Player Matchup

Bellona
Bellona
CALZ-2003
Bellona
Level 11
God Stats
2W - 7L
1,362 SR
Queue Stats
125W - 138L
1,361 Elo+
Solo
Izanami
Izanami
Chazzerific
Izanami
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 28L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
LEONJK2345
Sun Wukong
Level 7
God Stats
2W - 0L
1,700 SR
Queue Stats
31W - 48L
1,373 Elo+
Solo
Horus
Horus
Nomed0501
Horus
Level 27
God Stats
21W - 10L
1,753 SR
Queue Stats
122W - 134L
1,457 Elo+
Solo
Ra
Ra
agustin_astora
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,406 Elo+
Solo
Team Averages
Level 14
1,563 SR
1,396 Elo+

VS

Team Averages
Level 17
1,659 SR
1,453 Elo+
Bellona
Bellona
BigDaddySupreem
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Solo
Neith
Neith
ClinicallyAgora9
Neith
Level 26
God Stats
16W - 23L
1,775 SR
Queue Stats
61W - 77L
1,405 Elo+
Party 1
Guan Yu
Guan Yu
MarlyG932
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 194L
1,416 Elo+
Solo
Arachne
Arachne
TimelyOstrich
Arachne
Level 16
God Stats
3W - 3L
1,888 SR
Queue Stats
15W - 15L
1,799 Elo+
Solo
Pele
Pele
Woofrain_
Pele
Level 27
God Stats
5W - 11L
1,633 SR
Queue Stats
68W - 82L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CALZ-2003
Bellona
19
5 / 2 / 20
12,320
1,027
12,410
11,085
11,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Chazzerific
Izanami
19
8 / 3 / 13
11,980
998
19,364
9,190
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
LEONJK2345
Sun Wukong
18
4 / 1 / 16
12,034
1,003
15,772
14,227
11,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
Nomed0501
Horus
20
6 / 1 / 21
13,014
1,085
14,644
11,949
9,470
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 5 / 14
12,095
1,008
10,310
9,417
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
9,044
754
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
4 / 10 / 7
12,068
1,006
16,851
19,861
8,401
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
MarlyG932
Guan Yu
17
2 / 2 / 5
11,228
936
13,212
22,541
27,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
16
4 / 8 / 5
11,515
960
12,080
22,088
8,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
15
2 / 13 / 2
10,263
855
6,710
21,842
8,316
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
31
28
Kills
12
12
Deaths
33
84
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Bellona
CALZ-2003
Bellona
5
2
20
7.5
W
Izanami
Chazzerific
Izanami
8
3
13
4.83
L
4
10
7
0.75
W
Sun Wukong
LEONJK2345
Sun Wukong
4
1
16
12
L
Guan Yu
MarlyG932
Guan Yu
2
2
5
2.25
W
Horus
Nomed0501
Horus
6
1
21
16.5
L
Arachne
4
8
5
0.81
L
Pele
2
13
2
0.23
W
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,500
Damage
48,853
55,868
Taken
86,332
40,466
Mitigated
53,204
16,538
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
CALZ-2003
Bellona
12,410
3,174
0
1,094
11,085
11,317
0
0
10,885
0
27,802
W
Izanami
Chazzerific
Izanami
19,364
15,783
0
2,528
9,190
3,954
0
0
9,115
0
37,495
L
16,851
9,649
0
372
19,861
8,401
0
2,479
14,687
0
33,496
W
Sun Wukong
LEONJK2345
Sun Wukong
15,772
3,313
0
3,559
14,227
11,591
0
0
13,977
249
38,414
L
Guan Yu
MarlyG932
Guan Yu
13,212
1,063
1,138
2,249
22,541
27,510
0
2,590
19,601
0
29,816
W
Horus
Nomed0501
Horus
14,644
9,320
3,084
3,851
11,949
9,470
0
0
11,774
0
27,227
L
Arachne
12,080
8,382
0
2,947
22,088
8,977
0
3,404
18,534
0
21,442
L
Pele
6,710
1,503
160
740
21,842
8,316
0
2,051
18,113
0
16,003
W
10,310
2,883
1,231
1,191
9,417
4,134
0
0
9,392
36,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,443
Gold Earned
54,118
250
Minions Killed
102
5
Camps Cleared
4
1,048,210
Distance Traveled
830,622
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,044
754
0
0
0
0
0
W
Bellona
12,320
1,027
31
3
1
221,964
1
W
Izanami
11,980
998
57
5
1
180,109
2
L
Neith
12,068
1,006
34
3
1
189,774
0
W
Sun Wukong
12,034
1,003
53
4
1
260,749
3
L
Guan Yu
11,228
936
33
3
2
247,716
1
W
Horus
13,014
1,085
31
3
2
213,497
2
L
Arachne
11,515
960
18
2
1
218,725
0
L
Pele
10,263
855
17
1
0
174,407
0
W
Ra
12,095
1,008
78
7
0
171,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role