Player Matchup

Ymir
Ymir
Noeatingbabies
Ymir
Level 108
God Stats
1W - 0L
1,270 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
RoninInThe90s
Baron Samedi
Level 108
God Stats
1W - 0L
1,612 SR
Queue Stats
18W - 21L
1,525 Elo+
Party 1
Chiron
Chiron
TheArchKraken
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,525 Elo+
Party 1
King Arthur
King Arthur
Zilko8901
King Arthur
Level 99
God Stats
1W - 0L
1,164 SR
Queue Stats
20W - 24L
1,525 Elo+
Party 1
Team Averages
Level 111
1,387 SR
1,519 Elo+

VS

Team Averages
Level 129
1,632 SR
1,500 Elo+
Mulan
Mulan
Burnah11
Mulan
Level 160
God Stats
1W - 6L
1,761 SR
Queue Stats
487W - 566L
1,526 Elo+
Solo
Jormungandr
Jormungandr
ChibiPup
Jormungandr
Level 144
God Stats
13W - 13L
1,550 SR
Queue Stats
24W - 27L
1,478 Elo+
Solo
Anubis
Anubis
Gexini
Anubis
Level 125
God Stats
3W - 3L
1,717 SR
Queue Stats
45W - 35L
1,598 Elo+
Solo
Xbalanque
Xbalanque
Hack231203
Xbalanque
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 8
12,446
778
10,511
19,970
16,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
RoninInThe90s
Baron Samedi
18
2 / 3 / 9
11,792
737
13,914
11,229
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
6 / 4 / 6
12,476
780
14,350
14,606
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Zilko8901
King Arthur
18
5 / 3 / 8
11,811
738
16,154
18,184
24,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Burnah11
Mulan
17
6 / 5 / 3
11,405
713
14,795
19,111
19,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
ChibiPup
Jormungandr
17
1 / 3 / 8
11,340
709
14,854
18,972
21,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Gexini
Anubis
19
5 / 3 / 6
12,549
784
12,914
16,266
10,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
Hack231203
Xbalanque
16
2 / 6 / 5
10,530
658
7,666
13,371
6,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
17
Kills
14
14
Deaths
17
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mulan
Burnah11
Mulan
6
5
3
1.5
L
Jormungandr
ChibiPup
Jormungandr
1
3
8
1.67
L
Anubis
Gexini
Anubis
5
3
6
2.67
L
Xbalanque
Hack231203
Xbalanque
2
6
5
0.75
W
4
4
8
2
W
Baron Samedi
RoninInThe90s
Baron Samedi
2
3
9
2.17
W
6
4
6
2.25
W
King Arthur
Zilko8901
King Arthur
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,929
Damage
50,229
63,989
Taken
67,720
51,918
Mitigated
58,047
19,783
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Burnah11
Mulan
14,795
2,438
0
4,118
19,111
19,637
0
6,393
12,424
0
31,965
L
Jormungandr
ChibiPup
Jormungandr
14,854
2,675
0
1,111
18,972
21,900
0
4,345
14,627
41,639
0
L
Anubis
Gexini
Anubis
12,914
689
0
6,350
16,266
10,127
746
8,370
7,896
63,029
0
L
Xbalanque
Hack231203
Xbalanque
7,666
2,906
0
1,269
13,371
6,383
176
6,156
7,035
0
22,665
W
10,511
1,687
673
2,213
19,970
16,345
240
8,599
11,233
27,245
0
W
Baron Samedi
RoninInThe90s
Baron Samedi
13,914
687
3,902
5,776
11,229
5,436
551
4,559
6,579
49,079
0
W
14,350
6,618
575
5,974
14,606
5,524
628
9,261
5,169
0
60,412
W
King Arthur
Zilko8901
King Arthur
16,154
1,573
0
670
18,184
24,613
74
5,909
11,995
261
35,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,525
Gold Earned
45,824
242
Minions Killed
243
11
Camps Cleared
13
1,145,010
Distance Traveled
1,112,982
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,405
713
40
3
3
269,232
3
L
Jormungandr
11,340
709
54
3
1
320,673
2
L
Anubis
12,549
784
123
8
8
265,183
2
L
Xbalanque
10,530
658
26
2
1
257,894
0
W
Ymir
12,446
778
35
2
1
269,071
0
W
Baron Samedi
11,792
737
73
5
5
297,805
1
W
Chiron
12,476
780
96
6
4
268,905
1
W
King Arthur
11,811
738
38
2
1
309,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role