Player Matchup

Artemis
Artemis
PHNX18
Artemis
Level 28
God Stats
18W - 19L
1,500 SR
Queue Stats
98W - 117L
1,343 Elo+
Solo
Cthulhu
Cthulhu
TBM640
Cthulhu
Level 4
God Stats
0W - 4L
1,277 SR
Queue Stats
0W - 8L
1,189 Elo+
Party 1
Da Ji
Da Ji
Voodoo8808
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,189 Elo+
Party 1
Team Averages
Level 12
1,426 SR
1,240 Elo+

VS

Team Averages
Level 40
1,533 SR
1,345 Elo+
Chaac
Chaac
Dmanhunter3
Chaac
Level 86
God Stats
10W - 5L
1,644 SR
Queue Stats
322W - 368L
1,397 Elo+
Solo
Ymir
Ymir
flickingwap-_-
Ymir
Level 28
God Stats
1W - 0L
1,846 SR
Queue Stats
6W - 8L
1,456 Elo+
Solo
Apollo
Apollo
sipping_green-_-
Apollo
Level 7
God Stats
6W - 16L
1,110 SR
Queue Stats
7W - 19L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PHNX18
Artemis
11
1 / 6 / 2
8,259
635
5,970
9,532
3,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
TBM640
Cthulhu
10
1 / 11 / 1
7,611
585
6,165
14,609
11,197
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
12
3 / 12 / 1
8,972
690
5,460
13,548
7,436
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
21 / 1 / 8
12,682
976
21,085
17,186
21,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
4,879
375
0
0
0
13
7 / 4 / 18
10,614
816
8,686
9,375
7,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
28
29
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
21
1
8
25
L
Artemis
PHNX18
Artemis
1
6
2
0.33
L
Cthulhu
TBM640
Cthulhu
1
11
1
0.14
L
Da Ji
3
12
1
0.29
W
0
0
0
0
W
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,595
Damage
29,771
37,689
Taken
26,561
22,281
Mitigated
29,022
2,895
Healing
7,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,085
5,440
375
6,950
17,186
21,236
1,820
4,056
13,130
0
64,978
L
Artemis
PHNX18
Artemis
5,970
2,814
0
795
9,532
3,648
280
48
9,484
0
34,588
L
Cthulhu
TBM640
Cthulhu
6,165
1,214
501
1,216
14,609
11,197
0
118
14,491
20,227
0
L
Da Ji
5,460
1,646
0
383
13,548
7,436
441
138
13,410
0
15,824
W
0
0
0
0
0
0
0
0
0
0
0
W
8,686
4,685
0
116
9,375
7,786
657
2,206
7,169
499
17,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,842
Gold Earned
28,175
96
Minions Killed
106
0
Camps Cleared
0
515,817
Distance Traveled
440,808
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,682
976
92
7
0
248,928
0
L
Artemis
8,259
635
53
4
0
172,513
3
L
Cthulhu
7,611
585
21
2
0
181,013
2
L
Da Ji
8,972
690
22
2
0
162,291
1
W
Ymir
4,879
375
0
0
0
0
0
W
Apollo
10,614
816
14
1
0
191,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role