Player Matchup

Nemesis
Nemesis
Constantine988
Nemesis
Level 28
God Stats
15W - 9L
1,511 SR
Queue Stats
88W - 97L
1,349 Elo+
Solo
Artio
Artio
CrberusX
Artio
Level 6
God Stats
3W - 4L
1,509 SR
Queue Stats
4W - 12L
1,214 Elo+
Solo
Cthulhu
Cthulhu
NasalMonster904
Cthulhu
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 14L
1,503 Elo+
Solo
Neith
Neith
Shurtugal69
Neith
Level 15
God Stats
34W - 40L
1,434 SR
Queue Stats
80W - 105L
1,339 Elo+
Solo
Ares
Ares
TaeReady
Ares
Level 11
God Stats
3W - 0L
1,763 SR
Queue Stats
6W - 8L
1,302 Elo+
Solo
Team Averages
Level 18
1,543 SR
1,341 Elo+

VS

Team Averages
Level 13
1,477 SR
1,254 Elo+
Izanami
Izanami
Ariko_Tendai
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,098 Elo+
Solo
Thoth
Thoth
KingGarbage0244
Thoth
Level 36
God Stats
2W - 7L
1,358 SR
Queue Stats
203W - 181L
1,549 Elo+
Party 1
Aphrodite
Aphrodite
Leosaha
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,055 Elo+
Party 2
Discordia
Discordia
Mikeysaha
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,170 Elo+
Party 2
Neith
Neith
Reactivedustin
Neith
Level 12
God Stats
16W - 17L
1,525 SR
Queue Stats
19W - 26L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 22
12,742
1,158
18,824
14,378
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
CrberusX
Artio
18
7 / 3 / 16
12,749
1,159
7,486
13,752
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
13 / 0 / 20
14,080
1,280
20,142
13,127
18,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
12 / 2 / 10
12,531
1,139
16,625
8,417
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
17
0 / 5 / 14
10,918
993
4,445
12,450
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ariko_Tendai
Izanami
17
1 / 10 / 6
10,382
944
4,427
21,183
7,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
8 / 5 / 3
12,591
1,145
23,956
11,964
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Leosaha
Aphrodite
15
0 / 12 / 4
9,358
851
2,355
15,453
7,792
Discordia
Mikeysaha
Discordia
14
1 / 8 / 2
9,170
834
2,249
9,173
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 6 / 8
10,711
974
20,140
20,305
7,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
35
41
Kills
12
12
Deaths
41
82
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ariko_Tendai
Izanami
1
10
6
0.4
W
9
2
22
10
W
Artio
CrberusX
Artio
7
3
16
5
L
8
5
3
1.9
L
Aphrodite
Leosaha
Aphrodite
0
12
4
0.17
L
Discordia
Mikeysaha
Discordia
1
8
2
0.25
W
13
0
20
23
L
2
6
8
1
W
12
2
10
8.5
W
Ares
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,522
Damage
53,127
62,124
Taken
78,078
43,806
Mitigated
30,871
12,083
Healing
2,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ariko_Tendai
Izanami
4,427
3,939
0
0
21,183
7,910
0
7,164
13,869
0
16,757
W
18,824
8,074
0
2,863
14,378
5,265
0
9,179
4,705
0
32,822
W
Artio
CrberusX
Artio
7,486
1,805
80
2,845
13,752
7,620
0
5,620
7,892
13,493
0
L
23,956
2,351
0
781
11,964
4,578
0
6,538
5,201
43,718
0
L
Aphrodite
Leosaha
Aphrodite
2,355
1,057
87
979
15,453
7,792
0
6,471
8,807
7,617
0
L
Discordia
Mikeysaha
Discordia
2,249
1,731
0
0
9,173
2,793
0
2,636
6,286
5,706
0
W
20,142
2,332
223
725
13,127
18,567
0
4,958
7,491
39,179
0
L
20,140
13,065
0
732
20,305
7,798
0
8,464
11,666
0
36,520
W
16,625
8,804
0
3,183
8,417
3,422
0
3,850
4,419
0
42,548
W
Ares
4,445
455
0
2,164
12,450
8,932
0
3,641
8,673
12,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,020
Gold Earned
52,212
172
Minions Killed
117
6
Camps Cleared
0
1,027,142
Distance Traveled
807,174
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,382
944
21
2
0
160,590
1
W
Nemesis
12,742
1,158
38
3
0
265,419
2
W
Artio
12,749
1,159
11
1
0
206,873
3
L
Thoth
12,591
1,145
43
4
0
202,308
0
L
Aphrodite
9,358
851
10
1
0
125,788
2
L
Discordia
9,170
834
3
0
0
131,296
2
W
Cthulhu
14,080
1,280
51
5
4
234,424
0
L
Neith
10,711
974
40
4
0
187,192
0
W
Neith
12,531
1,139
59
5
2
182,773
0
W
Ares
10,918
993
13
1
0
137,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role