Player Matchup

Ao Kuang
Ao Kuang
AràthØr
Ao Kuang
Level 11
God Stats
2W - 1L
1,699 SR
Queue Stats
4W - 3L
1,649 Elo+
Party 1
Loki
Loki
Fafwyrr
Loki
Level 6
God Stats
2W - 0L
1,820 SR
Queue Stats
4W - 3L
1,649 Elo+
Party 1
Baron Samedi
Baron Samedi
MercenaryAtlas
Baron Samedi
Level 25
God Stats
5W - 3L
1,554 SR
Queue Stats
420W - 364L
1,721 Elo+
Solo
Osiris
Osiris
Pamplemousse01
Osiris
Level 5
God Stats
4W - 3L
1,514 SR
Queue Stats
4W - 3L
1,649 Elo+
Party 1
Artemis
Artemis
Reigyn
Artemis
Level 6
God Stats
3W - 0L
1,692 SR
Queue Stats
4W - 3L
1,649 Elo+
Party 1
Team Averages
Level 11
1,656 SR
1,663 Elo+

VS

Team Averages
Level 16
1,460 SR
1,462 Elo+
Scylla
Scylla
Chava54
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 106L
1,429 Elo+
Party 3
Cthulhu
Cthulhu
Groobling
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,668 Elo+
Solo
Fenrir
Fenrir
JarquisTheGreat
Fenrir
Level 8
God Stats
3W - 5L
1,295 SR
Queue Stats
35W - 28L
1,515 Elo+
Party 2
King Arthur
King Arthur
fendrick72
King Arthur
Level 18
God Stats
19W - 16L
1,507 SR
Queue Stats
29W - 29L
1,348 Elo+
Party 2
Apollo
Apollo
luisegh
Apollo
Level 24
God Stats
15W - 19L
1,498 SR
Queue Stats
138W - 162L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AràthØr
Ao Kuang
13
7 / 5 / 4
8,174
511
7,023
12,750
5,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
Fafwyrr
Loki
13
8 / 3 / 8
9,371
586
7,615
11,260
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
MercenaryAtlas
Baron Samedi
16
10 / 0 / 5
10,169
636
14,463
10,324
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 8
9,121
570
6,080
11,960
7,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Reigyn
Artemis
12
6 / 5 / 3
8,186
512
9,052
9,479
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chava54
Scylla
12
0 / 8 / 2
7,309
457
3,764
8,958
2,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Groobling
Cthulhu
11
4 / 5 / 2
7,583
474
11,634
12,301
8,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
7 / 8 / 2
8,606
538
8,163
11,765
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
fendrick72
King Arthur
10
1 / 9 / 2
6,724
420
6,050
17,231
10,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
luisegh
Apollo
11
4 / 4 / 3
7,635
477
5,712
10,211
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
34
Kills
16
17
Deaths
34
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AràthØr
Ao Kuang
7
5
4
1.8
L
Scylla
Chava54
Scylla
0
8
2
0.13
W
Loki
Fafwyrr
Loki
8
3
8
4
L
Cthulhu
Groobling
Cthulhu
4
5
2
1
L
7
8
2
1
W
Baron Samedi
MercenaryAtlas
Baron Samedi
10
0
5
12.5
W
3
4
8
1.75
W
Artemis
Reigyn
Artemis
6
5
3
1.5
L
King Arthur
fendrick72
King Arthur
1
9
2
0.22
L
Apollo
luisegh
Apollo
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,233
Damage
35,323
55,773
Taken
60,466
24,579
Mitigated
28,860
15,633
Healing
6,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AràthØr
Ao Kuang
7,023
2,330
0
4,614
12,750
5,968
0
6,087
6,663
25,804
0
L
Scylla
Chava54
Scylla
3,764
56
0
808
8,958
2,830
500
5,405
3,270
43,364
0
W
Loki
Fafwyrr
Loki
7,615
2,849
0
2,734
11,260
3,481
0
649
10,611
0
40,918
L
Cthulhu
Groobling
Cthulhu
11,634
286
249
501
12,301
8,272
120
5,211
6,597
32,734
0
L
8,163
1,939
0
40
11,765
4,212
0
2,144
9,447
0
39,991
W
Baron Samedi
MercenaryAtlas
Baron Samedi
14,463
924
1,452
4,689
10,324
4,420
364
4,523
5,801
65,853
0
W
6,080
2,343
0
433
11,960
7,867
2,188
4,139
7,821
0
47,321
W
Artemis
Reigyn
Artemis
9,052
5,264
0
1,711
9,479
2,843
1,199
0
9,479
0
24,179
L
King Arthur
fendrick72
King Arthur
6,050
1,483
0
4,265
17,231
10,450
253
3,136
13,923
0
23,717
L
Apollo
luisegh
Apollo
5,712
3,653
0
1,007
10,211
3,096
562
4,512
5,309
0
27,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,021
Gold Earned
37,857
348
Minions Killed
269
0
Camps Cleared
0
1,576,066
Distance Traveled
1,422,657
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,174
511
44
3
0
325,346
1
L
Scylla
7,309
457
73
5
0
246,852
0
W
Loki
9,371
586
67
4
0
338,034
2
L
Cthulhu
7,583
474
47
3
0
312,819
5
L
Fenrir
8,606
538
56
4
0
271,202
2
W
Baron Samedi
10,169
636
122
8
0
300,145
2
W
Osiris
9,121
570
76
5
0
332,494
1
W
Artemis
8,186
512
39
2
0
280,047
0
L
King Arthur
6,724
420
38
2
0
286,697
2
L
Apollo
7,635
477
55
3
0
305,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role