Player Matchup

Hou Yi
Hou Yi
Bronze III
SoloLid SnAKe
Hou Yi
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,611 MMR
Party 1
Chang'e
Chang'e
Silver II
Whiish
Chang'e
Silver II
Level 159
God Stats
1W - 1L
1,649 SR
Queue Stats
18W - 16L
1,567 MMR
Party 1
Ares
Ares
Bronze III
dArKpOiTo
Ares
Bronze III
Level 59
God Stats
1W - 2L
1,749 SR
Queue Stats
17W - 8L
1,611 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,633 SR
1,596 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 83
1,624 SR
1,589 MMR
Ra
Ra
Bronze III
FiercestTax1876
Ra
Bronze III
Level 57
God Stats
1W - 0L
1,736 SR
Queue Stats
4W - 1L
1,561 MMR
Solo
Anhur
Anhur
Gold II
soldadoguille20
Anhur
Gold II
Level 128
God Stats
11W - 14L
1,465 SR
Queue Stats
267W - 301L
1,633 MMR
Party 2
Khepri
Khepri
Gold II
xXBAFEXx721
Khepri
Gold II
Level 64
God Stats
117W - 122L
1,671 SR
Queue Stats
204W - 233L
1,575 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
12,834
583
21,513
22,519
8,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Whiish
Chang'e
17
3 / 5 / 1
13,020
592
12,356
20,381
7,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
14
0 / 5 / 3
12,817
583
13,694
31,468
37,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Cu ChulainnScyllaDanzaburouCabrakanAphrodite

VS

Bans
SobekJanusMerlinBaron SamediDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 8
14,066
639
22,805
14,088
8,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
9 / 2 / 5
14,496
659
24,128
17,182
9,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
16
0 / 2 / 14
14,145
643
9,372
23,399
33,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
14
14
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
2
4
3
0.88
L
Chang'e
Whiish
Chang'e
3
5
1
0.7
L
Ares
0
5
3
0.3
W
9
2
5
5.75
W
Khepri
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,563
Damage
56,305
74,368
Taken
54,669
53,904
Mitigated
51,286
26,600
Healing
19,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,805
2,296
8,776
7,704
14,088
8,577
657
7,754
6,040
119,529
0
L
21,513
14,364
0
6,443
22,519
8,082
2,008
10,703
11,816
0
88,731
L
Chang'e
Whiish
Chang'e
12,356
569
6,273
8,243
20,381
7,827
153
10,249
10,132
75,287
0
L
Ares
13,694
297
0
5,641
31,468
37,995
0
11,279
20,189
27,647
0
W
24,128
17,273
0
384
17,182
9,268
2,198
9,223
7,712
0
70,767
W
Khepri
9,372
550
0
2,362
23,399
33,441
138
8,034
14,817
31,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,671
Gold Earned
42,707
236
Minions Killed
264
0
Camps Cleared
0
1,117,960
Distance Traveled
1,237,178
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,066
639
164
7
0
433,730
1
L
Hou Yi
12,834
583
116
5
0
362,952
1
L
Chang'e
13,020
592
100
5
0
385,253
4
L
Ares
12,817
583
20
1
0
369,755
6
W
Anhur
14,496
659
79
4
0
367,448
1
W
Khepri
14,145
643
21
1
0
436,000
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role