Player Matchup

Thanatos
Thanatos
LandoxCalrissian
Thanatos
Level 28
God Stats
25W - 33L
1,379 SR
Queue Stats
718W - 744L
1,457 Elo+
Solo
Chang'e
Chang'e
Mognetz
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,416 Elo+
Solo
King Arthur
King Arthur
MorTe_CurrambA10
King Arthur
Level 26
God Stats
25W - 40L
1,183 SR
Queue Stats
207W - 230L
1,497 Elo+
Solo
Serqet
Serqet
SleepingDragoon-
Serqet
Level 29
God Stats
20W - 22L
1,497 SR
Queue Stats
133W - 125L
1,494 Elo+
Solo
Izanami
Izanami
XBOCT_OF
Izanami
Level 4
God Stats
3W - 4L
1,437 SR
Queue Stats
4W - 5L
1,457 Elo+
Solo
Team Averages
Level 23
1,399 SR
1,464 Elo+

VS

Team Averages
Level 13
1,508 SR
1,491 Elo+
Hachiman
Hachiman
GwyndolinBear
Hachiman
Level 29
God Stats
0W - 6L
1,318 SR
Queue Stats
88W - 105L
1,418 Elo+
Solo
Vamana
Vamana
PawIWilez
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,606 Elo+
Solo
Ra
Ra
TrashhhPanda_92
Ra
Level 19
God Stats
2W - 2L
1,717 SR
Queue Stats
30W - 33L
1,512 Elo+
Solo
Horus
Horus
nynjawulf
Horus
Level 6
God Stats
3W - 3L
1,503 SR
Queue Stats
6W - 7L
1,408 Elo+
Solo
Hercules
Hercules
xI_MysticSol_Ix
Hercules
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 2
11,285
564
12,907
16,537
6,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Mognetz
Chang'e
16
3 / 6 / 7
10,329
516
14,934
14,724
10,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
MorTe_CurrambA10
King Arthur
17
2 / 1 / 6
10,068
503
8,676
17,738
12,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 2 / 4
10,410
521
8,406
12,435
12,807
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
XBOCT_OF
Izanami
17
2 / 6 / 2
10,797
540
8,926
13,207
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GwyndolinBear
Hachiman
18
5 / 4 / 2
10,899
545
8,858
15,188
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
PawIWilez
Vamana
15
2 / 3 / 8
9,676
484
12,698
20,732
8,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 7 / 3
10,098
505
14,473
10,494
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
nynjawulf
Horus
14
5 / 6 / 0
8,792
440
8,489
17,925
15,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
11
1 / 0 / 0
7,708
385
3,065
5,136
2,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
20
Kills
18
18
Deaths
20
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
GwyndolinBear
Hachiman
5
4
2
1.5
W
8
3
2
3
W
Chang'e
Mognetz
Chang'e
3
6
7
1.08
W
King Arthur
MorTe_CurrambA10
King Arthur
2
1
6
5
L
Vamana
PawIWilez
Vamana
2
3
8
2
W
5
2
4
3.5
L
5
7
3
0.93
W
Izanami
XBOCT_OF
Izanami
2
6
2
0.5
L
Horus
nynjawulf
Horus
5
6
0
0.83
L
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,849
Damage
47,583
74,641
Taken
69,475
47,174
Mitigated
34,858
33,294
Healing
17,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
GwyndolinBear
Hachiman
8,858
4,767
0
5,588
15,188
4,908
2,561
2,164
12,261
0
65,484
W
12,907
3,033
0
13,841
16,537
6,847
249
3,457
13,005
0
68,807
W
Chang'e
Mognetz
Chang'e
14,934
2,537
2,112
3,664
14,724
10,382
923
2,477
11,997
48,871
0
W
King Arthur
MorTe_CurrambA10
King Arthur
8,676
2,349
0
8,568
17,738
12,085
1,063
3,681
13,784
0
49,667
L
Vamana
PawIWilez
Vamana
12,698
5,044
0
5,002
20,732
8,599
0
5,945
14,217
0
61,798
W
8,406
1,848
0
1,245
12,435
12,807
2,355
2,868
9,392
0
17,734
L
14,473
1,073
626
2,293
10,494
3,236
519
806
8,819
63,562
0
W
Izanami
XBOCT_OF
Izanami
8,926
5,686
0
3,864
13,207
5,053
3,268
1,990
11,167
0
72,875
L
Horus
nynjawulf
Horus
8,489
4,213
664
2,461
17,925
15,435
585
4,851
11,581
0
21,454
L
Hercules
3,065
449
0
1,038
5,136
2,680
0
0
4,886
0
19,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,889
Gold Earned
47,173
428
Minions Killed
395
0
Camps Cleared
0
1,765,157
Distance Traveled
1,659,048
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,899
545
115
6
0
332,292
0
W
Thanatos
11,285
564
116
6
0
355,224
2
W
Chang'e
10,329
516
76
4
0
335,672
3
W
King Arthur
10,068
503
72
4
0
359,065
0
L
Vamana
9,676
484
98
5
0
374,123
0
W
Serqet
10,410
521
19
1
0
398,300
2
L
Ra
10,098
505
109
5
0
354,152
2
W
Izanami
10,797
540
145
7
0
316,896
0
L
Horus
8,792
440
24
1
0
368,735
3
L
Hercules
7,708
385
49
2
0
229,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role