Player Matchup

Achilles
Achilles
AmbySpy
Achilles
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,484 Elo+
Solo
Ymir
Ymir
Duevvy
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,177 Elo+
Party 2
Janus
Janus
Linomoso
Janus
Level 7
God Stats
3W - 1L
1,683 SR
Queue Stats
8W - 8L
1,430 Elo+
Solo
Fenrir
Fenrir
SenshiGryphon17
Fenrir
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
WilliamAfton929
Danzaburou
Level 26
God Stats
25W - 13L
1,608 SR
Queue Stats
111W - 92L
1,469 Elo+
Solo
Team Averages
Level 15
1,558 SR
1,382 Elo+

VS

Team Averages
Level 18
1,589 SR
1,239 Elo+
Achilles
Achilles
ID_copied
Achilles
Level 21
God Stats
2W - 3L
1,768 SR
Queue Stats
15W - 27L
1,288 Elo+
Solo
Jing Wei
Jing Wei
Justchris50
Jing Wei
Level 30
God Stats
5W - 9L
1,675 SR
Queue Stats
99W - 126L
1,415 Elo+
Solo
Thor
Thor
XxFauxZeroxX
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,168 Elo+
Party 1
Cthulhu
Cthulhu
bden104
Cthulhu
Level 21
God Stats
7W - 11L
1,500 SR
Queue Stats
41W - 55L
1,168 Elo+
Party 1
Hou Yi
Hou Yi
rulebreaker15
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AmbySpy
Achilles
16
5 / 1 / 2
10,642
532
6,868
9,719
9,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Duevvy
Ymir
13
6 / 2 / 13
9,780
489
3,959
11,867
14,210
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
Linomoso
Janus
17
9 / 2 / 5
11,405
570
17,877
11,997
4,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 4
8,709
435
1,235
13,690
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
WilliamAfton929
Danzaburou
16
23 / 3 / 5
13,457
673
23,117
13,048
5,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ID_copied
Achilles
5
0 / 3 / 0
5,759
288
1,606
4,373
2,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Justchris50
Jing Wei
16
8 / 5 / 3
11,012
551
11,222
16,145
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
0 / 16 / 1
7,197
360
2,017
14,953
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
bden104
Cthulhu
13
3 / 16 / 3
9,075
454
8,965
23,585
11,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 5 / 1
7,607
380
4,411
11,008
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
44
Kills
12
12
Deaths
45
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
AmbySpy
Achilles
5
1
2
6
W
Ymir
Duevvy
Ymir
6
2
13
6.25
L
Achilles
ID_copied
Achilles
0
3
0
0
L
Jing Wei
Justchris50
Jing Wei
8
5
3
1.9
W
Janus
Linomoso
Janus
9
2
5
5.75
W
1
4
4
0.75
W
Danzaburou
WilliamAfton929
Danzaburou
23
3
5
8.5
L
0
16
1
0.03
L
Cthulhu
bden104
Cthulhu
3
16
3
0.28
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,056
Damage
28,221
60,321
Taken
70,064
38,212
Mitigated
27,178
16,346
Healing
8,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AmbySpy
Achilles
6,868
2,081
0
4,641
9,719
9,444
1,760
807
8,912
0
47,283
W
Ymir
Duevvy
Ymir
3,959
776
0
0
11,867
14,210
1,113
2,879
8,988
19,544
0
L
Achilles
ID_copied
Achilles
1,606
350
0
225
4,373
2,349
0
2,337
2,036
0
8,607
L
Jing Wei
Justchris50
Jing Wei
11,222
7,029
0
3,909
16,145
5,819
729
6,329
9,791
0
45,614
W
Janus
Linomoso
Janus
17,877
1,299
0
2,552
11,997
4,240
2,514
1,089
10,683
69,211
0
W
1,235
521
0
4,406
13,690
4,734
488
539
13,151
0
30,538
W
Danzaburou
WilliamAfton929
Danzaburou
23,117
13,559
0
4,747
13,048
5,584
7,111
3,651
9,397
0
74,196
L
2,017
799
0
0
14,953
4,591
238
3,369
11,534
0
19,964
L
Cthulhu
bden104
Cthulhu
8,965
895
0
1,401
23,585
11,239
30
7,058
16,457
25,192
0
L
4,411
1,860
0
2,807
11,008
3,180
550
2,743
7,915
0
35,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,993
Gold Earned
40,650
399
Minions Killed
219
0
Camps Cleared
0
1,741,506
Distance Traveled
1,361,395
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,642
532
95
5
0
343,958
10
W
Ymir
9,780
489
32
2
0
330,751
5
L
Achilles
5,759
288
12
1
0
138,359
0
L
Jing Wei
11,012
551
81
4
0
323,461
1
W
Janus
11,405
570
113
6
0
373,415
2
W
Fenrir
8,709
435
55
3
0
357,552
3
W
Danzaburou
13,457
673
104
5
0
335,830
2
L
Thor
7,197
360
35
2
0
351,134
0
L
Cthulhu
9,075
454
34
2
0
319,557
1
L
Hou Yi
7,607
380
57
3
0
228,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role