Player Matchup

Hachiman
Hachiman
Joukera
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ares
Ares
Kalet0
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,572 Elo+
Party 2
Vamana
Vamana
SventraDraghi
Vamana
Level 23
God Stats
1W - 2L
1,346 SR
Queue Stats
47W - 64L
1,399 Elo+
Solo
Arachne
Arachne
SwissCheesePlant
Arachne
Level 16
God Stats
3W - 3L
1,568 SR
Queue Stats
23W - 14L
1,579 Elo+
Party 3
Janus
Janus
bluedog669
Janus
Level 16
God Stats
0W - 2L
1,279 SR
Queue Stats
31W - 21L
1,579 Elo+
Party 3
Team Averages
Level 17
1,439 SR
1,526 Elo+

VS

Team Averages
Level 25
1,642 SR
1,627 Elo+
Yemoja
Yemoja
Fenral
Yemoja
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 28L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JediJasal
Danzaburou
Level 28
God Stats
8W - 2L
1,859 SR
Queue Stats
23W - 11L
1,520 Elo+
Party 1
Ao Kuang
Ao Kuang
MemeWithinAMeme
Ao Kuang
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 3L
1,753 Elo+
Party 1
Bellona
Bellona
MrNgons
Bellona
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,743 Elo+
Party 1
Discordia
Discordia
ProjectNerco
Discordia
Level 61
God Stats
9W - 2L
1,850 SR
Queue Stats
247W - 186L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Joukera
Hachiman
6
0 / 1 / 0
4,266
427
1,683
4,448
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ares
Kalet0
Ares
6
0 / 3 / 0
4,451
445
1,078
4,779
1,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 1 / 0
4,829
483
1,778
4,530
2,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 3 / 0
4,365
437
1,346
5,099
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Janus
10
0 / 4 / 0
5,476
548
1,415
5,181
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fenral
Yemoja
6
0 / 0 / 0
4,122
412
267
356
101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
JediJasal
Danzaburou
9
3 / 0 / 2
5,464
546
5,080
4,812
1,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
11
4 / 0 / 2
6,780
678
4,683
5,218
1,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
MrNgons
Bellona
10
4 / 0 / 1
5,942
594
3,620
6,282
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
ProjectNerco
Discordia
11
1 / 0 / 1
5,848
585
1,401
2,519
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
12
12
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Fenral
Yemoja
0
0
0
0
W
Danzaburou
JediJasal
Danzaburou
3
0
2
4
L
Hachiman
Joukera
Hachiman
0
1
0
0
L
Ares
Kalet0
Ares
0
3
0
0
W
Ao Kuang
4
0
2
5
W
Bellona
MrNgons
Bellona
4
0
1
4.5
W
Discordia
ProjectNerco
Discordia
1
0
1
1.5
L
0
1
0
0
L
0
3
0
0
L
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,300
Damage
15,051
24,037
Taken
19,187
8,754
Mitigated
7,855
5,707
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Fenral
Yemoja
267
0
1,801
203
356
101
0
19
337
4,329
0
W
Danzaburou
JediJasal
Danzaburou
5,080
2,993
0
2,340
4,812
1,375
0
795
4,017
0
24,358
L
Hachiman
Joukera
Hachiman
1,683
900
135
1,546
4,448
990
68
162
4,286
0
12,768
L
Ares
Kalet0
Ares
1,078
145
0
808
4,779
1,827
0
45
4,734
6,320
0
W
Ao Kuang
4,683
931
0
3,789
5,218
1,740
0
709
4,315
36,465
0
W
Bellona
MrNgons
Bellona
3,620
1,839
0
1,072
6,282
3,967
0
556
5,667
0
34,766
W
Discordia
ProjectNerco
Discordia
1,401
121
0
937
2,519
672
0
286
2,183
33,468
0
L
1,778
550
0
2,017
4,530
2,176
0
2,433
2,055
0
17,432
L
1,346
1,124
0
701
5,099
2,321
0
1,316
3,725
0
16,306
L
Janus
1,415
47
0
500
5,181
1,440
0
2,115
2,886
35,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,387
Gold Earned
28,156
178
Minions Killed
297
0
Camps Cleared
0
882,163
Distance Traveled
941,201
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,122
412
15
2
0
171,469
1
W
Danzaburou
5,464
546
46
5
0
165,006
0
L
Hachiman
4,266
427
27
3
0
159,976
0
L
Ares
4,451
445
10
1
0
185,870
4
W
Ao Kuang
6,780
678
86
9
0
208,027
3
W
Bellona
5,942
594
72
7
0
202,449
0
W
Discordia
5,848
585
78
8
0
194,250
1
L
Vamana
4,829
483
29
3
0
175,480
4
L
Arachne
4,365
437
40
4
0
189,417
3
L
Janus
5,476
548
72
7
0
171,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role