Player Matchup

Neith
Neith
Blackiechan05
Neith
Level 8
God Stats
33W - 24L
1,155 SR
Queue Stats
55W - 47L
1,274 Elo+
Solo
Pele
Pele
BlondeOwl3
Pele
Level 4
God Stats
0W - 6L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Hera
Hera
SprinGSpiritZ
Hera
Level 18
God Stats
0W - 1L
1,275 SR
Queue Stats
44W - 50L
1,384 Elo+
Solo
Cabrakan
Cabrakan
Tswag908
Cabrakan
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 46L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ViTal SaTaN
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 8
1,386 SR
1,432 Elo+

VS

Team Averages
Level 19
1,454 SR
1,381 Elo+
Hel
Hel
Blackbird9508
Hel
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
99W - 76L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
LowkeyLoki09120
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,084 Elo+
Solo
Ganesha
Ganesha
Rainman513
Ganesha
Level 23
God Stats
5W - 4L
1,389 SR
Queue Stats
44W - 35L
1,416 Elo+
Party 2
Artemis
Artemis
gustiih2004
Artemis
Level 15
God Stats
3W - 6L
1,215 SR
Queue Stats
99W - 139L
1,313 Elo+
Solo
Athena
Athena
jnine13
Athena
Level 24
God Stats
7W - 4L
1,667 SR
Queue Stats
166W - 146L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,660
878
23,481
19,883
6,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 17 / 2
9,651
877
14,467
28,978
13,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
0 / 1 / 1
9,171
834
8,592
11,687
9,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Tswag908
Cabrakan
15
1 / 7 / 1
9,481
862
12,437
22,783
27,672
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
ViTal SaTaN
Guan Yu
14
0 / 11 / 0
8,936
812
4,642
17,650
11,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 20
12,561
1,142
21,141
12,493
7,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 0 / 30
12,228
1,112
18,609
17,195
24,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
Rainman513
Ganesha
19
0 / 2 / 35
11,399
1,036
15,976
17,041
24,260
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
gustiih2004
Artemis
17
6 / 1 / 8
10,316
938
15,279
6,820
3,212
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
jnine13
Athena
18
18 / 0 / 16
12,799
1,164
19,191
17,158
14,116
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
151
3
Kills
42
43
Deaths
3
5
Assists
109
Player
Kills
Deaths
Assists
KDA
W
14
0
20
24
L
1
7
1
0.21
L
1
17
2
0.12
W
4
0
30
19
W
Ganesha
Rainman513
Ganesha
0
2
35
8.75
L
0
1
1
0.5
L
Cabrakan
Tswag908
Cabrakan
1
7
1
0.21
L
Guan Yu
ViTal SaTaN
Guan Yu
0
11
0
0
W
Artemis
gustiih2004
Artemis
6
1
8
10
W
Athena
jnine13
Athena
18
0
16
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,619
Damage
90,196
100,981
Taken
70,707
68,275
Mitigated
73,780
9,042
Healing
19,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,141
4,627
7,679
7,409
12,493
7,341
0
4,038
8,430
38,554
0
L
23,481
10,261
0
3,197
19,883
6,667
0
17,588
2,021
0
36,163
L
14,467
6,906
0
1,143
28,978
13,279
0
20,742
7,962
0
31,381
W
18,609
3,708
0
880
17,195
24,851
0
4,392
12,450
48,959
0
W
Ganesha
Rainman513
Ganesha
15,976
3,207
0
0
17,041
24,260
0
5,836
11,080
23,445
0
L
8,592
2,125
0
219
11,687
9,387
0
6,904
4,634
22,871
0
L
Cabrakan
Tswag908
Cabrakan
12,437
4,164
0
1,323
22,783
27,672
0
16,180
6,387
25,479
0
L
Guan Yu
ViTal SaTaN
Guan Yu
4,642
1,386
1,540
1,620
17,650
11,270
0
12,467
5,060
0
12,100
W
Artemis
gustiih2004
Artemis
15,279
10,777
0
0
6,820
3,212
0
1,710
5,110
0
27,275
W
Athena
jnine13
Athena
19,191
7,820
780
3,057
17,158
14,116
0
5,053
11,646
26,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,899
Gold Earned
59,303
120
Minions Killed
175
0
Camps Cleared
3
855,125
Distance Traveled
1,062,027
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,561
1,142
55
5
0
194,366
0
L
Neith
9,660
878
32
3
0
192,671
2
L
Pele
9,651
877
31
3
0
152,796
1
W
Cthulhu
12,228
1,112
79
7
0
244,826
0
W
Ganesha
11,399
1,036
0
0
0
220,496
0
L
Hera
9,171
834
25
2
0
205,279
0
L
Cabrakan
9,481
862
26
2
0
167,196
1
L
Guan Yu
8,936
812
6
1
0
137,183
5
W
Artemis
10,316
938
20
2
3
169,504
0
W
Athena
12,799
1,164
21
2
0
232,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role