Player Matchup

Sobek
Sobek
BaireSeraph
Sobek
Level 60
God Stats
2W - 1L
1,285 SR
Queue Stats
192W - 200L
1,490 Elo+
Solo
Chang'e
Chang'e
Invadr Skoodge
Chang'e
Level 125
God Stats
4W - 0L
1,913 SR
Queue Stats
54W - 53L
1,482 Elo+
Solo
Bakasura
Bakasura
PayZKick01
Bakasura
Level 119
God Stats
4W - 2L
1,510 SR
Queue Stats
146W - 142L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
SIMMER x x DOWN
Sun Wukong
Level 89
God Stats
7W - 3L
1,530 SR
Queue Stats
687W - 698L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
UnholyxKreation
Nu Wa
Level 87
God Stats
9W - 2L
1,837 SR
Queue Stats
491W - 494L
1,498 Elo+
Party 1
Team Averages
Level 96
1,615 SR
1,496 Elo+

VS

Team Averages
Level 108
1,483 SR
1,507 Elo+
Janus
Janus
Edgeinto
Janus
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 197L
1,497 Elo+
Solo
Achilles
Achilles
Expectro036
Achilles
Level 67
God Stats
2W - 7L
1,704 SR
Queue Stats
461W - 442L
1,580 Elo+
Solo
Olorun
Olorun
GraphicDegree0
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Haglenn
Kumbhakarna
Level 107
God Stats
1W - 5L
1,212 SR
Queue Stats
73W - 79L
1,477 Elo+
Solo
Yemoja
Yemoja
Malevolent Vow
Yemoja
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 16
10,979
732
15,404
26,673
39,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

18
3 / 3 / 15
10,850
723
28,938
13,937
7,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
PayZKick01
Bakasura
19
6 / 4 / 10
11,791
786
13,834
18,430
11,400
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
SIMMER x x DOWN
Sun Wukong
20
9 / 3 / 12
12,302
820
21,839
29,628
29,678
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 3 / 12
11,025
735
25,792
12,126
5,938
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Edgeinto
Janus
18
5 / 4 / 9
10,639
709
24,373
17,573
7,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Expectro036
Achilles
18
4 / 4 / 9
11,247
750
17,812
31,072
38,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 5 / 6
10,876
725
15,940
16,363
7,706
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Haglenn
Kumbhakarna
18
1 / 4 / 13
9,604
640
10,727
35,672
26,398
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 6 / 12
9,144
610
9,059
20,736
13,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
66
23
Kills
17
18
Deaths
23
65
Assists
49
Player
Kills
Deaths
Assists
KDA
W
1
5
16
1.8
L
Janus
Edgeinto
Janus
5
4
9
2.38
L
Achilles
Expectro036
Achilles
4
4
9
2.13
L
7
5
6
2
L
Kumbhakarna
Haglenn
Kumbhakarna
1
4
13
1.88
W
3
3
15
3.5
L
0
6
12
1
W
Bakasura
PayZKick01
Bakasura
6
4
10
2.75
W
Sun Wukong
SIMMER x x DOWN
Sun Wukong
9
3
12
5
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,807
Damage
77,911
100,794
Taken
121,416
93,113
Mitigated
93,936
56,240
Healing
56,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,404
2,114
2,670
6,119
26,673
39,042
474
12,745
13,807
22,428
0
L
Janus
Edgeinto
Janus
24,373
3,198
1,695
3,782
17,573
7,863
593
9,981
6,876
63,120
0
L
Achilles
Expectro036
Achilles
17,812
5,336
968
8,571
31,072
38,724
311
15,435
14,080
906
29,101
L
15,940
9,880
3,175
4,034
16,363
7,706
0
8,227
7,032
38,716
0
L
Kumbhakarna
Haglenn
Kumbhakarna
10,727
1,088
1,990
11,485
35,672
26,398
420
21,902
13,040
25,111
0
W
28,938
2,311
14,676
6,028
13,937
7,055
1,419
8,981
4,781
48,125
0
L
9,059
2,769
16,436
3,903
20,736
13,245
0
12,294
7,477
22,260
0
W
Bakasura
PayZKick01
Bakasura
13,834
10,230
3,135
5,300
18,430
11,400
1,627
12,245
6,035
0
19,428
W
Sun Wukong
SIMMER x x DOWN
Sun Wukong
21,839
3,473
3,198
11,464
29,628
29,678
540
17,505
11,773
0
35,926
W
25,792
6,780
2,156
1,494
12,126
5,938
1,283
8,575
3,426
46,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,947
Gold Earned
51,510
152
Minions Killed
183
0
Camps Cleared
0
1,229,216
Distance Traveled
1,191,808
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,979
732
16
1
0
243,863
1
L
Janus
10,639
709
89
6
0
216,030
0
L
Achilles
11,247
750
13
1
0
264,870
0
L
Olorun
10,876
725
45
3
0
220,778
0
L
Kumbhakarna
9,604
640
20
1
0
274,599
0
W
Chang'e
10,850
723
46
3
0
256,330
0
L
Yemoja
9,144
610
16
1
0
215,531
0
W
Bakasura
11,791
786
27
2
0
251,134
0
W
Sun Wukong
12,302
820
25
2
0
265,358
2
W
Nu Wa
11,025
735
38
3
0
212,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role