Player Matchup

Ra
Ra
Backshotz_Elite
Ra
Level 37
God Stats
6W - 4L
1,682 SR
Queue Stats
461W - 476L
1,521 Elo+
Solo
Hachiman
Hachiman
Botchy
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,502 Elo+
Party 1
Apollo
Apollo
IegIess
Apollo
Level 45
God Stats
9W - 4L
1,883 SR
Queue Stats
110W - 88L
1,625 Elo+
Party 1
Serqet
Serqet
Kidzui
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Varrem
Fenrir
Level 69
God Stats
1W - 3L
1,329 SR
Queue Stats
60W - 51L
1,575 Elo+
Party 1
Team Averages
Level 63
1,579 SR
1,545 Elo+

VS

Team Averages
Level 74
1,600 SR
1,567 Elo+
Nox
Nox
AWESOMEWALUIGI
Nox
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
725W - 632L
1,617 Elo+
Party 2
Nemesis
Nemesis
Bigph1l4549
Nemesis
Level 20
God Stats
8W - 4L
1,425 SR
Queue Stats
28W - 18L
1,570 Elo+
Party 2
Artemis
Artemis
GodFireBullet
Artemis
Level 149
God Stats
11W - 10L
1,729 SR
Queue Stats
461W - 418L
1,547 Elo+
Party 3
Ymir
Ymir
GodIcyBullet
Ymir
Level 23
God Stats
31W - 17L
1,809 SR
Queue Stats
208W - 158L
1,628 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Sl1tnB1eed
Cu Chulainn
Level 48
God Stats
99W - 76L
1,537 SR
Queue Stats
480W - 478L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,213
481
4,622
6,456
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Botchy
Hachiman
13
0 / 1 / 0
7,205
480
4,712
9,338
3,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
IegIess
Apollo
12
1 / 4 / 2
6,603
440
5,940
10,687
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
Kidzui
Serqet
11
2 / 5 / 2
6,973
465
5,053
11,007
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Varrem
Fenrir
9
1 / 5 / 2
6,305
420
5,446
13,377
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 1
9,393
626
5,005
4,291
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Bigph1l4549
Nemesis
14
0 / 3 / 4
8,261
551
2,662
7,676
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
16
11 / 1 / 3
10,082
672
17,891
13,633
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 1 / 5
8,275
552
4,523
9,876
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Sl1tnB1eed
Cu Chulainn
16
0 / 0 / 2
9,349
623
7,181
7,539
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
18
18
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
1
3
0
0.33
W
Nemesis
Bigph1l4549
Nemesis
0
3
4
0.67
L
Hachiman
Botchy
Hachiman
0
1
0
0
W
Artemis
11
1
3
12.5
W
2
1
5
4.5
L
Apollo
IegIess
Apollo
1
4
2
0.5
L
Serqet
Kidzui
Serqet
2
5
2
0.6
W
Cu Chulainn
Sl1tnB1eed
Cu Chulainn
0
0
2
1
L
Fenrir
Varrem
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,773
Damage
37,262
50,865
Taken
43,015
19,106
Mitigated
19,564
15,240
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,005
1,085
0
1,630
4,291
1,620
1,585
1,783
2,272
54,756
0
L
4,622
499
220
1,867
6,456
2,131
250
3,049
3,327
45,978
0
W
Nemesis
Bigph1l4549
Nemesis
2,662
1,007
0
0
7,676
2,870
0
479
7,103
0
52,205
L
Hachiman
Botchy
Hachiman
4,712
2,325
0
3,327
9,338
3,200
984
0
9,338
0
47,406
W
Artemis
17,891
11,056
0
8,026
13,633
4,759
4,144
119
13,060
0
66,901
W
4,523
401
0
1,477
9,876
6,502
561
1,733
7,695
16,920
0
L
Apollo
IegIess
Apollo
5,940
3,293
0
4,053
10,687
3,537
0
700
9,987
0
38,749
L
Serqet
Kidzui
Serqet
5,053
702
0
2,752
11,007
3,513
0
1,554
9,369
0
36,626
W
Cu Chulainn
Sl1tnB1eed
Cu Chulainn
7,181
898
0
5,101
7,539
3,813
1,270
0
7,359
0
62,047
L
Fenrir
Varrem
Fenrir
5,446
994
0
3,021
13,377
6,725
0
4,019
9,316
0
25,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,299
Gold Earned
45,360
377
Minions Killed
474
0
Camps Cleared
0
1,403,996
Distance Traveled
1,390,978
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,393
626
118
8
0
282,439
3
L
Ra
7,213
481
103
7
0
273,677
4
W
Nemesis
8,261
551
87
6
0
296,030
1
L
Hachiman
7,205
480
104
7
0
292,576
2
W
Artemis
10,082
672
109
7
0
237,858
0
W
Ymir
8,275
552
37
2
0
287,524
3
L
Apollo
6,603
440
66
4
0
268,620
0
L
Serqet
6,973
465
74
5
0
297,114
0
W
Cu Chulainn
9,349
623
123
8
0
287,127
4
L
Fenrir
6,305
420
30
2
0
272,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role