Player Matchup

Izanami
Izanami
Linguistixs
Izanami
Level 28
God Stats
5W - 3L
1,863 SR
Queue Stats
5W - 5L
1,914 Elo+
Party 3
Ra
Ra
Nicod3mo1
Ra
Level 47
God Stats
0W - 1L
1,375 SR
Queue Stats
17W - 24L
1,358 Elo+
Solo
Pele
Pele
Spiglet
Pele
Level 64
God Stats
6W - 3L
1,500 SR
Queue Stats
36W - 25L
1,872 Elo+
Party 3
Yemoja
Yemoja
Xeilu
Yemoja
Level 46
God Stats
6W - 8L
1,441 SR
Queue Stats
29W - 50L
1,352 Elo+
Solo
Hercules
Hercules
ronnoc3D
Hercules
Level 84
God Stats
3W - 1L
1,895 SR
Queue Stats
44W - 30L
1,913 Elo+
Party 3
Team Averages
Level 54
1,615 SR
1,682 Elo+

VS

Team Averages
Level 92
1,601 SR
1,719 Elo+
Rama
Rama
CronoChaos
Rama
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Davman44
Chaac
Level 14
God Stats
3W - 0L
2,007 SR
Queue Stats
68W - 5L
1,981 Elo+
Party 1
Cabrakan
Cabrakan
MrDramaQueen
Cabrakan
Level 127
God Stats
18W - 2L
1,500 SR
Queue Stats
252W - 13L
2,112 Elo+
Party 1
Nu Wa
Nu Wa
Myllua
Nu Wa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
tawhan
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Linguistixs
Izanami
15
1 / 2 / 3
9,284
844
6,659
10,662
3,869
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 10 / 3
9,793
890
8,089
14,952
5,901
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Spiglet
Pele
16
6 / 4 / 2
11,582
1,053
10,068
12,910
5,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Xeilu
Yemoja
16
0 / 1 / 4
9,970
906
5,097
8,390
6,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ronnoc3D
Hercules
15
0 / 0 / 3
8,979
816
6,637
8,849
8,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

187

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
10,816
983
7,964
6,109
2,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Davman44
Chaac
17
3 / 0 / 10
10,205
928
14,084
12,790
13,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
MrDramaQueen
Cabrakan
17
3 / 1 / 13
10,383
944
15,883
9,877
9,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Myllua
Nu Wa
17
2 / 2 / 8
10,460
951
7,679
4,272
1,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
tawhan
Ne Zha
16
4 / 4 / 9
11,307
1,028
7,466
8,759
4,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
8
Kills
17
17
Deaths
8
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Chaac
Davman44
Chaac
3
0
10
8
L
Izanami
Linguistixs
Izanami
1
2
3
1.25
W
Cabrakan
MrDramaQueen
Cabrakan
3
1
13
9.5
W
Nu Wa
Myllua
Nu Wa
2
2
8
3
L
1
10
3
0.25
L
Pele
Spiglet
Pele
6
4
2
1.75
L
Yemoja
Xeilu
Yemoja
0
1
4
2
L
Hercules
ronnoc3D
Hercules
0
0
3
1.5
W
Ne Zha
tawhan
Ne Zha
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,550
Damage
53,076
55,763
Taken
41,807
29,126
Mitigated
31,349
7,315
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,964
4,719
0
0
6,109
2,174
0
2,395
3,563
0
26,358
W
Chaac
Davman44
Chaac
14,084
1,935
0
7,217
12,790
13,496
0
4,379
8,165
0
30,762
L
Izanami
Linguistixs
Izanami
6,659
4,903
0
54
10,662
3,869
0
5,083
5,579
0
30,943
W
Cabrakan
MrDramaQueen
Cabrakan
15,883
1,596
0
1,217
9,877
9,735
0
3,712
5,933
23,163
0
W
Nu Wa
Myllua
Nu Wa
7,679
2,238
0
162
4,272
1,574
0
1,616
2,572
40,423
0
L
8,089
182
2,127
422
14,952
5,901
0
7,751
7,201
36,712
0
L
Pele
Spiglet
Pele
10,068
1,771
0
343
12,910
5,091
0
3,761
9,149
0
34,810
L
Yemoja
Xeilu
Yemoja
5,097
675
2,087
569
8,390
6,018
0
3,888
4,502
16,132
0
L
Hercules
ronnoc3D
Hercules
6,637
1,167
0
1,713
8,849
8,247
0
3,079
5,770
4,051
11,770
W
Ne Zha
tawhan
Ne Zha
7,466
1,119
0
1,483
8,759
4,370
0
1,651
6,968
0
26,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,608
Gold Earned
53,171
229
Minions Killed
213
6
Camps Cleared
12
961,051
Distance Traveled
1,043,106
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,816
983
56
5
4
166,830
4
W
Chaac
10,205
928
38
3
1
248,976
1
L
Izanami
9,284
844
63
6
2
187,413
0
W
Cabrakan
10,383
944
12
1
3
233,013
2
W
Nu Wa
10,460
951
62
6
0
185,074
1
L
Ra
9,793
890
64
6
2
176,030
0
L
Pele
11,582
1,053
63
6
2
212,125
0
L
Yemoja
9,970
906
24
2
0
182,192
0
L
Hercules
8,979
816
15
1
0
203,291
0
W
Ne Zha
11,307
1,028
45
4
4
209,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role