merlin
Merlin
RiceCakes05
Merlin
Level 25
God Stats
1W - 0L
1,089 SR
Queue Stats
6W - 4L
1,293 Elo+
Solo
Loki
Loki
TimeViking
Loki
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
205W - 215L
1,412 Elo+
Solo
Neith
Neith
peteylerd
Neith
Level 22
God Stats
17W - 15L
1,446 SR
Queue Stats
42W - 43L
1,335 Elo+
Solo
Team Averages
Level 24
1,411 SR
1,382 Elo+

VS

Team Averages
Level 14
1,536 SR
1,180 Elo+
Merlin
Merlin
Bidu e Toddy
Merlin
Level 12
God Stats
2W - 2L
1,804 SR
Queue Stats
86W - 88L
1,278 Elo+
Solo
Set
Set
Necr0boy
Set
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
978 Elo+
Solo
Osiris
Osiris
Radiodabigloc365
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 30L
1,090 Elo+
Solo
Thor
Thor
SurefireBard846
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,311 Elo+
Solo
Danzaburou
Danzaburou
TankthtKiwi9109
Danzaburou
Level 17
God Stats
64W - 92L
1,374 SR
Queue Stats
109W - 134L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
2 / 0 / 26
11,279
1,128
5,726
7,494
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
12 / 1 / 15
11,628
1,163
12,089
9,285
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
18
5 / 0 / 25
11,041
1,104
12,450
8,734
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
9 / 0 / 23
10,621
1,062
9,025
5,132
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
peteylerd
Neith
19
16 / 0 / 19
11,782
1,178
23,688
8,494
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

351

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 9 / 1
8,502
850
6,142
15,017
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 13 / 1
8,658
866
9,817
17,589
7,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 11 / 0
8,534
853
713
16,504
9,149
14
0 / 8 / 0
8,624
862
7,553
14,942
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
TankthtKiwi9109
Danzaburou
15
1 / 3 / 0
9,679
968
9,343
12,042
5,463
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
3
44
Kills
1
1
Deaths
44
108
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
26
15
L
Merlin
0
9
1
0.06
L
0
13
1
0.04
L
0
11
0
0
W
12
1
15
19.5
W
Merlin
5
0
25
17.5
L
0
8
0
0
L
Danzaburou
TankthtKiwi9109
Danzaburou
1
3
0
0.33
W
9
0
23
20.5
W
Neith
peteylerd
Neith
16
0
19
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,978
Damage
33,568
39,139
Taken
76,094
22,140
Mitigated
33,210
12,457
Healing
2,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,726
2,912
0
891
7,494
6,559
0
1,034
6,460
21,275
0
L
Merlin
6,142
1,171
90
430
15,017
5,029
0
3,472
11,497
17,111
0
L
9,817
3,895
0
400
17,589
7,938
0
4,383
12,957
0
27,212
L
713
373
0
0
16,504
9,149
0
5,110
11,394
0
3,268
W
12,089
5,419
0
718
9,285
5,370
0
1,873
7,412
0
15,461
W
Merlin
12,450
2,485
0
4,336
8,734
4,149
0
1,536
7,198
34,490
0
L
7,553
1,574
0
468
14,942
5,631
0
2,389
12,136
0
23,164
L
Danzaburou
TankthtKiwi9109
Danzaburou
9,343
2,556
0
1,387
12,042
5,463
0
2,822
9,220
0
33,507
W
9,025
2,646
0
379
5,132
2,064
0
673
4,459
0
14,679
W
Neith
peteylerd
Neith
23,688
16,004
0
6,133
8,494
3,998
0
1,026
7,468
0
42,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,351
Gold Earned
43,997
165
Minions Killed
110
4
Camps Cleared
4
989,197
Distance Traveled
749,520
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,279
1,128
30
3
0
200,788
0
L
Merlin
8,502
850
14
1
1
106,455
1
L
Set
8,658
866
20
2
0
166,550
0
L
Osiris
8,534
853
4
0
0
118,866
1
W
Serqet
11,628
1,163
13
1
0
207,357
2
W
Merlin
11,041
1,104
54
5
0
151,788
0
L
Thor
8,624
862
25
3
2
166,150
0
L
Danzaburou
9,679
968
47
5
1
191,499
0
W
Loki
10,621
1,062
16
2
2
233,823
0
W
Neith
11,782
1,178
52
5
2
195,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role