Player Matchup

Kali
Kali
Dark_DM1
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Kurushimi_Dark
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 2
Neith
Neith
LADY_GAGA--QUEEN
Neith
Level 11
God Stats
4W - 8L
1,511 SR
Queue Stats
14W - 15L
1,399 Elo+
Solo
Ra
Ra
YTkamiz_
Ra
Level 4
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
broken_NbKz
Cthulhu
Level 18
God Stats
9W - 6L
1,620 SR
Queue Stats
80W - 88L
1,393 Elo+
Solo
Team Averages
Level 8
1,489 SR
1,493 Elo+

VS

Team Averages
Level 40
1,562 SR
1,538 Elo+
He Bo
He Bo
Magicbeast
He Bo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 52L
1,527 Elo+
Party 1
Neith
Neith
Olkothh
Neith
Level 19
God Stats
9W - 4L
1,687 SR
Queue Stats
35W - 20L
1,593 Elo+
Party 1
Merlin
Merlin
ThatFinisherDude
Merlin
Level 22
God Stats
6W - 2L
1,604 SR
Queue Stats
28W - 17L
1,594 Elo+
Party 1
King Arthur
King Arthur
Vithar837
King Arthur
Level 28
God Stats
5W - 4L
1,546 SR
Queue Stats
43W - 28L
1,572 Elo+
Party 1
Yemoja
Yemoja
feeellp1-0
Yemoja
Level 27
God Stats
32W - 26L
1,474 SR
Queue Stats
121W - 135L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
1 / 8 / 0
5,840
449
4,731
10,127
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 8 / 0
5,592
430
3,629
10,611
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 0
5,087
391
4,823
6,393
2,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 11 / 0
4,611
355
2,997
8,045
2,039
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
broken_NbKz
Cthulhu
8
0 / 3 / 2
5,616
432
3,498
7,059
4,523
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
5 / 1 / 5
7,422
571
5,762
6,382
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Olkothh
Neith
13
15 / 1 / 2
8,185
630
10,673
7,428
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 0 / 7
7,043
542
5,909
5,706
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Vithar837
King Arthur
13
4 / 0 / 5
7,700
592
6,397
9,817
4,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
feeellp1-0
Yemoja
11
1 / 0 / 18
7,662
589
3,267
8,351
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
68
2
Kills
31
33
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kali
1
8
0
0.13
L
1
8
0
0.13
L
0
3
0
0
W
He Bo
5
1
5
7.5
W
Neith
Olkothh
Neith
15
1
2
16
W
6
0
7
9.5
W
King Arthur
Vithar837
King Arthur
4
0
5
6.5
L
0
11
0
0
L
Cthulhu
broken_NbKz
Cthulhu
0
3
2
0.33
W
Yemoja
feeellp1-0
Yemoja
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,678
Damage
32,008
42,235
Taken
37,684
14,554
Mitigated
14,284
4,515
Healing
16,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
4,731
2,013
0
1,082
10,127
2,747
158
3,013
7,114
0
15,278
L
3,629
2,674
0
1,494
10,611
3,177
706
6,401
4,210
0
24,710
L
4,823
2,301
0
1,419
6,393
2,068
385
1,418
4,975
0
20,816
W
He Bo
5,762
1,489
0
999
6,382
1,669
374
867
5,515
34,757
0
W
Neith
Olkothh
Neith
10,673
6,010
0
3,737
7,428
2,560
430
1,649
5,779
0
38,645
W
5,909
907
234
2,215
5,706
1,595
1,340
991
4,715
26,464
0
W
King Arthur
Vithar837
King Arthur
6,397
1,115
0
2,316
9,817
4,423
92
1,027
8,790
0
44,817
L
2,997
686
13
478
8,045
2,039
230
814
7,135
13,539
0
L
Cthulhu
broken_NbKz
Cthulhu
3,498
160
29
0
7,059
4,523
240
3,292
3,767
16,257
0
W
Yemoja
feeellp1-0
Yemoja
3,267
732
1,889
5,305
8,351
4,037
898
1,961
6,390
19,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,746
Gold Earned
38,012
158
Minions Killed
290
0
Camps Cleared
0
1,096,422
Distance Traveled
1,116,279
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,840
449
31
2
0
241,402
0
L
Izanami
5,592
430
57
4
0
211,343
0
L
Neith
5,087
391
30
2
0
225,027
0
W
He Bo
7,422
571
56
4
0
250,415
0
W
Neith
8,185
630
70
5
0
179,555
3
W
Merlin
7,043
542
45
3
0
231,367
1
W
King Arthur
7,700
592
94
7
0
276,323
0
L
Ra
4,611
355
15
1
0
180,556
0
L
Cthulhu
5,616
432
25
2
0
238,094
4
W
Yemoja
7,662
589
25
2
0
178,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role