Player Matchup

Ares
Ares
dkenu2003
Ares
Level 13
God Stats
0W - 2L
1,295 SR
Queue Stats
13W - 24L
1,258 Elo+
Party 1
Kukulkan
Kukulkan
domIknow
Kukulkan
Level 14
God Stats
2W - 6L
1,426 SR
Queue Stats
162W - 210L
1,214 Elo+
Party 2
Susano
Susano
jesus828p
Susano
Level 15
God Stats
4W - 7L
1,400 SR
Queue Stats
10W - 23L
1,234 Elo+
Solo
Artemis
Artemis
jhosex
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,229 Elo+
Party 1
Nemesis
Nemesis
riskyglyph
Nemesis
Level 12
God Stats
11W - 9L
1,555 SR
Queue Stats
195W - 207L
1,230 Elo+
Party 2
Team Averages
Level 15
1,435 SR
1,233 Elo+

VS

Team Averages
Level 19
1,449 SR
1,303 Elo+
Raijin
Raijin
Jobama95
Raijin
Level 26
God Stats
3W - 12L
1,410 SR
Queue Stats
48W - 86L
1,196 Elo+
Solo
Apollo
Apollo
Kevahunter
Apollo
Level 15
God Stats
42W - 23L
1,630 SR
Queue Stats
62W - 41L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
SoggyCoffee
Tsukuyomi
Level 13
God Stats
11W - 15L
1,378 SR
Queue Stats
79W - 100L
1,247 Elo+
Party 3
Nemesis
Nemesis
YumeKusanagi
Nemesis
Level 23
God Stats
3W - 1L
1,327 SR
Queue Stats
95W - 118L
1,287 Elo+
Party 3
Aphrodite
Aphrodite
akng9aioghjn
Aphrodite
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 58L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 8 / 3
10,422
474
3,044
16,332
11,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
domIknow
Kukulkan
17
1 / 8 / 2
10,725
488
10,303
13,904
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
jesus828p
Susano
14
0 / 11 / 2
9,042
411
3,997
18,071
9,013
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
jhosex
Artemis
16
6 / 6 / 4
11,451
521
14,493
17,570
6,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
riskyglyph
Nemesis
18
6 / 6 / 2
11,595
527
15,653
17,141
6,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jobama95
Raijin
18
5 / 3 / 2
12,382
563
11,230
17,536
7,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Kevahunter
Apollo
19
9 / 4 / 1
13,629
620
12,616
14,682
6,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
SoggyCoffee
Tsukuyomi
19
11 / 3 / 3
13,529
615
13,059
15,243
8,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
YumeKusanagi
Nemesis
20
10 / 3 / 6
13,456
612
17,899
21,439
9,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
akng9aioghjn
Aphrodite
14
2 / 3 / 3
10,401
473
2,027
12,004
11,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
15
Kills
37
39
Deaths
16
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
Jobama95
Raijin
5
3
2
2
W
Apollo
Kevahunter
Apollo
9
4
1
2.38
W
Tsukuyomi
SoggyCoffee
Tsukuyomi
11
3
3
4.17
W
Nemesis
YumeKusanagi
Nemesis
10
3
6
4.33
W
Aphrodite
akng9aioghjn
Aphrodite
2
3
3
1.17
L
Ares
2
8
3
0.44
L
Kukulkan
domIknow
Kukulkan
1
8
2
0.25
L
Susano
jesus828p
Susano
0
11
2
0.09
L
Artemis
jhosex
Artemis
6
6
4
1.33
L
Nemesis
riskyglyph
Nemesis
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,490
Damage
56,831
83,018
Taken
80,904
39,758
Mitigated
42,602
11,535
Healing
25,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Jobama95
Raijin
11,230
1,348
114
5,885
17,536
7,786
1,067
5,404
12,132
82,377
0
W
Apollo
Kevahunter
Apollo
12,616
7,387
0
1,870
14,682
6,104
4,990
923
13,759
0
95,278
W
Tsukuyomi
SoggyCoffee
Tsukuyomi
13,059
3,838
306
3,626
15,243
8,014
4,885
1,256
13,987
0
72,312
W
Nemesis
YumeKusanagi
Nemesis
17,899
9,658
0
7,293
21,439
9,429
0
4,144
17,295
0
90,282
W
Aphrodite
akng9aioghjn
Aphrodite
2,027
395
2,404
4,189
12,004
11,269
651
1,941
10,063
27,971
0
L
Ares
3,044
296
0
906
16,332
11,867
104
967
15,365
17,533
0
L
Kukulkan
domIknow
Kukulkan
10,303
1,636
0
0
13,904
5,405
485
6,003
7,901
75,812
0
L
Susano
jesus828p
Susano
3,997
1,613
0
0
18,071
9,013
785
1,081
16,990
414
50,713
L
Artemis
jhosex
Artemis
14,493
7,438
0
5,387
17,570
6,571
1,529
2,863
14,707
0
48,346
L
Nemesis
riskyglyph
Nemesis
15,653
8,161
0
5,242
17,141
6,902
36
2,343
14,798
0
77,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,235
Gold Earned
63,397
447
Minions Killed
594
0
Camps Cleared
0
1,780,098
Distance Traveled
1,974,901
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,382
563
143
7
0
364,022
1
W
Apollo
13,629
620
151
7
0
386,388
0
W
Tsukuyomi
13,529
615
136
6
0
443,145
0
W
Nemesis
13,456
612
115
5
0
454,132
1
W
Aphrodite
10,401
473
49
2
0
327,214
1
L
Ares
10,422
474
25
1
0
393,515
0
L
Kukulkan
10,725
488
142
6
0
374,316
3
L
Susano
9,042
411
86
4
0
258,991
0
L
Artemis
11,451
521
82
4
0
305,216
0
L
Nemesis
11,595
527
112
5
0
448,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role