Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SteveKnight90
Baron Samedi
Level 117
God Stats
2W - 5L
1,691 SR
Queue Stats
178W - 188L
1,453 Elo+
Solo
Sol
Sol
bendicc
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,217 Elo+
Party 3
Cupid
Cupid
nicolaisjorslev
Cupid
Level 88
God Stats
2W - 8L
1,297 SR
Queue Stats
3W - 13L
1,217 Elo+
Party 3
Tiamat
Tiamat
spideypie2005
Tiamat
Level 75
God Stats
3W - 4L
1,778 SR
Queue Stats
37W - 37L
1,660 Elo+
Party 2
Team Averages
Level 101
1,553 SR
1,409 Elo+

VS

Team Averages
Level 71
1,547 SR
1,421 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LaneNonbinary
Sol
Level 107
God Stats
236W - 238L
1,593 SR
Queue Stats
321W - 366L
1,415 Elo+
Solo
Hades
Hades
daminidomenec
Hades
Level 72
God Stats
139W - 140L
1,445 SR
Queue Stats
225W - 231L
1,413 Elo+
Solo
Izanami
Izanami
jambolew
Izanami
Level 62
God Stats
22W - 26L
1,684 SR
Queue Stats
378W - 534L
1,434 Elo+
Party 1
Pele
Pele
katanasamurai747
Pele
Level 64
God Stats
16W - 27L
1,512 SR
Queue Stats
308W - 475L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 1 / 0
5,403
416
4,226
5,021
1,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SteveKnight90
Baron Samedi
10
3 / 6 / 1
6,528
502
6,960
9,579
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
12
0 / 3 / 2
6,581
506
4,232
6,312
2,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 3 / 0
6,454
496
2,795
7,573
2,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 3 / 0
5,495
423
5,318
7,618
3,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 0 / 3
6,937
534
3,904
7,744
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 2 / 3
7,299
561
7,356
9,436
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 2 / 2
7,103
546
5,410
8,218
4,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
jambolew
Izanami
12
3 / 0 / 1
6,812
524
5,888
6,507
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 2
7,145
550
3,659
7,266
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
16
16
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Cthulhu
 
Cthulhu
1
0
3
2.5
W
4
2
3
2.75
L
Baron Samedi
SteveKnight90
Baron Samedi
3
6
1
0.58
L
Sol
0
3
2
0.33
W
4
2
2
2.5
W
Izanami
jambolew
Izanami
3
0
1
3.5
W
4
1
2
5
L
2
3
0
0.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,531
Damage
26,217
36,103
Taken
39,171
13,550
Mitigated
17,582
14,873
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,226
375
574
2,496
5,021
1,435
0
1,345
3,676
0
25,765
W
Cthulhu
 
Cthulhu
3,904
161
110
2,854
7,744
4,359
0
3,900
3,844
20,914
0
W
7,356
1,791
219
5,393
9,436
3,149
1,598
4,904
4,164
39,447
0
L
Baron Samedi
SteveKnight90
Baron Samedi
6,960
497
389
2,664
9,579
4,176
737
4,869
4,493
24,919
0
L
Sol
4,232
563
111
2,094
6,312
2,038
860
2,830
3,268
39,167
0
W
5,410
838
169
4,244
8,218
4,037
0
1,959
6,088
28,793
0
W
Izanami
jambolew
Izanami
5,888
3,266
588
3,153
6,507
2,046
640
2,188
4,319
0
52,756
W
3,659
871
99
2,091
7,266
3,991
236
2,931
4,246
0
44,737
L
2,795
1,905
70
3,309
7,573
2,282
826
4,613
2,892
0
22,857
L
5,318
256
171
2,995
7,618
3,619
0
2,514
5,104
26,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,461
Gold Earned
35,296
263
Minions Killed
370
0
Camps Cleared
0
1,109,435
Distance Traveled
1,230,182
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,403
416
47
4
0
214,685
2
W
Cthulhu
6,937
534
28
2
0
274,230
1
W
Sol
7,299
561
75
6
0
212,023
5
L
Baron Samedi
6,528
502
32
2
0
202,913
2
L
Sol
6,581
506
69
5
0
224,263
0
W
Hades
7,103
546
63
5
0
257,406
5
W
Izanami
6,812
524
119
9
0
245,534
4
W
Pele
7,145
550
85
7
0
240,989
0
L
Cupid
6,454
496
57
4
0
223,387
0
L
Tiamat
5,495
423
58
4
0
244,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role