Player Matchup

Cabrakan
Cabrakan
CaptFlashGordon
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
KaIamariMan
Chiron
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
RichMalaka
Nu Wa
Level 28
God Stats
2W - 1L
1,232 SR
Queue Stats
35W - 14L
1,734 Elo+
Party 1
Mercury
Mercury
minimachine26
Mercury
Level 157
God Stats
18W - 20L
1,528 SR
Queue Stats
404W - 346L
1,714 Elo+
Party 1
Cthulhu
Cthulhu
siddz
Cthulhu
Level 13
God Stats
3W - 2L
1,226 SR
Queue Stats
27W - 12L
1,758 Elo+
Party 1
Team Averages
Level 86
1,397 SR
1,641 Elo+

VS

Team Averages
Level 37
1,509 SR
1,540 Elo+
Discordia
Discordia
Draonic
Discordia
Level 14
God Stats
5W - 10L
1,384 SR
Queue Stats
10W - 14L
1,440 Elo+
Party 2
Bakasura
Bakasura
JamesConnorRuben
Bakasura
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,843 Elo+
Solo
Athena
Athena
Loqient
Athena
Level 45
God Stats
7W - 6L
1,500 SR
Queue Stats
115W - 103L
1,428 Elo+
Party 2
Chernobog
Chernobog
Vigilante03
Chernobog
Level 66
God Stats
2W - 5L
1,664 SR
Queue Stats
316W - 276L
1,509 Elo+
Party 2
Guan Yu
Guan Yu
littlestgoob
Guan Yu
Level 27
God Stats
34W - 36L
1,495 SR
Queue Stats
46W - 61L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
4 / 0 / 1
7,250
659
5,055
4,448
3,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
11
6 / 1 / 2
6,632
603
7,504
7,488
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
10
0 / 1 / 6
6,038
549
3,502
2,654
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
13
4 / 0 / 2
7,003
637
2,389
5,384
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
siddz
Cthulhu
9
1 / 2 / 5
5,959
542
3,197
7,623
5,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Draonic
Discordia
8
0 / 2 / 0
4,775
434
241
2,383
726
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 5 / 2
5,875
534
4,100
9,242
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Loqient
Athena
9
1 / 3 / 3
5,562
506
3,843
7,361
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
Vigilante03
Chernobog
9
1 / 3 / 1
5,319
484
2,991
6,154
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
littlestgoob
Guan Yu
9
0 / 2 / 0
4,740
431
1,133
4,732
2,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
4
4
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
4
0
1
4.5
L
Discordia
Draonic
Discordia
0
2
0
0
L
2
5
2
0.6
W
Chiron
6
1
2
7
L
Athena
Loqient
Athena
1
3
3
0.83
W
Nu Wa
0
1
6
3
L
Chernobog
Vigilante03
Chernobog
1
3
1
0.5
L
Guan Yu
littlestgoob
Guan Yu
0
2
0
0
W
Mercury
4
0
2
5
W
Cthulhu
siddz
Cthulhu
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,647
Damage
12,308
27,597
Taken
29,872
13,707
Mitigated
11,329
9,088
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
5,055
788
0
2,434
4,448
3,522
648
0
4,304
46,362
0
L
Discordia
Draonic
Discordia
241
0
0
0
2,383
726
180
1,373
908
13,570
0
L
4,100
3,123
0
2,397
9,242
2,927
0
3,011
6,079
0
22,569
W
Chiron
7,504
3,248
732
4,082
7,488
2,621
573
2,271
5,019
0
33,402
L
Athena
Loqient
Athena
3,843
1,114
0
1,124
7,361
3,185
0
2,482
4,751
17,469
0
W
Nu Wa
3,502
406
0
193
2,654
752
1,081
557
2,013
21,769
0
L
Chernobog
Vigilante03
Chernobog
2,991
1,398
0
1,550
6,154
1,652
0
1,569
4,537
0
28,710
L
Guan Yu
littlestgoob
Guan Yu
1,133
294
0
1,174
4,732
2,839
0
2,833
1,843
0
13,900
W
Mercury
2,389
1,285
0
125
5,384
1,583
0
0
5,334
0
50,286
W
Cthulhu
siddz
Cthulhu
3,197
424
240
1,282
7,623
5,229
0
1,256
6,201
22,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,882
Gold Earned
26,271
350
Minions Killed
208
0
Camps Cleared
0
1,040,238
Distance Traveled
985,046
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,250
659
108
10
0
197,208
5
L
Discordia
4,775
434
28
3
0
146,701
0
L
Bakasura
5,875
534
49
4
0
209,735
1
W
Chiron
6,632
603
58
5
0
204,671
1
L
Athena
5,562
506
37
3
0
250,371
5
W
Nu Wa
6,038
549
48
4
0
190,074
1
L
Chernobog
5,319
484
54
5
0
206,130
4
L
Guan Yu
4,740
431
40
4
0
172,109
3
W
Mercury
7,003
637
94
9
0
223,018
3
W
Cthulhu
5,959
542
42
4
0
225,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role