Player Matchup

Chang'e
Chang'e
Silver II
Eddiu
Chang'e
Silver II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
RookieSwanted
Cu Chulainn
Bronze III
Level 61
God Stats
1W - 3L
1,779 SR
Queue Stats
40W - 36L
1,459 MMR
Solo
Hachiman
Hachiman
Silver II
Terra404
Hachiman
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
pimpppy
Athena
Bronze III
Level 69
God Stats
4W - 3L
1,768 SR
Queue Stats
36W - 34L
1,458 MMR
Solo
Osiris
Osiris
Bronze III
primaltrout
Osiris
Bronze III
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,446 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,609 SR
1,473 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,604 SR
1,454 MMR
Cernunnos
Cernunnos
Silver II
Geneziac
Cernunnos
Silver II
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,455 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Jeos_03
Erlang Shen
Silver I
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,598 MMR
Party 1
Cerberus
Cerberus
Gold V
Liquidbrainz
Cerberus
Gold V
Level 87
God Stats
4W - 4L
1,478 SR
Queue Stats
161W - 164L
1,330 MMR
Party 1
Sol
Sol
Silver II
Seya46
Sol
Silver II
Level 125
God Stats
5W - 3L
1,974 SR
Queue Stats
20W - 52L
1,456 MMR
Solo
Ymir
Ymir
Gold IV
SomePersuAzn
Ymir
Gold IV
Level 158
God Stats
6W - 1L
1,571 SR
Queue Stats
40W - 29L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eddiu
Chang'e
7
0 / 7 / 2
4,647
422
3,745
8,331
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
RookieSwanted
Cu Chulainn
10
4 / 4 / 0
5,919
538
5,815
8,406
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Terra404
Hachiman
11
0 / 0 / 0
5,916
538
1,047
3,407
965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
pimpppy
Athena
8
0 / 3 / 1
4,884
444
1,879
8,634
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
9
0 / 5 / 1
5,290
481
4,307
9,122
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ScyllaSetAphroditeDanzaburouJanus

VS

Bans
ApolloTsukuyomiChernobogNemesisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Geneziac
Cernunnos
12
1 / 0 / 0
6,737
612
1,024
2,774
769
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Jeos_03
Erlang Shen
11
6 / 1 / 4
6,627
602
6,259
7,720
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Liquidbrainz
Cerberus
10
3 / 1 / 3
6,247
568
6,134
6,873
3,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Seya46
Sol
9
0 / 2 / 8
5,607
510
4,793
8,537
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
9 / 0 / 3
7,570
688
6,591
5,664
3,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
19
19
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Eddiu
Chang'e
0
7
2
0.14
W
Cernunnos
Geneziac
Cernunnos
1
0
0
1
W
Erlang Shen
Jeos_03
Erlang Shen
6
1
4
8
W
Cerberus
Liquidbrainz
Cerberus
3
1
3
4.5
L
Cu Chulainn
RookieSwanted
Cu Chulainn
4
4
0
1
W
Sol
Seya46
Sol
0
2
8
2
W
9
0
3
10.5
L
Hachiman
Terra404
Hachiman
0
0
0
0
L
Athena
pimpppy
Athena
0
3
1
0.17
L
Osiris
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
24,801
37,900
Taken
31,568
15,072
Mitigated
13,424
8,857
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Eddiu
Chang'e
3,745
338
517
1,340
8,331
2,694
0
4,838
3,493
19,633
0
W
Cernunnos
Geneziac
Cernunnos
1,024
392
0
2,184
2,774
769
0
335
2,439
0
37,594
W
Erlang Shen
Jeos_03
Erlang Shen
6,259
3,629
0
1,761
7,720
3,196
0
1,082
6,537
0
33,771
W
Cerberus
Liquidbrainz
Cerberus
6,134
551
0
3,824
6,873
3,383
0
232
6,634
28,636
0
L
Cu Chulainn
RookieSwanted
Cu Chulainn
5,815
2,806
0
810
8,406
2,761
0
3,924
4,482
0
33,918
W
Sol
Seya46
Sol
4,793
1,864
178
4,647
8,537
2,285
972
2,375
5,987
31,015
0
W
6,591
1,947
0
1,116
5,664
3,791
0
1,201
4,347
31,001
0
L
Hachiman
Terra404
Hachiman
1,047
431
0
1,929
3,407
965
0
0
3,407
0
37,043
L
Athena
pimpppy
Athena
1,879
1,054
0
1,278
8,634
5,045
0
3,524
5,110
17,049
0
L
Osiris
4,307
1,548
0
2,983
9,122
3,607
0
5,232
3,890
0
25,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,656
Gold Earned
32,788
255
Minions Killed
328
0
Camps Cleared
0
997,882
Distance Traveled
1,010,187
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,647
422
38
3
0
184,268
3
W
Cernunnos
6,737
612
92
8
0
185,601
2
W
Erlang Shen
6,627
602
67
6
0
236,105
2
W
Cerberus
6,247
568
72
7
0
187,464
2
L
Cu Chulainn
5,919
538
62
6
0
203,550
2
W
Sol
5,607
510
57
5
0
193,639
2
W
Ymir
7,570
688
40
4
0
207,378
7
L
Hachiman
5,916
538
82
7
0
189,015
4
L
Athena
4,884
444
26
2
0
230,014
3
L
Osiris
5,290
481
47
4
0
191,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role