Player Matchup

Athena
Athena
A4ronius
Athena
Level 17
God Stats
2W - 8L
1,356 SR
Queue Stats
127W - 133L
1,592 Elo+
Solo
Ao Kuang
Ao Kuang
FrontlineAbdul
Ao Kuang
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,678 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MochineMachine
Tsukuyomi
Level 16
God Stats
5W - 5L
1,830 SR
Queue Stats
8W - 9L
1,547 Elo+
Solo
Olorun
Olorun
PuRe TaStY7207
Olorun
Level 26
God Stats
4W - 1L
1,278 SR
Queue Stats
191W - 118L
1,719 Elo+
Solo
Hercules
Hercules
drgbugrsbusrtg
Hercules
Level 143
God Stats
58W - 45L
1,675 SR
Queue Stats
834W - 694L
1,620 Elo+
Party 2
Team Averages
Level 41
1,528 SR
1,631 Elo+

VS

Team Averages
Level 19
1,671 SR
1,613 Elo+
Anubis
Anubis
Fizda
Anubis
Level 27
God Stats
0W - 1L
1,703 SR
Queue Stats
59W - 57L
1,509 Elo+
Solo
Persephone
Persephone
Jass-V13
Persephone
Level 17
God Stats
0W - 1L
1,331 SR
Queue Stats
36W - 23L
1,639 Elo+
Party 1
Izanami
Izanami
Kaawaxx
Izanami
Level 29
God Stats
5W - 5L
1,817 SR
Queue Stats
177W - 179L
1,561 Elo+
Solo
Arachne
Arachne
MasterBenza90
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,651 Elo+
Party 1
Bacchus
Bacchus
XXproskillzXX099
Bacchus
Level 8
God Stats
15W - 7L
2,002 SR
Queue Stats
206W - 151L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
A4ronius
Athena
10
2 / 3 / 4
6,129
557
2,027
8,893
3,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
10
7 / 1 / 1
6,835
621
5,572
6,508
1,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
MochineMachine
Tsukuyomi
11
3 / 1 / 6
6,560
596
5,534
7,510
2,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 2
6,308
573
5,909
5,924
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
11
2 / 3 / 3
6,345
577
5,933
6,872
4,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fizda
Anubis
9
2 / 8 / 0
5,710
519
5,555
8,075
3,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Jass-V13
Persephone
10
3 / 2 / 0
5,995
545
4,657
5,622
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Kaawaxx
Izanami
11
2 / 2 / 1
6,401
582
3,697
6,598
3,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
10
1 / 2 / 1
5,856
532
2,285
8,129
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 4
5,776
525
3,375
4,805
2,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
8
8
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
A4ronius
Athena
2
3
4
1.33
L
Anubis
Fizda
Anubis
2
8
0
0.25
W
Ao Kuang
7
1
1
7.5
L
Persephone
Jass-V13
Persephone
3
2
0
1.5
L
Izanami
Kaawaxx
Izanami
2
2
1
1.25
L
Arachne
1
2
1
0.75
W
Tsukuyomi
MochineMachine
Tsukuyomi
3
1
6
6
W
2
0
2
3
L
0
2
4
1
W
Hercules
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,975
Damage
19,569
35,707
Taken
33,229
15,024
Mitigated
13,643
12,157
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
A4ronius
Athena
2,027
663
0
2,218
8,893
3,851
0
4,560
4,012
13,175
0
L
Anubis
Fizda
Anubis
5,555
58
0
1,341
8,075
3,614
0
2,469
5,606
28,075
0
W
Ao Kuang
5,572
1,756
0
2,563
6,508
1,983
0
2,552
3,956
31,555
0
L
Persephone
Jass-V13
Persephone
4,657
633
0
1,588
5,622
1,600
0
4,358
1,262
34,746
0
L
Izanami
Kaawaxx
Izanami
3,697
2,163
0
1,822
6,598
3,271
0
1,891
4,707
0
33,260
L
Arachne
2,285
1,842
0
3,711
8,129
2,620
0
1,573
6,556
0
24,535
W
Tsukuyomi
MochineMachine
Tsukuyomi
5,534
1,326
0
1,108
7,510
2,133
0
3,308
4,202
0
35,855
W
5,909
2,936
339
4,504
5,924
2,160
2,618
2,346
3,403
44,143
0
L
3,375
373
0
1,166
4,805
2,538
0
3,695
1,110
11,717
0
W
Hercules
5,933
2,728
0
1,425
6,872
4,897
0
325
6,547
2,853
29,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,177
Gold Earned
29,738
310
Minions Killed
285
0
Camps Cleared
0
1,096,389
Distance Traveled
1,013,698
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,129
557
33
3
0
236,305
2
L
Anubis
5,710
519
51
5
0
169,868
2
W
Ao Kuang
6,835
621
63
6
0
226,125
1
L
Persephone
5,995
545
70
6
0
212,545
2
L
Izanami
6,401
582
88
8
0
167,175
3
L
Arachne
5,856
532
55
5
0
231,365
3
W
Tsukuyomi
6,560
596
70
6
0
228,221
2
W
Olorun
6,308
573
76
7
0
176,486
2
L
Bacchus
5,776
525
21
2
0
232,745
1
W
Hercules
6,345
577
68
6
0
229,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role