Player Matchup

Aphrodite
Aphrodite
AM4gikH4t
Aphrodite
Level 68
God Stats
45W - 24L
1,719 SR
Queue Stats
71W - 73L
1,611 Elo+
Solo
Set
Set
LockeKosta
Set
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 53L
1,309 Elo+
Solo
Erlang Shen
Erlang Shen
Medicius
Erlang Shen
Level 102
God Stats
5W - 20L
1,198 SR
Queue Stats
449W - 512L
1,454 Elo+
Solo
Danzaburou
Danzaburou
alexcriar
Danzaburou
Level 58
God Stats
98W - 89L
1,504 SR
Queue Stats
310W - 317L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
thefullmunty
Zhong Kui
Level 126
God Stats
17W - 21L
1,384 SR
Queue Stats
340W - 350L
1,375 Elo+
Solo
Team Averages
Level 88
1,461 SR
1,434 Elo+

VS

Team Averages
Level 102
1,480 SR
1,434 Elo+
Artemis
Artemis
AIORIA3670
Artemis
Level 106
God Stats
21W - 16L
1,544 SR
Queue Stats
468W - 540L
1,424 Elo+
Solo
Arachne
Arachne
Kiwik3y
Arachne
Level 120
God Stats
4W - 1L
1,625 SR
Queue Stats
217W - 231L
1,415 Elo+
Solo
Merlin
Merlin
MiNDGRiND
Merlin
Level 160
God Stats
21W - 19L
1,516 SR
Queue Stats
375W - 352L
1,537 Elo+
Solo
Guan Yu
Guan Yu
elimockeli
Guan Yu
Level 64
God Stats
1W - 5L
1,404 SR
Queue Stats
482W - 411L
1,410 Elo+
Solo
Aphrodite
Aphrodite
vivaAMLO1
Aphrodite
Level 61
God Stats
6W - 6L
1,309 SR
Queue Stats
330W - 343L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AM4gikH4t
Aphrodite
19
7 / 8 / 6
12,839
494
13,112
24,078
10,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
2 / 7 / 5
11,837
455
11,634
22,496
9,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Medicius
Erlang Shen
16
2 / 6 / 1
10,586
407
6,835
18,192
6,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
alexcriar
Danzaburou
18
8 / 7 / 7
12,403
477
15,238
22,590
8,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
thefullmunty
Zhong Kui
18
2 / 8 / 6
11,485
442
16,925
24,267
16,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AIORIA3670
Artemis
20
7 / 6 / 15
15,460
595
22,400
23,734
9,908
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Kiwik3y
Arachne
20
9 / 5 / 11
14,703
566
18,038
27,653
13,945
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MiNDGRiND
Merlin
20
11 / 2 / 15
16,025
616
25,658
14,946
6,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Guan Yu
elimockeli
Guan Yu
20
1 / 1 / 12
13,278
511
9,906
18,428
23,342
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
vivaAMLO1
Aphrodite
20
8 / 7 / 7
13,549
521
10,423
23,958
11,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
96
21
Kills
36
36
Deaths
21
25
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Artemis
AIORIA3670
Artemis
7
6
15
2.42
L
Aphrodite
AM4gikH4t
Aphrodite
7
8
6
1.25
W
Arachne
Kiwik3y
Arachne
9
5
11
2.9
L
2
7
5
0.64
L
Erlang Shen
Medicius
Erlang Shen
2
6
1
0.42
W
Merlin
MiNDGRiND
Merlin
11
2
15
9.25
L
Danzaburou
alexcriar
Danzaburou
8
7
7
1.64
W
Guan Yu
elimockeli
Guan Yu
1
1
12
7
L
Zhong Kui
thefullmunty
Zhong Kui
2
8
6
0.63
W
Aphrodite
vivaAMLO1
Aphrodite
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,744
Damage
86,425
111,623
Taken
108,719
50,679
Mitigated
65,267
38,520
Healing
57,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AIORIA3670
Artemis
22,400
8,335
0
6,330
23,734
9,908
1,951
8,085
15,649
0
113,119
L
Aphrodite
AM4gikH4t
Aphrodite
13,112
948
4,124
10,714
24,078
10,109
238
6,943
16,672
77,964
0
W
Arachne
Kiwik3y
Arachne
18,038
10,311
0
13,854
27,653
13,945
247
6,096
21,557
0
119,744
L
11,634
4,395
0
6,785
22,496
9,675
0
5,736
16,534
0
89,759
L
Erlang Shen
Medicius
Erlang Shen
6,835
3,395
0
2,525
18,192
6,225
713
5,033
12,701
139
52,701
W
Merlin
MiNDGRiND
Merlin
25,658
784
0
2,245
14,946
6,988
3,698
5,313
9,633
121,524
0
L
Danzaburou
alexcriar
Danzaburou
15,238
4,857
0
5,850
22,590
8,053
792
9,011
13,253
0
58,922
W
Guan Yu
elimockeli
Guan Yu
9,906
1,391
2,514
8,109
18,428
23,342
2,048
2,864
15,564
0
76,195
L
Zhong Kui
thefullmunty
Zhong Kui
16,925
1,673
150
8,372
24,267
16,617
285
8,155
15,568
77,497
0
W
Aphrodite
vivaAMLO1
Aphrodite
10,423
1,236
10,961
13,078
23,958
11,084
1,850
7,745
16,213
61,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,150
Gold Earned
73,015
595
Minions Killed
734
0
Camps Cleared
0
2,054,787
Distance Traveled
2,503,247
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,460
595
168
6
0
441,328
0
L
Aphrodite
12,839
494
131
5
0
424,744
0
W
Arachne
14,703
566
144
6
0
541,614
3
L
Set
11,837
455
132
5
0
479,903
7
L
Erlang Shen
10,586
407
108
4
0
313,136
0
W
Merlin
16,025
616
194
7
0
509,728
7
L
Danzaburou
12,403
477
93
4
0
443,714
4
W
Guan Yu
13,278
511
136
5
0
528,375
8
L
Zhong Kui
11,485
442
131
5
0
393,290
4
W
Aphrodite
13,549
521
92
4
0
482,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role