Player Matchup

Ares
Ares
B3cksterTTV
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,364 Elo+
Party 1
Fenrir
Fenrir
Devilsbaee
Fenrir
Level 43
God Stats
2W - 12L
1,314 SR
Queue Stats
254W - 398L
1,378 Elo+
Party 1
Raijin
Raijin
TAcTIcZ_YourDead
Raijin
Level 63
God Stats
1W - 6L
1,200 SR
Queue Stats
80W - 122L
1,414 Elo+
Party 1
Nike
Nike
pgamemaster
Nike
Level 17
God Stats
23W - 26L
1,357 SR
Queue Stats
60W - 92L
1,359 Elo+
Party 1
Cernunnos
Cernunnos
stefano2004
Cernunnos
Level 29
God Stats
0W - 3L
1,541 SR
Queue Stats
29W - 25L
1,452 Elo+
Solo
Team Averages
Level 32
1,382 SR
1,393 Elo+

VS

Team Averages
Level 19
1,671 SR
1,476 Elo+
Serqet
Serqet
AzumaRieko
Serqet
Level 29
God Stats
10W - 2L
1,581 SR
Queue Stats
33W - 24L
1,427 Elo+
Solo
Tyr
Tyr
FartofJoy
Tyr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,483 Elo+
Party 2
Apollo
Apollo
Slaapkopp
Apollo
Level 12
God Stats
4W - 4L
1,507 SR
Queue Stats
22W - 25L
1,352 Elo+
Party 2
Ra
Ra
ragetodead
Ra
Level 15
God Stats
6W - 2L
1,671 SR
Queue Stats
9W - 15L
1,446 Elo+
Party 2
Anubis
Anubis
tygrae
Anubis
Level 16
God Stats
11W - 3L
2,096 SR
Queue Stats
11W - 6L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 8 / 3
6,038
464
2,608
13,211
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Devilsbaee
Fenrir
8
1 / 8 / 1
5,821
448
4,865
12,828
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 8 / 2
6,828
525
6,310
9,076
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 0
6,442
496
3,699
10,167
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
stefano2004
Cernunnos
11
5 / 5 / 2
7,505
577
9,643
10,910
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AzumaRieko
Serqet
13
9 / 2 / 2
8,017
617
8,324
7,434
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 4
7,290
561
3,449
5,860
3,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Slaapkopp
Apollo
12
6 / 3 / 9
7,376
567
9,024
9,912
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
8 / 3 / 9
8,064
620
8,359
9,584
3,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
tygrae
Anubis
12
9 / 3 / 5
7,946
611
9,438
7,571
2,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
11
Kills
33
33
Deaths
11
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Serqet
AzumaRieko
Serqet
9
2
2
5
L
2
8
3
0.44
L
Fenrir
Devilsbaee
Fenrir
1
8
1
0.19
W
1
0
4
3
W
Apollo
Slaapkopp
Apollo
6
3
9
3.5
L
3
8
2
0.5
L
0
4
0
0
W
8
3
9
4.17
L
Cernunnos
stefano2004
Cernunnos
5
5
2
1.2
W
Anubis
tygrae
Anubis
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,125
Damage
38,594
56,192
Taken
40,361
19,260
Mitigated
16,388
7,823
Healing
19,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AzumaRieko
Serqet
8,324
2,548
0
1,905
7,434
2,486
622
1,387
5,997
0
35,660
L
2,608
405
0
321
13,211
5,923
0
4,338
8,848
10,749
0
L
Fenrir
Devilsbaee
Fenrir
4,865
1,534
0
3,136
12,828
2,949
0
4,084
8,624
0
21,584
W
3,449
647
0
3,778
5,860
3,710
380
0
5,535
0
33,335
W
Apollo
Slaapkopp
Apollo
9,024
6,625
0
2,841
9,912
3,435
929
1,368
8,544
0
28,194
L
6,310
994
0
1,004
9,076
2,339
0
3,835
5,058
37,688
0
L
3,699
1,129
0
300
10,167
4,779
76
361
9,061
0
34,052
W
8,359
1,265
2,483
5,287
9,584
3,770
365
3,294
6,290
23,305
0
L
Cernunnos
stefano2004
Cernunnos
9,643
4,361
246
2,816
10,910
3,270
132
5,179
5,731
0
31,380
W
Anubis
tygrae
Anubis
9,438
497
0
2,949
7,571
2,987
296
2,869
4,677
34,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,634
Gold Earned
38,693
234
Minions Killed
278
0
Camps Cleared
0
1,193,868
Distance Traveled
1,353,611
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,017
617
65
5
0
302,153
4
L
Ares
6,038
464
17
1
0
247,630
0
L
Fenrir
5,821
448
43
3
0
265,446
0
W
Tyr
7,290
561
73
6
0
277,602
4
W
Apollo
7,376
567
42
3
0
250,815
0
L
Raijin
6,828
525
62
5
0
210,977
5
L
Nike
6,442
496
64
5
0
235,708
3
W
Ra
8,064
620
40
3
0
285,842
3
L
Cernunnos
7,505
577
48
4
0
234,107
2
W
Anubis
7,946
611
58
4
0
237,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role