Player Matchup

Thanatos
Thanatos
Demoqz
Thanatos
Level 57
God Stats
24W - 25L
1,395 SR
Queue Stats
545W - 552L
1,410 Elo+
Party 3
Bellona
Bellona
Extremerozzer
Bellona
Level 18
God Stats
26W - 33L
1,358 SR
Queue Stats
232W - 237L
1,342 Elo+
Party 3
Anubis
Anubis
SSoCMBS
Anubis
Level 122
God Stats
22W - 13L
1,592 SR
Queue Stats
770W - 761L
1,452 Elo+
Party 3
Heimdallr
Heimdallr
SubliminalDentz
Heimdallr
Level 46
God Stats
6W - 1L
1,714 SR
Queue Stats
79W - 65L
1,556 Elo+
Party 4
Tsukuyomi
Tsukuyomi
ZenjiY
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,701 Elo+
Party 4
Team Averages
Level 54
1,512 SR
1,492 Elo+

VS

Team Averages
Level 43
1,523 SR
1,461 Elo+
Nox
Nox
 
Nox
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
IIsHopeless
Danzaburou
Level 39
God Stats
3W - 5L
1,472 SR
Queue Stats
178W - 177L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Luctuti
Cthulhu
Level 18
God Stats
6W - 15L
1,474 SR
Queue Stats
52W - 68L
1,400 Elo+
Party 1
Bakasura
Bakasura
Serchugar
Bakasura
Level 17
God Stats
8W - 7L
1,521 SR
Queue Stats
9W - 8L
1,449 Elo+
Party 2
Chaac
Chaac
jmaton
Chaac
Level 52
God Stats
0W - 1L
1,649 SR
Queue Stats
13W - 7L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Demoqz
Thanatos
10
5 / 0 / 1
6,145
615
5,084
7,178
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
10
1 / 2 / 3
5,865
587
3,606
4,811
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
SSoCMBS
Anubis
12
5 / 1 / 0
6,615
662
4,312
4,641
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
SubliminalDentz
Heimdallr
10
4 / 1 / 5
6,185
619
4,760
4,280
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
ZenjiY
Tsukuyomi
9
4 / 0 / 6
5,597
560
5,811
7,826
2,320
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 4 / 1
5,070
507
977
5,525
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
IIsHopeless
Danzaburou
8
1 / 2 / 0
4,960
496
3,472
5,894
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Luctuti
Cthulhu
6
0 / 7 / 0
4,299
430
2,264
8,510
2,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Serchugar
Bakasura
8
2 / 4 / 0
5,087
509
3,855
6,168
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
jmaton
Chaac
7
1 / 2 / 1
4,623
462
1,958
4,414
2,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
19
Kills
4
4
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
4
1
0.13
W
Thanatos
Demoqz
Thanatos
5
0
1
5.5
W
Bellona
1
2
3
1.25
L
Danzaburou
IIsHopeless
Danzaburou
1
2
0
0.5
L
Cthulhu
Luctuti
Cthulhu
0
7
0
0
W
Anubis
SSoCMBS
Anubis
5
1
0
5
L
Bakasura
Serchugar
Bakasura
2
4
0
0.5
W
Heimdallr
SubliminalDentz
Heimdallr
4
1
5
6.5
W
Tsukuyomi
ZenjiY
Tsukuyomi
4
0
6
7
L
Chaac
jmaton
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,573
Damage
12,526
28,736
Taken
30,511
12,026
Mitigated
9,364
16,180
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
977
168
0
761
5,525
1,314
0
3,691
1,834
23,929
0
W
Thanatos
Demoqz
Thanatos
5,084
1,933
0
7,760
7,178
2,149
0
74
6,781
0
33,644
W
Bellona
3,606
656
0
688
4,811
3,748
440
490
3,858
0
27,541
L
Danzaburou
IIsHopeless
Danzaburou
3,472
1,373
0
2,126
5,894
1,583
0
0
5,893
0
20,753
L
Cthulhu
Luctuti
Cthulhu
2,264
64
0
113
8,510
2,707
0
621
7,889
12,158
0
W
Anubis
SSoCMBS
Anubis
4,312
50
0
2,701
4,641
2,353
160
1,103
3,366
41,829
0
L
Bakasura
Serchugar
Bakasura
3,855
2,772
0
1,921
6,168
1,695
0
0
6,168
0
14,581
W
Heimdallr
SubliminalDentz
Heimdallr
4,760
2,566
0
1,785
4,280
1,456
343
858
3,422
0
26,378
W
Tsukuyomi
ZenjiY
Tsukuyomi
5,811
1,735
234
3,012
7,826
2,320
19
584
6,912
0
20,498
L
Chaac
jmaton
Chaac
1,958
159
0
937
4,414
2,065
236
0
4,414
0
13,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
24,039
303
Minions Killed
185
0
Camps Cleared
0
909,282
Distance Traveled
945,017
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,070
507
55
6
0
169,401
2
W
Thanatos
6,145
615
66
7
0
199,012
2
W
Bellona
5,865
587
66
7
0
172,845
4
L
Danzaburou
4,960
496
38
4
0
213,417
2
L
Cthulhu
4,299
430
21
2
0
189,034
0
W
Anubis
6,615
662
78
8
0
148,381
0
L
Bakasura
5,087
509
44
4
0
181,828
0
W
Heimdallr
6,185
619
71
7
0
169,318
1
W
Tsukuyomi
5,597
560
22
2
0
219,726
1
L
Chaac
4,623
462
27
3
0
191,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role