Player Matchup

Ne Zha
Ne Zha
Elysiumatlas
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,961 Elo+
Party 1
Bellona
Bellona
JuiceyWater
Bellona
Level 125
God Stats
14W - 8L
1,712 SR
Queue Stats
240W - 243L
1,651 Elo+
Party 1
Tiamat
Tiamat
StayAway331
Tiamat
Level 7
God Stats
5W - 1L
1,970 SR
Queue Stats
11W - 3L
1,899 Elo+
Party 1
Chernobog
Chernobog
spartans_dawn0
Chernobog
Level 18
God Stats
2W - 1L
1,525 SR
Queue Stats
23W - 14L
1,670 Elo+
Party 1
Kuzenbo
Kuzenbo
swagersou
Kuzenbo
Level 85
God Stats
6W - 6L
1,769 SR
Queue Stats
189W - 188L
1,513 Elo+
Party 1
Team Averages
Level 50
1,695 SR
1,739 Elo+

VS

Team Averages
Level 21
1,664 SR
1,717 Elo+
Eset
Eset
ItzMeAnthony866
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,676 Elo+
Solo
Jing Wei
Jing Wei
Jungle Birdd
Jing Wei
Level 5
God Stats
1W - 1L
1,712 SR
Queue Stats
12W - 5L
1,801 Elo+
Solo
Da Ji
Da Ji
PapiCrayy
Da Ji
Level 30
God Stats
4W - 7L
1,660 SR
Queue Stats
93W - 73L
1,694 Elo+
Party 2
Guan Yu
Guan Yu
SendingtheWolf7
Guan Yu
Level 23
God Stats
2W - 1L
1,794 SR
Queue Stats
48W - 63L
1,706 Elo+
Solo
The Morrigan
The Morrigan
Spying-_-
The Morrigan
Level 19
God Stats
2W - 3L
1,654 SR
Queue Stats
25W - 16L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 5 / 6
8,709
484
6,302
11,524
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
JuiceyWater
Bellona
17
6 / 1 / 5
10,470
582
8,722
14,611
11,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
16
5 / 0 / 4
9,682
538
7,210
7,162
5,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
spartans_dawn0
Chernobog
16
3 / 2 / 4
9,946
553
4,856
8,991
3,366
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
swagersou
Kuzenbo
12
2 / 3 / 2
8,158
453
4,139
12,071
6,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,729
485
6,802
9,630
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Jungle Birdd
Jing Wei
15
0 / 2 / 6
8,760
487
5,879
8,576
3,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
PapiCrayy
Da Ji
14
5 / 3 / 2
8,725
485
4,163
11,336
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 0
7,400
411
1,063
10,392
6,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Spying-_-
The Morrigan
12
2 / 5 / 7
7,591
422
9,873
8,803
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
18
Kills
10
11
Deaths
18
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
5
6
1
L
3
4
2
1
W
Bellona
JuiceyWater
Bellona
6
1
5
8.5
L
Jing Wei
Jungle Birdd
Jing Wei
0
2
6
1.5
L
Da Ji
PapiCrayy
Da Ji
5
3
2
2
L
0
4
0
0
L
The Morrigan
Spying-_-
The Morrigan
2
5
7
1.1
W
Tiamat
5
0
4
7
W
Chernobog
spartans_dawn0
Chernobog
3
2
4
2.5
W
Kuzenbo
swagersou
Kuzenbo
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,229
Damage
27,780
54,359
Taken
48,737
34,710
Mitigated
19,996
18,939
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
6,302
1,011
0
2,572
11,524
7,119
0
3,162
8,031
0
48,992
L
6,802
780
0
2,505
9,630
3,112
406
3,475
5,904
52,835
0
W
Bellona
JuiceyWater
Bellona
8,722
3,227
0
6,560
14,611
11,789
1,510
1,762
11,657
0
68,739
L
Jing Wei
Jungle Birdd
Jing Wei
5,879
4,467
0
2,040
8,576
3,051
153
1,234
7,298
0
65,628
L
Da Ji
PapiCrayy
Da Ji
4,163
1,004
0
535
11,336
4,443
0
2,726
8,474
0
45,241
L
1,063
208
0
2,042
10,392
6,437
146
788
9,604
0
33,010
L
The Morrigan
Spying-_-
The Morrigan
9,873
2,541
155
1,541
8,803
2,953
40
2,545
6,108
33,767
2,222
W
Tiamat
7,210
451
0
2,704
7,162
5,650
1,111
3,153
3,702
53,756
0
W
Chernobog
spartans_dawn0
Chernobog
4,856
2,896
0
3,492
8,991
3,366
170
2,118
6,667
0
66,904
W
Kuzenbo
swagersou
Kuzenbo
4,139
873
0
3,611
12,071
6,786
28
3,605
8,217
35,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,965
Gold Earned
41,205
507
Minions Killed
466
0
Camps Cleared
0
1,764,359
Distance Traveled
1,615,060
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,709
484
59
3
0
345,430
4
L
Eset
8,729
485
133
7
0
299,504
6
W
Bellona
10,470
582
147
8
0
369,767
3
L
Jing Wei
8,760
487
126
7
0
339,435
7
L
Da Ji
8,725
485
69
4
0
364,705
6
L
Guan Yu
7,400
411
74
4
0
306,611
0
L
The Morrigan
7,591
422
64
4
0
304,805
0
W
Tiamat
9,682
538
117
7
0
354,311
4
W
Chernobog
9,946
553
127
7
0
351,786
0
W
Kuzenbo
8,158
453
57
3
0
343,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role