Player Matchup

Izanami
Izanami
ConerNinko
Izanami
Level 118
God Stats
0W - 3L
1,439 SR
Queue Stats
16W - 29L
1,453 Elo+
Party 2
Bacchus
Bacchus
Darkness_43_59
Bacchus
Level 137
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 37L
1,395 Elo+
Party 2
Thor
Thor
MaMadKarimiha
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,562 Elo+
Party 3
Hel
Hel
PawnOnLain
Hel
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 31L
1,620 Elo+
Party 2
Chaac
Chaac
alirezaucsm
Chaac
Level 100
God Stats
0W - 2L
1,282 SR
Queue Stats
89W - 87L
1,516 Elo+
Party 3
Team Averages
Level 77
1,444 SR
1,509 Elo+

VS

Team Averages
Level 55
1,459 SR
1,581 Elo+
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KosovenSniper
Danzaburou
Level 59
God Stats
145W - 87L
1,677 SR
Queue Stats
641W - 548L
1,587 Elo+
Solo
Baba Yaga
Baba Yaga
Lord_Kurayami
Baba Yaga
Level 40
God Stats
7W - 3L
1,442 SR
Queue Stats
236W - 197L
1,626 Elo+
Party 1
Osiris
Osiris
NukuHyvin-
Osiris
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 79L
1,756 Elo+
Party 1
Fenrir
Fenrir
ZEUSKOS
Fenrir
Level 38
God Stats
1W - 2L
1,177 SR
Queue Stats
48W - 60L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ConerNinko
Izanami
11
1 / 4 / 3
6,584
470
5,120
9,604
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 4
6,767
483
5,334
10,634
6,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 2 / 3
7,667
548
3,476
8,528
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 4 / 0
6,301
450
3,782
8,238
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 8 / 1
6,454
461
8,402
15,222
13,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
6 / 2 / 5
7,734
552
8,254
12,315
7,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
KosovenSniper
Danzaburou
13
5 / 2 / 3
8,339
596
8,813
10,092
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
Lord_Kurayami
Baba Yaga
13
2 / 1 / 5
7,476
534
6,095
5,277
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
NukuHyvin-
Osiris
16
6 / 1 / 2
9,092
649
9,773
12,208
8,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
ZEUSKOS
Fenrir
12
4 / 4 / 4
7,311
522
6,011
9,892
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
23
23
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
2
5
4.25
L
Izanami
ConerNinko
Izanami
1
4
3
0.63
L
2
5
4
0.8
W
Danzaburou
KosovenSniper
Danzaburou
5
2
3
3.25
W
Baba Yaga
Lord_Kurayami
Baba Yaga
2
1
5
4.5
L
3
2
3
2.25
W
Osiris
NukuHyvin-
Osiris
6
1
2
7
L
3
4
0
0.75
W
Fenrir
ZEUSKOS
Fenrir
4
4
4
1.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,114
Damage
38,946
52,226
Taken
49,784
28,217
Mitigated
25,649
11,338
Healing
19,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,254
1,941
0
2,856
12,315
7,002
0
3,507
8,808
0
39,012
L
Izanami
ConerNinko
Izanami
5,120
3,526
0
2,850
9,604
2,525
1,084
887
8,631
0
38,710
L
5,334
307
0
1,891
10,634
6,585
0
1,168
9,406
13,157
0
W
Danzaburou
KosovenSniper
Danzaburou
8,813
3,787
0
4,945
10,092
4,703
144
2,179
7,913
0
51,118
W
Baba Yaga
Lord_Kurayami
Baba Yaga
6,095
299
0
1,397
5,277
2,261
333
1,641
3,636
37,952
0
L
3,476
1,140
0
250
8,528
3,085
0
656
7,830
0
45,328
W
Osiris
NukuHyvin-
Osiris
9,773
5,898
0
8,584
12,208
8,421
830
90
11,659
0
64,457
L
3,782
146
802
1,728
8,238
2,750
0
2,424
5,532
28,274
0
W
Fenrir
ZEUSKOS
Fenrir
6,011
1,100
0
2,162
9,892
3,262
565
1,699
8,143
0
25,739
L
8,402
3,326
0
3,817
15,222
13,272
0
458
14,732
0
32,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,773
Gold Earned
39,952
290
Minions Killed
381
0
Camps Cleared
0
1,285,805
Distance Traveled
1,371,027
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,734
552
55
4
0
290,524
2
L
Izanami
6,584
470
87
6
0
233,653
3
L
Bacchus
6,767
483
11
1
0
283,049
1
W
Danzaburou
8,339
596
92
7
0
244,328
0
W
Baba Yaga
7,476
534
70
5
0
269,001
0
L
Thor
7,667
548
99
7
0
275,357
1
W
Osiris
9,092
649
114
8
0
256,650
0
L
Hel
6,301
450
38
3
0
266,203
3
W
Fenrir
7,311
522
50
4
0
310,524
0
L
Chaac
6,454
461
55
4
0
227,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role