Player Matchup

Osiris
Osiris
NBinario
Osiris
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
STFUcookieman
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Pele
Pele
fireboyand
Pele
Level 15
God Stats
5W - 4L
1,485 SR
Queue Stats
544W - 518L
1,500 Elo+
Solo
Kukulkan
Kukulkan
xXIArcDruidIXx
Kukulkan
Level 29
God Stats
17W - 14L
1,727 SR
Queue Stats
146W - 135L
1,620 Elo+
Solo
Neith
Neith
xXTheozXx
Neith
Level 2
God Stats
2W - 0L
1,712 SR
Queue Stats
3W - 0L
1,622 Elo+
Solo
Team Averages
Level 11
1,585 SR
1,548 Elo+

VS

Team Averages
Level 17
1,558 SR
1,382 Elo+
Apollo
Apollo
BBG BigBaldGuy
Apollo
Level 26
God Stats
1W - 3L
1,680 SR
Queue Stats
84W - 84L
1,381 Elo+
Party 1
Bellona
Bellona
Ellak96
Bellona
Level 16
God Stats
32W - 48L
1,886 SR
Queue Stats
164W - 307L
1,375 Elo+
Party 1
Kukulkan
Kukulkan
MikeScopez
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,520 Elo+
Solo
Ymir
Ymir
PSYCHOMANTIS20
Ymir
Level 29
God Stats
12W - 5L
1,328 SR
Queue Stats
49W - 51L
1,351 Elo+
Solo
Fenrir
Fenrir
Turkis2009
Fenrir
Level 10
God Stats
13W - 12L
1,396 SR
Queue Stats
18W - 20L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
NBinario
Osiris
18
3 / 8 / 15
12,769
473
15,157
21,442
18,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 3 / 9
13,603
504
13,544
17,575
21,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
13 / 3 / 4
15,653
580
19,890
25,327
11,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
19
8 / 10 / 11
13,827
512
18,904
17,642
8,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
xXTheozXx
Neith
3
0 / 1 / 0
7,618
282
0
603
77
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 8
12,683
470
17,842
19,331
8,143
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Ellak96
Bellona
18
6 / 4 / 5
12,583
466
11,130
21,525
18,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
MikeScopez
Kukulkan
8
0 / 6 / 0
8,036
298
1,525
5,364
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 7 / 12
12,098
448
15,518
27,817
22,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Turkis2009
Fenrir
20
9 / 7 / 2
13,726
508
13,694
21,305
15,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
52
31
Kills
25
25
Deaths
32
39
Assists
27
Player
Kills
Deaths
Assists
KDA
L
7
8
8
1.38
L
Bellona
Ellak96
Bellona
6
4
5
2.13
L
Kukulkan
MikeScopez
Kukulkan
0
6
0
0
W
Osiris
NBinario
Osiris
3
8
15
1.31
L
3
7
12
1.29
W
7
3
9
3.83
L
Fenrir
Turkis2009
Fenrir
9
7
2
1.43
W
13
3
4
5
W
Kukulkan
8
10
11
1.35
W
Neith
xXTheozXx
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,495
Damage
59,709
82,589
Taken
95,342
60,975
Mitigated
65,839
17,265
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,842
12,134
0
1,174
19,331
8,143
889
6,037
13,073
0
71,187
L
Bellona
Ellak96
Bellona
11,130
3,733
0
3,874
21,525
18,002
1,277
6,175
15,124
0
57,377
L
Kukulkan
MikeScopez
Kukulkan
1,525
439
0
655
5,364
1,790
162
3,791
1,573
17,782
0
W
Osiris
NBinario
Osiris
15,157
6,911
0
720
21,442
18,919
2,338
5,623
15,819
0
50,311
L
15,518
3,060
461
3,712
27,817
22,629
0
13,887
13,533
46,917
0
W
13,544
3,546
3,185
1,684
17,575
21,739
1,067
3,962
13,613
44,757
0
L
Fenrir
Turkis2009
Fenrir
13,694
1,796
0
2,226
21,305
15,275
0
2,558
18,672
0
93,508
W
19,890
5,824
0
10,650
25,327
11,796
2,329
2,157
23,170
0
128,015
W
Kukulkan
18,904
1,997
0
1,020
17,642
8,444
4,753
5,301
12,341
74,165
0
W
Neith
xXTheozXx
Neith
0
0
0
6
603
77
0
0
603
0
45

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,470
Gold Earned
59,126
422
Minions Killed
423
0
Camps Cleared
0
1,963,515
Distance Traveled
2,043,754
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,683
470
104
4
0
484,452
0
L
Bellona
12,583
466
91
3
0
477,549
0
L
Kukulkan
8,036
298
28
1
0
155,025
0
W
Osiris
12,769
473
74
3
0
486,127
2
L
Ymir
12,098
448
47
2
0
440,694
0
W
Yemoja
13,603
504
48
2
0
499,529
5
L
Fenrir
13,726
508
153
6
0
486,034
5
W
Pele
15,653
580
179
7
0
507,702
1
W
Kukulkan
13,827
512
121
4
0
452,730
2
W
Neith
7,618
282
0
0
0
17,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role