Player Matchup

Artemis
Artemis
ElBuenCharly
Artemis
Level 160
God Stats
11W - 9L
1,642 SR
Queue Stats
311W - 308L
1,597 Elo+
Party 1
Hercules
Hercules
M7z DawnBreaker
Hercules
Level 157
God Stats
6W - 2L
1,655 SR
Queue Stats
219W - 210L
1,609 Elo+
Party 1
Kali
Kali
PHD_Warriorr
Kali
Level 82
God Stats
3W - 1L
1,539 SR
Queue Stats
64W - 51L
1,590 Elo+
Solo
Chang'e
Chang'e
SIEMPREGABO
Chang'e
Level 116
God Stats
3W - 0L
1,815 SR
Queue Stats
335W - 309L
1,583 Elo+
Party 1
Ymir
Ymir
erick857
Ymir
Level 118
God Stats
22W - 30L
1,458 SR
Queue Stats
431W - 447L
1,560 Elo+
Party 1
Team Averages
Level 127
1,622 SR
1,588 Elo+

VS

Team Averages
Level 127
1,596 SR
1,595 Elo+
Chernobog
Chernobog
AggressiveDucks
Chernobog
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,593 Elo+
Party 2
Ratatoskr
Ratatoskr
SpheredFroggy
Ratatoskr
Level 142
God Stats
51W - 42L
1,790 SR
Queue Stats
516W - 463L
1,629 Elo+
Solo
Ra
Ra
dfisherx17
Ra
Level 110
God Stats
4W - 3L
1,690 SR
Queue Stats
139W - 117L
1,611 Elo+
Solo
Bakasura
Bakasura
itsWzards
Bakasura
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 18L
1,627 Elo+
Party 2
Yemoja
Yemoja
w6wvv-
Yemoja
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 190L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElBuenCharly
Artemis
20
7 / 8 / 10
16,905
564
34,279
34,104
13,683
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
18
4 / 10 / 2
13,603
453
14,863
41,530
43,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
17 / 6 / 5
21,685
723
33,276
31,838
27,938
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
SIEMPREGABO
Chang'e
20
2 / 7 / 10
15,200
507
22,368
29,259
10,447
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
20
5 / 6 / 9
15,397
513
16,673
25,433
28,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AggressiveDucks
Chernobog
20
7 / 9 / 10
14,537
485
24,102
33,554
14,872
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
SpheredFroggy
Ratatoskr
20
10 / 4 / 13
15,397
513
26,144
40,867
52,985
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 10 / 17
14,941
498
23,483
27,857
11,648
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
itsWzards
Bakasura
20
13 / 4 / 10
15,994
533
38,700
28,412
17,452
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
w6wvv-
Yemoja
18
1 / 8 / 6
12,024
401
6,135
25,083
17,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
93
35
Kills
37
37
Deaths
35
36
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AggressiveDucks
Chernobog
7
9
10
1.33
W
Artemis
ElBuenCharly
Artemis
7
8
10
1.5
W
Hercules
4
10
2
0.5
W
17
6
5
3.25
W
Chang'e
SIEMPREGABO
Chang'e
2
7
10
1
L
Ratatoskr
SpheredFroggy
Ratatoskr
10
4
13
4.13
L
6
10
17
1.45
W
Ymir
5
6
9
1.58
L
Bakasura
itsWzards
Bakasura
13
4
10
4.5
L
Yemoja
w6wvv-
Yemoja
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,459
Damage
118,564
162,164
Taken
155,773
123,702
Mitigated
114,936
62,910
Healing
41,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AggressiveDucks
Chernobog
24,102
11,421
0
9,648
33,554
14,872
0
7,521
25,920
0
104,790
W
Artemis
ElBuenCharly
Artemis
34,279
20,756
0
18,475
34,104
13,683
10,639
6,210
26,718
0
138,609
W
Hercules
14,863
6,043
0
16,927
41,530
43,066
511
4,266
35,021
0
61,847
W
33,276
19,984
0
13,459
31,838
27,938
4,704
8,134
21,898
0
177,004
W
Chang'e
SIEMPREGABO
Chang'e
22,368
1,065
2,823
10,947
29,259
10,447
153
5,678
21,101
99,691
0
L
Ratatoskr
SpheredFroggy
Ratatoskr
26,144
4,123
0
7,222
40,867
52,985
1,426
10,398
30,152
0
93,724
L
23,483
1,617
5,189
8,727
27,857
11,648
530
11,209
16,168
113,990
0
W
Ymir
16,673
2,601
0
279
25,433
28,568
0
6,027
17,863
44,817
0
L
Bakasura
itsWzards
Bakasura
38,700
26,854
0
5,852
28,412
17,452
0
4,832
23,298
0
130,490
L
Yemoja
w6wvv-
Yemoja
6,135
967
789
4,507
25,083
17,979
414
6,266
18,817
45,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,790
Gold Earned
72,893
699
Minions Killed
690
0
Camps Cleared
0
2,615,063
Distance Traveled
2,569,160
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
14,537
485
134
4
0
474,358
3
W
Artemis
16,905
564
187
6
0
453,126
0
W
Hercules
13,603
453
98
3
0
513,209
2
W
Kali
21,685
723
204
7
0
582,039
3
W
Chang'e
15,200
507
168
6
0
547,505
2
L
Ratatoskr
15,397
513
142
5
0
588,251
2
L
Ra
14,941
498
165
6
0
517,763
1
W
Ymir
15,397
513
42
1
0
519,184
1
L
Bakasura
15,994
533
175
6
0
549,245
1
L
Yemoja
12,024
401
74
2
0
439,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role