Player Matchup

Ratatoskr
Ratatoskr
FomeCuliao
Ratatoskr
Level 30
God Stats
51W - 38L
1,584 SR
Queue Stats
208W - 223L
1,463 Elo+
Party 1
Anhur
Anhur
Goldico
Anhur
Level 28
God Stats
25W - 22L
1,566 SR
Queue Stats
181W - 210L
1,499 Elo+
Party 1
Raijin
Raijin
Manueh90
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,191 Elo+
Party 1
Ymir
Ymir
Ulkitas
Ymir
Level 24
God Stats
6W - 9L
1,576 SR
Queue Stats
150W - 143L
1,449 Elo+
Party 1
Bellona
Bellona
alpecia72
Bellona
Level 16
God Stats
10W - 7L
1,651 SR
Queue Stats
18W - 21L
1,493 Elo+
Party 1
Team Averages
Level 21
1,576 SR
1,419 Elo+

VS

Team Averages
Level 25
1,609 SR
1,368 Elo+
Da Ji
Da Ji
Ellipsism93
Da Ji
Level 29
God Stats
14W - 9L
1,674 SR
Queue Stats
93W - 111L
1,376 Elo+
Party 2
Izanami
Izanami
Fernanduky
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,193 Elo+
Party 2
Baron Samedi
Baron Samedi
King0007
Baron Samedi
Level 24
God Stats
3W - 3L
1,645 SR
Queue Stats
9W - 10L
1,473 Elo+
Solo
Cthulhu
Cthulhu
MojaiBros
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 96L
1,348 Elo+
Party 2
Merlin
Merlin
Vilmlein
Merlin
Level 29
God Stats
1W - 1L
1,725 SR
Queue Stats
2W - 4L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FomeCuliao
Ratatoskr
18
7 / 3 / 4
11,834
493
14,419
15,826
6,457
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
Goldico
Anhur
20
14 / 4 / 5
13,688
570
20,648
17,280
7,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Manueh90
Raijin
16
0 / 2 / 8
9,746
406
2,944
8,947
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Ulkitas
Ymir
15
3 / 4 / 15
11,260
469
9,230
17,446
17,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
alpecia72
Bellona
16
2 / 6 / 9
10,963
457
6,152
18,877
12,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 2
11,322
472
13,888
18,436
6,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Fernanduky
Izanami
13
0 / 7 / 5
8,222
343
5,179
12,437
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
King0007
Baron Samedi
20
8 / 7 / 3
13,040
543
15,849
21,681
9,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MojaiBros
Cthulhu
16
2 / 5 / 4
10,177
424
7,944
20,316
14,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Vilmlein
Merlin
18
2 / 3 / 2
11,569
482
12,602
7,702
2,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
26
Kills
19
19
Deaths
26
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
4
2
2
L
Izanami
Fernanduky
Izanami
0
7
5
0.36
W
Ratatoskr
FomeCuliao
Ratatoskr
7
3
4
3
W
Anhur
Goldico
Anhur
14
4
5
4.13
L
Baron Samedi
King0007
Baron Samedi
8
7
3
1.36
W
Raijin
Manueh90
Raijin
0
2
8
2
L
Cthulhu
MojaiBros
Cthulhu
2
5
4
0.8
W
Ymir
Ulkitas
Ymir
3
4
15
2.63
L
Merlin
Vilmlein
Merlin
2
3
2
1
W
Bellona
alpecia72
Bellona
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,393
Damage
55,462
78,376
Taken
80,572
47,418
Mitigated
36,634
17,748
Healing
22,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,888
4,527
0
6,743
18,436
6,950
0
1,797
16,639
0
75,247
L
Izanami
Fernanduky
Izanami
5,179
2,788
0
2,016
12,437
3,077
833
3,831
8,606
0
29,909
W
Ratatoskr
FomeCuliao
Ratatoskr
14,419
4,372
0
5,674
15,826
6,457
869
5,885
9,941
0
57,589
W
Anhur
Goldico
Anhur
20,648
11,896
0
5,649
17,280
7,420
3,241
9,198
8,082
0
86,440
L
Baron Samedi
King0007
Baron Samedi
15,849
825
755
8,405
21,681
9,766
2,259
956
20,725
116,646
0
W
Raijin
Manueh90
Raijin
2,944
356
0
540
8,947
3,401
895
3,773
5,174
42,637
0
L
Cthulhu
MojaiBros
Cthulhu
7,944
721
776
2,433
20,316
14,273
238
3,423
16,893
56,523
0
W
Ymir
Ulkitas
Ymir
9,230
1,839
0
2,343
17,446
17,166
583
6,913
10,533
36,826
0
L
Merlin
Vilmlein
Merlin
12,602
331
414
921
7,702
2,568
211
2,167
5,535
83,536
0
W
Bellona
alpecia72
Bellona
6,152
1,703
0
3,542
18,877
12,974
1,012
10,626
8,251
0
40,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,491
Gold Earned
54,330
433
Minions Killed
568
0
Camps Cleared
0
2,142,518
Distance Traveled
1,968,775
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,322
472
102
4
0
459,233
4
L
Izanami
8,222
343
46
2
0
383,269
0
W
Ratatoskr
11,834
493
94
4
0
477,918
3
W
Anhur
13,688
570
146
6
0
436,932
6
L
Baron Samedi
13,040
543
167
7
0
304,800
2
W
Raijin
9,746
406
74
3
0
436,360
0
L
Cthulhu
10,177
424
88
4
0
457,590
3
W
Ymir
11,260
469
37
2
0
411,027
3
L
Merlin
11,569
482
165
7
0
363,883
0
W
Bellona
10,963
457
82
3
0
380,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role