Player Matchup

Tyr
Tyr
Birdperson3403
Tyr
Level 27
God Stats
5W - 6L
1,477 SR
Queue Stats
75W - 77L
1,409 Elo+
Party 1
Merlin
Merlin
DBIcarus16
Merlin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dilbert03
Tsukuyomi
Level 29
God Stats
6W - 2L
1,750 SR
Queue Stats
91W - 79L
1,399 Elo+
Party 1
Ymir
Ymir
GrandeTexas
Ymir
Level 27
God Stats
23W - 17L
1,554 SR
Queue Stats
69W - 73L
1,415 Elo+
Solo
Zeus
Zeus
ViperineElk270
Zeus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,556 SR
1,445 Elo+

VS

Team Averages
Level 17
1,590 SR
1,438 Elo+
Chang'e
Chang'e
LunarP3nguin
Chang'e
Level 29
God Stats
4W - 11L
1,753 SR
Queue Stats
155W - 165L
1,285 Elo+
Solo
Ullr
Ullr
NewLegionGaming
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,427 Elo+
Solo
Neith
Neith
Roundmaxkiler
Neith
Level 23
God Stats
8W - 13L
1,578 SR
Queue Stats
204W - 212L
1,373 Elo+
Party 2
Ymir
Ymir
Weru313le21
Ymir
Level 2
God Stats
3W - 5L
1,711 SR
Queue Stats
3W - 5L
1,668 Elo+
Party 2
Sol
Sol
WhicheverElfSGC
Sol
Level 13
God Stats
40W - 21L
1,406 SR
Queue Stats
60W - 55L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 4
10,948
608
12,280
11,159
11,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
DBIcarus16
Merlin
11
2 / 9 / 3
8,143
452
6,947
9,964
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Dilbert03
Tsukuyomi
16
8 / 4 / 6
10,482
582
8,380
11,857
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 1 / 11
9,115
506
5,743
12,248
10,838
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 7 / 3
7,821
435
4,157
11,018
3,772
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LunarP3nguin
Chang'e
17
15 / 7 / 2
11,347
630
17,074
18,418
6,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 7 / 2
6,457
359
2,136
9,618
2,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 9 / 3
8,140
452
12,326
13,272
4,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 7 / 4
6,204
345
3,238
8,135
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
4,836
269
0
0
0

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
30
Kills
22
22
Deaths
30
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
15
1
4
17
W
Merlin
DBIcarus16
Merlin
2
9
3
0.39
W
Tsukuyomi
Dilbert03
Tsukuyomi
8
4
6
2.75
W
5
1
11
10.5
L
Chang'e
LunarP3nguin
Chang'e
15
7
2
2.29
L
1
7
2
0.29
L
5
9
3
0.72
W
0
7
3
0.21
L
1
7
4
0.43
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,507
Damage
34,774
56,246
Taken
49,443
34,207
Mitigated
17,841
14,480
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,280
2,478
0
3,260
11,159
11,898
2,396
3,933
7,226
0
51,831
W
Merlin
DBIcarus16
Merlin
6,947
787
0
284
9,964
3,002
2,892
5,895
4,069
31,342
0
W
Tsukuyomi
Dilbert03
Tsukuyomi
8,380
2,800
0
5,066
11,857
4,697
2,496
4,072
7,785
0
65,347
W
5,743
2,199
288
3,060
12,248
10,838
460
4,596
7,652
30,093
0
L
Chang'e
LunarP3nguin
Chang'e
17,074
2,522
900
5,068
18,418
6,739
144
7,531
10,887
53,494
0
L
2,136
833
0
59
9,618
2,954
0
2,679
6,939
0
17,587
L
12,326
4,565
0
2,258
13,272
4,734
272
4,547
8,725
0
36,640
W
4,157
1,651
0
2,522
11,018
3,772
622
1,816
9,202
29,004
0
L
3,238
1,584
0
48
8,135
3,414
0
2,090
6,045
10,595
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,509
Gold Earned
36,984
351
Minions Killed
172
0
Camps Cleared
0
1,583,122
Distance Traveled
1,007,341
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,948
608
95
5
0
337,576
0
W
Merlin
8,143
452
54
3
0
271,633
0
W
Tsukuyomi
10,482
582
103
6
0
379,876
0
W
Ymir
9,115
506
39
2
0
340,480
0
L
Chang'e
11,347
630
70
4
0
304,007
0
L
Ullr
6,457
359
34
2
0
263,812
0
L
Neith
8,140
452
52
3
0
274,336
0
W
Zeus
7,821
435
60
3
0
253,557
3
L
Ymir
6,204
345
16
1
0
165,186
0
L
Sol
4,836
269
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role