Player Matchup

Nemesis
Nemesis
Silver I
DTr3v3
Nemesis
Silver I
Level 114
God Stats
6W - 9L
1,492 SR
Queue Stats
99W - 97L
1,163 MMR
Party 2
Neith
Neith
Silver II
JuanbyYT
Neith
Silver II
Level 104
God Stats
0W - 1L
1,285 SR
Queue Stats
60W - 65L
1,002 MMR
Party 2
Tyr
Tyr
Silver III
MrUdefent
Tyr
Silver III
Level 134
God Stats
30W - 27L
1,359 SR
Queue Stats
183W - 196L
828 MMR
Solo
Artio
Artio
Silver II
Pyrna
Artio
Silver II
Level 106
God Stats
31W - 27L
1,487 SR
Queue Stats
253W - 246L
1,016 MMR
Solo
Anubis
Anubis
Bronze I
ZoliWTF
Anubis
Bronze I
Level 109
God Stats
1W - 2L
1,518 SR
Queue Stats
91W - 113L
678 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,428 SR
937 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,488 SR
1,113 MMR
Erlang Shen
Erlang Shen
Silver I
Abbaaddon2515
Erlang Shen
Silver I
Level 62
God Stats
12W - 4L
1,536 SR
Queue Stats
500W - 497L
1,018 MMR
Party 1
Serqet
Serqet
Silver I
TheSerqet
Serqet
Silver I
Level 155
God Stats
259W - 228L
1,577 SR
Queue Stats
735W - 733L
1,075 MMR
Solo
Khepri
Khepri
Silver III
Wdowiar
Khepri
Silver III
Level 159
God Stats
3W - 3L
1,381 SR
Queue Stats
446W - 455L
942 MMR
Solo
Izanami
Izanami
Silver IV
lımos
Izanami
Silver IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
roodrigooroocha
Scylla
Silver II
Level 106
God Stats
20W - 17L
1,446 SR
Queue Stats
587W - 576L
1,031 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DTr3v3
Nemesis
18
4 / 5 / 4
11,406
543
10,315
18,732
8,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
JuanbyYT
Neith
17
2 / 7 / 4
10,655
507
6,326
13,872
4,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 5 / 1
11,073
527
11,146
15,916
16,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
Pyrna
Artio
12
0 / 4 / 6
8,702
414
4,036
14,927
9,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
ZoliWTF
Anubis
13
5 / 10 / 1
9,419
449
7,972
15,332
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
DanzaburouSetApolloCu ChulainnPersephone

VS

Bans
TsukuyomiCupidCthulhuKing ArthurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Abbaaddon2515
Erlang Shen
17
6 / 2 / 11
11,554
550
12,249
18,343
11,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
TheSerqet
Serqet
18
8 / 4 / 13
12,110
577
10,853
15,383
7,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Wdowiar
Khepri
16
2 / 3 / 21
11,376
542
8,909
14,980
21,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
lımos
Izanami
20
6 / 3 / 9
12,989
619
15,388
14,012
6,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 3 / 13
12,416
591
13,388
12,148
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
15
Kills
31
31
Deaths
15
16
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Abbaaddon2515
Erlang Shen
6
2
11
5.75
L
Nemesis
DTr3v3
Nemesis
4
5
4
1.2
L
Neith
JuanbyYT
Neith
2
7
4
0.57
L
4
5
1
0.9
L
Artio
Pyrna
Artio
0
4
6
0.75
W
Serqet
TheSerqet
Serqet
8
4
13
3.63
W
Khepri
Wdowiar
Khepri
2
3
21
4.17
L
Anubis
ZoliWTF
Anubis
5
10
1
0.55
W
Izanami
lımos
Izanami
6
3
9
3.5
W
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,795
Damage
60,787
78,779
Taken
74,866
44,527
Mitigated
51,398
19,810
Healing
21,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Abbaaddon2515
Erlang Shen
12,249
6,377
0
8,358
18,343
11,423
1,595
2,263
15,730
0
62,301
L
Nemesis
DTr3v3
Nemesis
10,315
4,528
0
6,320
18,732
8,600
0
3,045
15,321
0
75,197
L
Neith
JuanbyYT
Neith
6,326
3,213
0
2,270
13,872
4,094
0
1,954
11,442
0
65,331
L
11,146
1,169
0
4,895
15,916
16,859
0
4,138
11,586
0
68,987
L
Artio
Pyrna
Artio
4,036
723
324
3,633
14,927
9,003
0
5,414
9,097
24,745
0
W
Serqet
TheSerqet
Serqet
10,853
1,870
0
1,083
15,383
7,223
1,838
3,317
12,066
0
83,133
W
Khepri
Wdowiar
Khepri
8,909
609
0
2,146
14,980
21,539
574
2,041
12,889
39,802
0
L
Anubis
ZoliWTF
Anubis
7,972
251
0
2,368
15,332
5,971
0
7,066
7,972
37,769
0
W
Izanami
lımos
Izanami
15,388
11,117
0
7,933
14,012
6,581
2,345
1,193
12,819
0
109,307
W
13,388
1,716
0
2,123
12,148
4,632
758
3,194
8,879
68,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,255
Gold Earned
60,445
509
Minions Killed
573
0
Camps Cleared
0
1,930,086
Distance Traveled
2,045,934
24
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,554
550
100
5
0
423,583
4
L
Nemesis
11,406
543
127
6
0
422,417
6
L
Neith
10,655
507
135
6
0
379,172
5
L
Tyr
11,073
527
135
6
0
419,412
5
L
Artio
8,702
414
40
2
0
411,034
5
W
Serqet
12,110
577
109
5
0
452,181
12
W
Khepri
11,376
542
38
2
0
401,652
11
L
Anubis
9,419
449
72
3
0
298,051
3
W
Izanami
12,989
619
198
9
0
372,427
11
W
Scylla
12,416
591
128
6
0
396,091
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role