Player Matchup

Nemesis
Nemesis
Jrewzy
Nemesis
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
445W - 406L
1,614 Elo+
Solo
Heimdallr
Heimdallr
Lowjax
Heimdallr
Level 23
God Stats
124W - 103L
1,695 SR
Queue Stats
701W - 645L
1,623 Elo+
Party 1
Ymir
Ymir
Zestypeanut1
Ymir
Level 18
God Stats
16W - 7L
1,822 SR
Queue Stats
60W - 41L
1,546 Elo+
Party 1
Aphrodite
Aphrodite
esteban1701
Aphrodite
Level 26
God Stats
7W - 7L
1,500 SR
Queue Stats
160W - 157L
1,577 Elo+
Solo
Hercules
Hercules
xxPuppetMaster
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,717 Elo+
Solo
Team Averages
Level 21
1,603 SR
1,616 Elo+

VS

Team Averages
Level 20
1,557 SR
1,548 Elo+
Tiamat
Tiamat
JintonV1
Tiamat
Level 14
God Stats
1W - 3L
1,224 SR
Queue Stats
17W - 19L
1,496 Elo+
Solo
Apollo
Apollo
Taehror
Apollo
Level 28
God Stats
6W - 3L
1,789 SR
Queue Stats
48W - 31L
1,540 Elo+
Solo
Hel
Hel
Tmoney102
Hel
Level 27
God Stats
5W - 3L
1,728 SR
Queue Stats
123W - 132L
1,498 Elo+
Solo
Cthulhu
Cthulhu
activetoast
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,549 Elo+
Solo
Kali
Kali
lmFeed
Kali
Level 24
God Stats
3W - 2L
1,542 SR
Queue Stats
268W - 236L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jrewzy
Nemesis
18
2 / 5 / 6
11,503
479
7,896
20,442
8,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Lowjax
Heimdallr
19
9 / 6 / 2
12,435
518
15,402
18,258
8,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 9 / 8
10,035
418
9,808
24,267
16,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
esteban1701
Aphrodite
19
5 / 6 / 2
12,197
508
9,294
22,666
9,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
18
2 / 7 / 1
11,120
463
9,925
24,932
19,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JintonV1
Tiamat
20
5 / 2 / 12
13,568
565
20,409
15,250
25,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
Taehror
Apollo
20
12 / 1 / 10
14,203
592
13,891
13,887
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 5 / 14
13,613
567
19,757
15,079
8,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
activetoast
Cthulhu
17
3 / 8 / 15
12,201
508
12,774
19,567
16,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
lmFeed
Kali
20
10 / 3 / 9
16,476
687
18,620
26,758
19,363
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
18
Kills
32
33
Deaths
19
19
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tiamat
JintonV1
Tiamat
5
2
12
5.5
L
Nemesis
Jrewzy
Nemesis
2
5
6
1
L
Heimdallr
Lowjax
Heimdallr
9
6
2
1.67
W
Apollo
Taehror
Apollo
12
1
10
17
W
2
5
14
1.8
L
0
9
8
0.44
W
Cthulhu
activetoast
Cthulhu
3
8
15
1.31
L
Aphrodite
esteban1701
Aphrodite
5
6
2
1
W
Kali
lmFeed
Kali
10
3
9
4.83
L
Hercules
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,325
Damage
85,451
110,565
Taken
90,541
63,182
Mitigated
76,083
28,660
Healing
37,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
JintonV1
Tiamat
20,409
2,366
0
6,114
15,250
25,539
146
2,143
12,826
73,881
0
L
Nemesis
Jrewzy
Nemesis
7,896
2,489
0
2,620
20,442
8,653
0
5,184
15,146
0
89,563
L
Heimdallr
Lowjax
Heimdallr
15,402
8,733
0
5,135
18,258
8,346
482
9,187
8,989
0
95,814
W
Apollo
Taehror
Apollo
13,891
9,317
0
5,824
13,887
6,420
2,130
5,094
8,768
0
88,501
W
19,757
1,965
6,919
5,445
15,079
8,067
721
5,124
9,955
107,901
0
L
9,808
2,054
0
2,116
24,267
16,975
35
13,062
11,007
24,615
0
W
Cthulhu
activetoast
Cthulhu
12,774
1,089
1,092
1,667
19,567
16,694
80
3,552
15,960
37,719
0
L
Aphrodite
esteban1701
Aphrodite
9,294
1,340
3,598
10,275
22,666
9,357
450
12,255
10,291
80,557
0
W
Kali
lmFeed
Kali
18,620
11,399
0
10,207
26,758
19,363
5,231
5,302
21,331
0
174,023
L
Hercules
9,925
2,471
0
4,916
24,932
19,851
0
11,902
12,192
0
64,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,290
Gold Earned
70,061
592
Minions Killed
705
0
Camps Cleared
0
2,207,635
Distance Traveled
2,379,030
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,568
565
125
5
0
404,191
4
L
Nemesis
11,503
479
143
6
0
499,731
9
L
Heimdallr
12,435
518
163
7
0
427,119
6
W
Apollo
14,203
592
130
5
0
484,707
7
W
Hel
13,613
567
166
7
0
477,069
0
L
Ymir
10,035
418
32
1
0
431,638
5
W
Cthulhu
12,201
508
58
2
0
500,467
2
L
Aphrodite
12,197
508
139
6
0
419,694
1
W
Kali
16,476
687
226
9
0
512,596
10
L
Hercules
11,120
463
115
5
0
429,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role