Player Matchup

Agni
Agni
B0B169
Agni
Level 25
God Stats
6W - 9L
1,448 SR
Queue Stats
20W - 35L
1,315 Elo+
Party 4
Mercury
Mercury
OKCRH
Mercury
Level 158
God Stats
2W - 0L
1,702 SR
Queue Stats
18W - 8L
1,623 Elo+
Party 3
Guan Yu
Guan Yu
baldeia
Guan Yu
Level 14
God Stats
2W - 1L
1,317 SR
Queue Stats
32W - 23L
1,676 Elo+
Party 3
Apollo
Apollo
coberda
Apollo
Level 99
God Stats
7W - 5L
1,712 SR
Queue Stats
164W - 214L
1,360 Elo+
Party 4
Ymir
Ymir
drmex69
Ymir
Level 28
God Stats
88W - 92L
1,293 SR
Queue Stats
118W - 136L
1,378 Elo+
Party 4
Team Averages
Level 65
1,494 SR
1,470 Elo+

VS

Team Averages
Level 48
1,498 SR
1,450 Elo+
Neith
Neith
A1pha_RTM71
Neith
Level 27
God Stats
127W - 120L
1,541 SR
Queue Stats
260W - 233L
1,494 Elo+
Party 1
Vamana
Vamana
FC XxShAdOwZz
Vamana
Level 26
God Stats
17W - 22L
1,620 SR
Queue Stats
157W - 137L
1,599 Elo+
Party 1
Anubis
Anubis
Jar_Jar_Samwich
Anubis
Level 41
God Stats
6W - 19L
1,273 SR
Queue Stats
20W - 51L
1,257 Elo+
Party 2
Arachne
Arachne
Trickz99
Arachne
Level 120
God Stats
39W - 36L
1,574 SR
Queue Stats
504W - 468L
1,543 Elo+
Party 1
Ymir
Ymir
acidicbch
Ymir
Level 26
God Stats
8W - 12L
1,484 SR
Queue Stats
33W - 48L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
B0B169
Agni
16
2 / 1 / 6
11,407
519
8,088
7,495
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
OKCRH
Mercury
20
13 / 1 / 2
14,232
647
18,891
17,860
9,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
baldeia
Guan Yu
18
3 / 2 / 6
12,108
550
15,797
19,198
23,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
coberda
Apollo
16
5 / 1 / 9
11,001
500
9,542
13,997
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
drmex69
Ymir
15
3 / 3 / 11
10,908
496
4,713
16,543
17,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
8,894
404
9,684
9,955
3,535
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 5 / 2
7,677
349
5,349
19,015
10,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 9 / 4
8,157
371
6,673
18,390
9,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Trickz99
Arachne
16
4 / 1 / 2
10,469
476
10,691
18,996
6,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
6
0 / 7 / 2
6,147
279
1,023
8,648
2,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
26
Kills
7
8
Deaths
26
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Agni
B0B169
Agni
2
1
6
5
L
0
5
2
0.2
L
0
9
4
0.22
W
Mercury
OKCRH
Mercury
13
1
2
14
L
Arachne
Trickz99
Arachne
4
1
2
5
L
Ymir
0
7
2
0.14
W
Guan Yu
baldeia
Guan Yu
3
2
6
3
W
Apollo
coberda
Apollo
5
1
9
9.5
W
Ymir
drmex69
Ymir
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,031
Damage
33,420
75,093
Taken
75,004
59,550
Mitigated
32,586
20,291
Healing
18,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,684
2,530
0
3,761
9,955
3,535
0
2,462
7,493
0
49,204
W
Agni
B0B169
Agni
8,088
171
0
1,938
7,495
3,241
1,539
1,056
6,334
63,789
0
L
5,349
1,963
0
5,781
19,015
10,328
0
886
18,129
0
33,720
L
6,673
540
0
3,653
18,390
9,460
0
5,699
12,691
42,901
0
W
Mercury
OKCRH
Mercury
18,891
10,835
0
877
17,860
9,584
2,221
586
16,000
0
159,637
L
Arachne
Trickz99
Arachne
10,691
7,753
0
5,403
18,996
6,812
0
1,740
17,256
0
49,786
L
Ymir
1,023
125
0
133
8,648
2,451
0
2,014
6,634
6,654
0
W
Guan Yu
baldeia
Guan Yu
15,797
678
1,769
4,521
19,198
23,904
1,098
863
17,910
8
79,580
W
Apollo
coberda
Apollo
9,542
4,611
0
6,523
13,997
5,669
5,046
2,501
11,496
0
61,553
W
Ymir
drmex69
Ymir
4,713
536
1,206
3,457
16,543
17,152
920
2,690
13,803
32,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,656
Gold Earned
41,344
628
Minions Killed
291
0
Camps Cleared
0
2,094,564
Distance Traveled
1,540,762
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,894
404
81
4
0
326,321
2
W
Agni
11,407
519
125
6
0
396,689
0
L
Vamana
7,677
349
50
2
0
410,476
0
L
Anubis
8,157
371
71
3
0
242,709
0
W
Mercury
14,232
647
191
9
0
499,726
2
L
Arachne
10,469
476
82
4
0
475,291
4
L
Ymir
6,147
279
7
0
0
85,965
0
W
Guan Yu
12,108
550
164
7
0
458,516
0
W
Apollo
11,001
500
94
4
0
346,108
1
W
Ymir
10,908
496
54
2
0
393,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role