Player Matchup

Susano
Susano
Silver IV
AladiirHallow
Susano
Silver IV
Level 104
God Stats
28W - 22L
1,548 SR
Queue Stats
85W - 104L
1,010 MMR
Party 1
Cthulhu
Cthulhu
Silver I
DeadKushCaptain
Cthulhu
Silver I
Level 87
God Stats
18W - 14L
1,650 SR
Queue Stats
350W - 354L
1,136 MMR
Party 1
Hera
Hera
Bronze I
Oc-Lee
Hera
Bronze I
Level 91
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 32L
614 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,566 SR
920 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,439 SR
836 MMR
Danzaburou
Danzaburou
Bronze I
AfroMarciano
Danzaburou
Bronze I
Level 131
God Stats
5W - 7L
1,464 SR
Queue Stats
43W - 70L
781 MMR
Solo
Sol
Sol
Silver IV
R4M_hacosta73
Sol
Silver IV
Level 72
God Stats
1W - 1L
1,267 SR
Queue Stats
399W - 439L
727 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
cyborg_chicken1
Sun Wukong
Silver IV
Level 65
God Stats
10W - 12L
1,587 SR
Queue Stats
159W - 187L
999 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 5
8,251
825
8,197
6,237
3,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
5 / 0 / 9
8,256
826
6,742
9,307
6,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
Oc-Lee
Hera
10
1 / 1 / 9
6,919
692
3,444
3,752
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
SobekVulcanKumbhakarnaZeusAphrodite

VS

Bans
PoseidonHadesKukulkanPersephoneAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AfroMarciano
Danzaburou
8
0 / 4 / 1
6,086
609
4,046
6,331
2,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 5 / 1
6,417
642
3,484
7,779
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
cyborg_chicken1
Sun Wukong
9
1 / 5 / 1
6,521
652
6,525
9,826
5,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AfroMarciano
Danzaburou
0
4
1
0.13
W
8
1
5
10.5
W
5
0
9
9.5
W
Hera
Oc-Lee
Hera
1
1
9
5.5
L
1
5
1
0.3
L
Sun Wukong
cyborg_chicken1
Sun Wukong
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,383
Damage
14,055
19,296
Taken
23,936
10,122
Mitigated
10,179
3,988
Healing
6,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AfroMarciano
Danzaburou
4,046
1,178
0
793
6,331
2,765
0
2,344
3,679
0
18,852
W
8,197
393
0
765
6,237
3,023
0
756
5,184
0
26,597
W
6,742
402
229
2,994
9,307
6,022
0
1,569
7,273
15,669
0
W
Hera
Oc-Lee
Hera
3,444
883
0
0
3,752
1,077
475
775
2,822
21,397
0
L
3,484
888
405
2,356
7,779
2,102
767
2,621
4,982
12,786
0
L
Sun Wukong
cyborg_chicken1
Sun Wukong
6,525
1,586
0
3,043
9,826
5,312
102
4,728
4,674
0
18,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,426
Gold Earned
19,024
100
Minions Killed
80
0
Camps Cleared
0
543,008
Distance Traveled
487,773
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,086
609
30
3
0
143,825
2
W
Susano
8,251
825
38
4
0
203,731
0
W
Cthulhu
8,256
826
16
2
0
176,884
1
W
Hera
6,919
692
46
5
0
162,393
0
L
Sol
6,417
642
22
2
0
167,693
0
L
Sun Wukong
6,521
652
28
3
0
176,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role