Player Matchup

Pele
Pele
BlackKanna
Pele
Level 24
God Stats
15W - 19L
1,436 SR
Queue Stats
440W - 473L
1,332 Elo+
Solo
Hou Yi
Hou Yi
DZcarry
Hou Yi
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 96L
1,416 Elo+
Solo
Ares
Ares
demincek
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
eckron90
Artemis
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 42L
1,210 Elo+
Solo
Bellona
Bellona
xXUGDXx
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,487 SR
1,392 Elo+

VS

Team Averages
Level 22
1,552 SR
1,422 Elo+
Ravana
Ravana
EvenMoreNutz
Ravana
Level 25
God Stats
17W - 9L
1,734 SR
Queue Stats
417W - 367L
1,433 Elo+
Solo
Hera
Hera
PhineasFlynn38
Hera
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Rightous01
Serqet
Level 28
God Stats
10W - 11L
1,500 SR
Queue Stats
339W - 317L
1,500 Elo+
Solo
Ymir
Ymir
Sugarshokk
Ymir
Level 13
God Stats
13W - 9L
1,541 SR
Queue Stats
21W - 21L
1,333 Elo+
Solo
Hachiman
Hachiman
Syslator
Hachiman
Level 21
God Stats
10W - 7L
1,485 SR
Queue Stats
25W - 28L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,333
485
2,050
4,144
1,203
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
DZcarry
Hou Yi
9
4 / 5 / 0
5,820
529
4,568
8,304
2,748
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
5
0 / 7 / 0
4,282
389
1,227
7,368
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
eckron90
Artemis
8
0 / 4 / 2
4,985
453
2,427
5,270
1,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
xXUGDXx
Bellona
8
1 / 4 / 0
4,876
443
3,300
6,029
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
9 / 1 / 1
7,001
636
5,962
3,763
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 2 / 2
6,569
597
5,700
4,038
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Rightous01
Serqet
10
4 / 0 / 7
6,289
572
4,283
7,099
3,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 4
6,157
560
3,885
7,089
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Syslator
Hachiman
10
5 / 3 / 1
6,068
552
4,261
6,622
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
7
Kills
22
22
Deaths
7
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Hou Yi
DZcarry
Hou Yi
4
5
0
0.8
W
Ravana
9
1
1
9.5
W
3
2
2
2
W
Serqet
Rightous01
Serqet
4
0
7
7.5
W
1
1
4
3
W
Hachiman
Syslator
Hachiman
5
3
1
1.83
L
Ares
0
7
0
0
L
Artemis
eckron90
Artemis
0
4
2
0.25
L
Bellona
xXUGDXx
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,572
Damage
24,091
31,115
Taken
28,611
12,430
Mitigated
12,170
4,159
Healing
8,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,050
245
0
542
4,144
1,203
287
1,636
2,364
0
19,918
L
Hou Yi
DZcarry
Hou Yi
4,568
1,953
0
2,120
8,304
2,748
0
3,360
4,944
0
22,087
W
Ravana
5,962
1,425
0
1,786
3,763
1,206
0
29
3,734
0
31,815
W
5,700
923
0
1,192
4,038
974
725
0
4,038
30,227
0
W
Serqet
Rightous01
Serqet
4,283
832
0
3,344
7,099
3,588
411
1,198
5,901
0
18,661
W
3,885
689
0
1,251
7,089
4,169
201
0
7,089
22,576
0
W
Hachiman
Syslator
Hachiman
4,261
3,076
0
1,105
6,622
2,233
510
0
6,622
0
17,668
L
Ares
1,227
422
0
168
7,368
3,089
137
1,426
5,569
7,929
0
L
Artemis
eckron90
Artemis
2,427
1,116
270
417
5,270
1,747
230
2,603
2,361
0
16,217
L
Bellona
xXUGDXx
Bellona
3,300
877
0
642
6,029
3,643
791
0
5,371
0
18,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,296
Gold Earned
32,084
163
Minions Killed
239
0
Camps Cleared
0
960,040
Distance Traveled
1,018,537
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,333
485
45
4
0
219,165
0
L
Hou Yi
5,820
529
41
4
0
181,361
0
W
Ravana
7,001
636
57
5
0
226,624
2
W
Hera
6,569
597
54
5
0
192,440
2
W
Serqet
6,289
572
48
4
0
209,222
0
W
Ymir
6,157
560
50
5
0
201,698
1
W
Hachiman
6,068
552
30
3
0
188,553
0
L
Ares
4,282
389
10
1
0
202,220
5
L
Artemis
4,985
453
30
3
0
156,026
0
L
Bellona
4,876
443
37
3
0
201,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role