Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AdmittingSky685
Arachne
Level 137
God Stats
3W - 3L
1,741 SR
Queue Stats
236W - 212L
1,620 Elo+
Party 2
Artemis
Artemis
EpicRay2931
Artemis
Level 27
God Stats
13W - 2L
1,875 SR
Queue Stats
25W - 14L
1,609 Elo+
Party 2
Loki
Loki
LKleeb04
Loki
Level 108
God Stats
13W - 17L
1,510 SR
Queue Stats
219W - 196L
1,614 Elo+
Party 2
Cthulhu
Cthulhu
jcawnis19
Cthulhu
Level 38
God Stats
3W - 4L
1,500 SR
Queue Stats
399W - 389L
1,575 Elo+
Solo
Team Averages
Level 86
1,625 SR
1,584 Elo+

VS

Team Averages
Level 66
1,571 SR
1,576 Elo+
Pele
Pele
AlastorDemon441
Pele
Level 18
God Stats
1W - 2L
1,763 SR
Queue Stats
5W - 3L
1,768 Elo+
Party 1
Merlin
Merlin
JudgmentXLD
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 41L
1,579 Elo+
Solo
Hachiman
Hachiman
RazerBlast567
Hachiman
Level 102
God Stats
6W - 3L
1,625 SR
Queue Stats
241W - 216L
1,531 Elo+
Party 1
Vamana
Vamana
UltraMegaChad
Vamana
Level 118
God Stats
4W - 4L
1,500 SR
Queue Stats
161W - 127L
1,541 Elo+
Party 1
Hercules
Hercules
XShadow_MasonX
Hercules
Level 46
God Stats
18W - 25L
1,465 SR
Queue Stats
474W - 462L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
3 / 0 / 3
5,297
530
3,585
4,626
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
7 / 1 / 2
6,432
643
8,638
8,325
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Artemis
EpicRay2931
Artemis
8
1 / 2 / 3
5,246
525
1,926
4,193
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
9
3 / 0 / 0
5,772
577
4,238
4,525
1,217
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
jcawnis19
Cthulhu
10
0 / 0 / 2
5,550
555
4,250
6,898
2,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,416
542
2,962
9,016
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
10
1 / 3 / 0
5,568
557
3,561
4,325
1,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
RazerBlast567
Hachiman
7
0 / 2 / 1
4,537
454
2,644
4,675
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 0
5,308
531
3,951
6,619
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
7
1 / 3 / 0
4,278
428
1,955
8,255
3,644
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
3
3
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
3
4.5
W
7
1
2
8
L
1
4
1
0.38
W
Artemis
EpicRay2931
Artemis
1
2
3
1.25
L
Merlin
1
3
0
0.33
W
Loki
3
0
0
3
L
Hachiman
RazerBlast567
Hachiman
0
2
1
0.25
L
0
2
0
0
L
Hercules
1
3
0
0.33
W
Cthulhu
jcawnis19
Cthulhu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,637
Damage
15,073
28,567
Taken
32,890
11,470
Mitigated
12,497
11,318
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,585
607
1,070
1,981
4,626
2,024
412
149
4,463
21,747
0
W
8,638
5,486
0
4,291
8,325
4,334
0
1,445
6,767
0
31,427
L
2,962
948
0
3,166
9,016
2,588
0
258
8,758
0
26,554
W
Artemis
EpicRay2931
Artemis
1,926
841
0
203
4,193
1,200
601
0
4,193
0
18,021
L
Merlin
3,561
277
0
931
4,325
1,220
0
0
4,325
25,056
0
W
Loki
4,238
1,123
0
615
4,525
1,217
216
1,650
2,685
0
25,716
L
Hachiman
RazerBlast567
Hachiman
2,644
779
0
1,545
4,675
1,259
0
1,097
3,578
0
20,658
L
3,951
1,936
0
2,317
6,619
3,786
0
3,992
2,627
0
26,067
L
Hercules
1,955
359
399
3,206
8,255
3,644
0
2,488
5,767
0
7,336
W
Cthulhu
jcawnis19
Cthulhu
4,250
557
0
3,158
6,898
2,695
0
0
6,898
25,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,297
Gold Earned
25,107
229
Minions Killed
235
0
Camps Cleared
0
960,902
Distance Traveled
924,882
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,297
530
27
3
0
178,533
0
W
Arachne
6,432
643
47
5
0
234,301
3
L
Pele
5,416
542
72
7
0
197,100
0
W
Artemis
5,246
525
51
5
0
174,728
0
L
Merlin
5,568
557
53
5
0
171,448
2
W
Loki
5,772
577
56
6
0
212,856
5
L
Hachiman
4,537
454
39
4
0
160,842
2
L
Vamana
5,308
531
60
6
0
207,502
0
L
Hercules
4,278
428
11
1
0
187,990
1
W
Cthulhu
5,550
555
48
5
0
160,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role