Player Matchup

Tiamat
Tiamat
CatxGamer22
Tiamat
Level 75
God Stats
65W - 61L
1,595 SR
Queue Stats
239W - 244L
1,504 Elo+
Party 2
Bacchus
Bacchus
ChumChummaru
Bacchus
Level 32
God Stats
33W - 24L
1,646 SR
Queue Stats
134W - 150L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
Onii SenPaii
Danzaburou
Level 72
God Stats
14W - 9L
1,598 SR
Queue Stats
295W - 321L
1,468 Elo+
Party 2
Pele
Pele
ShiYoNa SaMa
Pele
Level 59
God Stats
15W - 20L
1,464 SR
Queue Stats
196W - 236L
1,404 Elo+
Party 2
Bellona
Bellona
Sylver Wolf795
Bellona
Level 26
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Team Averages
Level 53
1,561 SR
1,463 Elo+

VS

Team Averages
Level 81
1,555 SR
1,486 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Caitzz
The Morrigan
Level 17
God Stats
1W - 4L
1,532 SR
Queue Stats
81W - 89L
1,438 Elo+
Party 3
Vamana
Vamana
Danguba90
Vamana
Level 31
God Stats
20W - 17L
1,624 SR
Queue Stats
229W - 194L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
JInston831
Danzaburou
Level 94
God Stats
29W - 25L
1,652 SR
Queue Stats
598W - 595L
1,518 Elo+
Party 3
Anhur
Anhur
SteveKnight90
Anhur
Level 117
God Stats
6W - 13L
1,467 SR
Queue Stats
178W - 188L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
12 / 0 / 2
9,972
665
13,034
4,379
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
ChumChummaru
Bacchus
13
5 / 0 / 9
8,407
560
7,496
7,627
5,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Onii SenPaii
Danzaburou
11
2 / 2 / 9
7,303
487
9,024
7,249
2,205
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 2 / 1
6,920
461
5,908
9,239
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
6,413
428
1,837
6,489
4,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
3 / 3 / 1
7,592
506
4,074
11,984
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Caitzz
The Morrigan
10
0 / 7 / 0
6,074
405
396
8,118
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
Danguba90
Vamana
13
2 / 1 / 2
7,708
514
5,129
10,884
6,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
JInston831
Danzaburou
11
0 / 7 / 2
6,803
454
2,873
11,743
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 4 / 1
5,750
383
2,645
7,471
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
22
Kills
6
6
Deaths
22
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
3
1
1.17
L
The Morrigan
Caitzz
The Morrigan
0
7
0
0
W
Tiamat
12
0
2
13
W
Bacchus
ChumChummaru
Bacchus
5
0
9
9.5
L
Vamana
Danguba90
Vamana
2
1
2
3
L
Danzaburou
JInston831
Danzaburou
0
7
2
0.14
W
Danzaburou
Onii SenPaii
Danzaburou
2
2
9
3.25
W
3
2
1
1.75
L
1
4
1
0.38
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,299
Damage
15,117
34,983
Taken
50,200
18,604
Mitigated
18,975
14,490
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,074
2,220
0
5,456
11,984
5,013
0
4,632
7,110
0
47,442
L
The Morrigan
Caitzz
The Morrigan
396
0
0
695
8,118
2,206
0
5,758
1,976
26,971
0
W
Tiamat
13,034
1,718
0
1,997
4,379
3,683
394
271
4,108
62,072
0
W
Bacchus
ChumChummaru
Bacchus
7,496
1,519
0
3,014
7,627
5,504
233
0
7,627
21,361
0
L
Vamana
Danguba90
Vamana
5,129
1,905
0
2,973
10,884
6,222
567
2,652
7,884
0
41,750
L
Danzaburou
JInston831
Danzaburou
2,873
1,109
0
2,934
11,743
3,703
600
4,155
7,544
0
35,702
W
Danzaburou
Onii SenPaii
Danzaburou
9,024
4,404
258
4,150
7,249
2,205
695
125
7,124
0
46,143
W
5,908
1,585
0
4,046
9,239
2,880
0
0
9,239
0
33,026
L
2,645
562
369
1,290
7,471
1,831
358
2,586
4,885
0
14,634
W
1,837
512
0
1,025
6,489
4,332
906
0
6,489
0
29,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,015
Gold Earned
33,927
340
Minions Killed
326
0
Camps Cleared
0
1,391,351
Distance Traveled
1,199,511
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,592
506
106
7
0
314,915
5
L
The Morrigan
6,074
405
47
3
0
224,773
0
W
Tiamat
9,972
665
125
8
0
303,071
5
W
Bacchus
8,407
560
39
3
0
300,253
4
L
Vamana
7,708
514
78
5
0
281,230
3
L
Danzaburou
6,803
454
72
5
0
196,216
3
W
Danzaburou
7,303
487
57
4
0
240,978
1
W
Pele
6,920
461
61
4
0
284,554
1
L
Anhur
5,750
383
23
2
0
182,377
1
W
Bellona
6,413
428
58
4
0
262,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role