Player Matchup

Heimdallr
Heimdallr
IBrivido
Heimdallr
Level 153
God Stats
7W - 1L
1,766 SR
Queue Stats
16W - 16L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
POTES0410
Cthulhu
Level 52
God Stats
7W - 6L
1,714 SR
Queue Stats
84W - 74L
1,564 Elo+
Party 2
Chaac
Chaac
Wolfrt94
Chaac
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 53L
1,554 Elo+
Party 2
Scylla
Scylla
ranishkayt
Scylla
Level 49
God Stats
5W - 2L
1,601 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Team Averages
Level 71
1,645 SR
1,533 Elo+

VS

Team Averages
Level 24
1,537 SR
1,578 Elo+
Agni
Agni
AoiMiyamori
Agni
Level 27
God Stats
12W - 1L
2,024 SR
Queue Stats
99W - 26L
1,819 Elo+
Party 1
Danzaburou
Danzaburou
CrypticJester99
Danzaburou
Level 18
God Stats
0W - 2L
1,216 SR
Queue Stats
1W - 4L
1,275 Elo+
Party 3
Yemoja
Yemoja
TinyEwe98240
Yemoja
Level 23
God Stats
0W - 1L
1,309 SR
Queue Stats
3W - 4L
1,408 Elo+
Party 3
Cu Chulainn
Cu Chulainn
bIackthor
Cu Chulainn
Level 28
God Stats
9W - 5L
1,600 SR
Queue Stats
113W - 36L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IBrivido
Heimdallr
15
8 / 0 / 6
10,008
910
8,492
6,511
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
POTES0410
Cthulhu
15
5 / 1 / 10
9,907
901
9,695
10,969
9,496
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Wolfrt94
Chaac
14
3 / 1 / 8
8,867
806
7,392
9,608
6,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
ranishkayt
Scylla
15
4 / 1 / 4
9,422
857
5,697
6,582
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,471
770
11,437
7,110
2,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
CrypticJester99
Danzaburou
11
0 / 9 / 1
7,055
641
2,953
10,782
3,864
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
10
0 / 7 / 0
6,551
596
1,421
8,839
4,601
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
bIackthor
Cu Chulainn
14
2 / 4 / 0
8,368
761
7,420
12,677
6,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
20
Kills
3
3
Deaths
21
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Danzaburou
CrypticJester99
Danzaburou
0
9
1
0.06
W
Heimdallr
IBrivido
Heimdallr
8
0
6
11
W
Cthulhu
POTES0410
Cthulhu
5
1
10
10
L
Yemoja
0
7
0
0
W
Chaac
Wolfrt94
Chaac
3
1
8
7
L
Cu Chulainn
bIackthor
Cu Chulainn
2
4
0
0.5
W
Scylla
ranishkayt
Scylla
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,276
Damage
23,231
33,670
Taken
39,408
21,628
Mitigated
17,608
9,799
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,437
740
0
750
7,110
2,550
0
3,538
3,572
35,486
0
L
Danzaburou
CrypticJester99
Danzaburou
2,953
1,665
0
621
10,782
3,864
0
5,340
5,442
0
8,777
W
Heimdallr
IBrivido
Heimdallr
8,492
5,098
0
1,565
6,511
2,823
2,266
3,374
3,137
0
30,562
W
Cthulhu
POTES0410
Cthulhu
9,695
774
81
2,930
10,969
9,496
653
2,527
7,734
31,526
0
L
Yemoja
1,421
483
315
99
8,839
4,601
0
1,442
7,397
9,260
0
W
Chaac
Wolfrt94
Chaac
7,392
2,784
0
3,821
9,608
6,778
304
4,342
5,266
0
22,155
L
Cu Chulainn
bIackthor
Cu Chulainn
7,420
2,952
0
1,869
12,677
6,593
0
5,597
7,076
0
29,850
W
Scylla
ranishkayt
Scylla
5,697
409
0
1,402
6,582
2,531
1,417
3,273
3,309
28,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,204
Gold Earned
30,445
211
Minions Killed
146
8
Camps Cleared
7
873,565
Distance Traveled
694,205
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,471
770
72
7
5
216,139
2
L
Danzaburou
7,055
641
15
1
0
115,875
1
W
Heimdallr
10,008
910
46
4
3
223,212
1
W
Cthulhu
9,907
901
62
6
0
227,336
2
L
Yemoja
6,551
596
15
1
0
106,930
0
W
Chaac
8,867
806
52
5
1
221,395
3
L
Cu Chulainn
8,368
761
44
4
2
255,261
0
W
Scylla
9,422
857
51
5
4
201,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role