Player Matchup

Cerberus
Cerberus
ItzZ3rK
Cerberus
Level 28
God Stats
7W - 1L
1,986 SR
Queue Stats
186W - 89L
1,779 Elo+
Party 1
Ravana
Ravana
LastCroc
Ravana
Level 146
God Stats
1W - 0L
1,750 SR
Queue Stats
26W - 8L
1,764 Elo+
Party 1
Neith
Neith
Pro2017
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,879 Elo+
Party 1
Tiamat
Tiamat
XSupraX
Tiamat
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
danycampos123
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 77L
1,432 Elo+
Solo
Team Averages
Level 94
1,647 SR
1,671 Elo+

VS

Team Averages
Level 70
1,518 SR
1,556 Elo+
Skadi
Skadi
BruninhowXD
Skadi
Level 44
God Stats
27W - 14L
1,582 SR
Queue Stats
158W - 100L
1,646 Elo+
Party 2
Tiamat
Tiamat
ChernoBeauty
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Raktufin
Fenrir
Level 27
God Stats
1W - 3L
1,396 SR
Queue Stats
60W - 55L
1,523 Elo+
Party 3
Bellona
Bellona
b1e1242
Bellona
Level 41
God Stats
12W - 10L
1,638 SR
Queue Stats
106W - 117L
1,496 Elo+
Party 3
Sylvanus
Sylvanus
rohansalas
Sylvanus
Level 81
God Stats
6W - 17L
1,474 SR
Queue Stats
260W - 232L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItzZ3rK
Cerberus
13
6 / 2 / 5
8,533
610
11,869
16,660
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
LastCroc
Ravana
15
7 / 1 / 2
8,911
637
5,442
5,445
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Pro2017
Neith
13
5 / 3 / 3
7,945
568
10,025
8,431
2,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
XSupraX
Tiamat
14
1 / 1 / 3
8,225
588
6,881
6,449
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
14
1 / 4 / 2
8,448
603
5,420
11,841
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
7,985
570
10,203
12,276
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
9
0 / 2 / 0
5,907
422
2,332
5,077
2,147
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Raktufin
Fenrir
11
2 / 6 / 3
6,695
478
6,894
9,792
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
b1e1242
Bellona
13
3 / 5 / 2
7,712
551
9,738
11,862
9,548
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
rohansalas
Sylvanus
10
1 / 4 / 4
6,448
461
4,817
15,943
7,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
20
Kills
11
11
Deaths
21
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
Tiamat
0
2
0
0
W
Cerberus
ItzZ3rK
Cerberus
6
2
5
4.25
W
Ravana
LastCroc
Ravana
7
1
2
8
W
Neith
Pro2017
Neith
5
3
3
2.17
L
Fenrir
Raktufin
Fenrir
2
6
3
0.58
W
Tiamat
XSupraX
Tiamat
1
1
3
2.5
L
Bellona
b1e1242
Bellona
3
5
2
0.8
W
Izanami
1
4
2
0.5
L
Sylvanus
rohansalas
Sylvanus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,637
Damage
33,984
48,826
Taken
54,950
21,405
Mitigated
28,153
19,158
Healing
17,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,203
5,251
0
2,861
12,276
2,877
112
6,120
6,146
0
40,927
L
Tiamat
2,332
746
0
1,928
5,077
2,147
131
2,399
2,441
32,893
0
W
Cerberus
ItzZ3rK
Cerberus
11,869
897
0
7,239
16,660
8,390
1,100
2,352
14,308
29,192
0
W
Ravana
LastCroc
Ravana
5,442
2,030
0
2,505
5,445
2,762
986
571
4,874
0
46,849
W
Neith
Pro2017
Neith
10,025
4,714
0
1,124
8,431
2,357
1,588
1,702
6,729
0
52,030
L
Fenrir
Raktufin
Fenrir
6,894
1,813
0
2,079
9,792
5,777
0
2,474
7,254
0
39,579
W
Tiamat
XSupraX
Tiamat
6,881
1,169
0
3,236
6,449
3,987
115
2,524
3,925
51,805
0
L
Bellona
b1e1242
Bellona
9,738
5,499
0
2,326
11,862
9,548
210
93
11,753
0
43,606
W
Izanami
5,420
3,679
0
5,054
11,841
3,909
0
0
11,841
0
54,102
L
Sylvanus
rohansalas
Sylvanus
4,817
1,553
1,894
6,124
15,943
7,804
0
7,161
8,606
17,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,062
Gold Earned
34,747
481
Minions Killed
318
0
Camps Cleared
0
1,321,307
Distance Traveled
1,125,108
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,985
570
76
5
0
224,796
3
L
Tiamat
5,907
422
73
5
0
160,440
5
W
Cerberus
8,533
610
36
3
0
273,785
1
W
Ravana
8,911
637
93
7
0
309,103
5
W
Neith
7,945
568
97
7
0
239,651
1
L
Fenrir
6,695
478
66
5
0
243,345
5
W
Tiamat
8,225
588
132
9
0
279,560
2
L
Bellona
7,712
551
80
6
0
256,113
0
W
Izanami
8,448
603
123
9
0
219,208
0
L
Sylvanus
6,448
461
23
2
0
240,414
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role