Player Matchup

Apollo
Apollo
Elysiumatlas
Apollo
Level 17
God Stats
2W - 0L
1,936 SR
Queue Stats
19W - 5L
1,948 Elo+
Party 1
Vulcan
Vulcan
JuiceyWater
Vulcan
Level 125
God Stats
3W - 0L
1,794 SR
Queue Stats
240W - 243L
1,640 Elo+
Party 1
Heimdallr
Heimdallr
StayAway331
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,872 Elo+
Party 1
Hel
Hel
spartans_dawn0
Hel
Level 18
God Stats
2W - 0L
1,863 SR
Queue Stats
23W - 14L
1,656 Elo+
Party 1
Kuzenbo
Kuzenbo
swagersou
Kuzenbo
Level 85
God Stats
6W - 6L
1,741 SR
Queue Stats
189W - 188L
1,497 Elo+
Party 1
Team Averages
Level 50
1,767 SR
1,723 Elo+

VS

Team Averages
Level 19
1,572 SR
1,608 Elo+
Cthulhu
Cthulhu
RagexStin
Cthulhu
Level 26
God Stats
2W - 4L
1,619 SR
Queue Stats
31W - 32L
1,686 Elo+
Solo
Hades
Hades
SmoothTadpole81
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 80L
1,670 Elo+
Solo
Cupid
Cupid
Vihtz
Cupid
Level 28
God Stats
13W - 12L
1,618 SR
Queue Stats
156W - 138L
1,498 Elo+
Solo
Kukulkan
Kukulkan
YahwehIsLord
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,666 Elo+
Solo
Osiris
Osiris
bomar_999omargel
Osiris
Level 8
God Stats
3W - 3L
1,623 SR
Queue Stats
21W - 42L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
4 / 5 / 1
13,054
622
13,265
21,919
11,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
19
5 / 3 / 5
12,562
598
10,770
11,831
5,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
StayAway331
Heimdallr
16
6 / 2 / 6
12,173
580
12,937
14,723
5,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 2 / 5
12,732
606
12,290
12,484
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
swagersou
Kuzenbo
15
5 / 4 / 10
11,786
561
7,028
21,182
19,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RagexStin
Cthulhu
15
1 / 5 / 7
9,430
449
6,418
15,847
9,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

18
4 / 4 / 4
11,132
530
12,785
16,064
7,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
Vihtz
Cupid
16
5 / 6 / 5
10,560
503
11,640
18,644
7,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
YahwehIsLord
Kukulkan
16
2 / 9 / 3
10,090
480
6,689
15,805
5,855
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 4 / 1
9,524
454
11,037
14,263
11,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
28
Kills
16
16
Deaths
28
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
5
1
0.9
W
Vulcan
5
3
5
2.5
L
Cthulhu
RagexStin
Cthulhu
1
5
7
0.9
L
4
4
4
1.5
W
Heimdallr
StayAway331
Heimdallr
6
2
6
4.5
L
Cupid
Vihtz
Cupid
5
6
5
1.25
L
Kukulkan
YahwehIsLord
Kukulkan
2
9
3
0.39
L
4
4
1
1.13
W
8
2
5
5.25
W
Kuzenbo
swagersou
Kuzenbo
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,290
Damage
48,569
82,139
Taken
80,623
47,044
Mitigated
41,444
30,868
Healing
16,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
13,265
9,836
0
9,884
21,919
11,385
816
3,093
18,265
0
96,463
W
Vulcan
10,770
4,060
0
2,193
11,831
5,723
2,667
5,658
6,173
87,575
0
L
Cthulhu
RagexStin
Cthulhu
6,418
812
0
2,846
15,847
9,149
105
3,195
12,652
47,201
0
L
12,785
394
472
4,797
16,064
7,911
0
8,670
7,394
67,902
0
W
Heimdallr
StayAway331
Heimdallr
12,937
5,592
0
5,764
14,723
5,746
5,273
4,950
9,773
0
73,138
L
Cupid
Vihtz
Cupid
11,640
6,957
185
6,082
18,644
7,460
405
6,855
11,786
0
59,508
L
Kukulkan
YahwehIsLord
Kukulkan
6,689
791
0
110
15,805
5,855
190
8,232
7,573
63,452
0
L
11,037
3,711
0
2,309
14,263
11,069
0
3,308
10,955
0
46,251
W
12,290
1,531
3,280
4,539
12,484
4,976
1,827
5,183
7,276
74,597
0
W
Kuzenbo
swagersou
Kuzenbo
7,028
2,072
0
5,208
21,182
19,214
396
7,008
14,126
22,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,307
Gold Earned
50,736
512
Minions Killed
479
0
Camps Cleared
0
2,055,483
Distance Traveled
1,860,753
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,054
622
162
8
0
354,934
2
W
Vulcan
12,562
598
126
6
0
429,379
3
L
Cthulhu
9,430
449
55
3
0
404,913
5
L
Hades
11,132
530
134
6
0
366,567
2
W
Heimdallr
12,173
580
103
5
0
411,626
7
L
Cupid
10,560
503
99
5
0
392,186
2
L
Kukulkan
10,090
480
120
6
0
376,772
4
L
Osiris
9,524
454
71
3
0
320,315
0
W
Hel
12,732
606
107
5
0
419,292
0
W
Kuzenbo
11,786
561
14
1
0
440,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role