Player Matchup

Jormungandr
Jormungandr
DrewCraven2000
Jormungandr
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
186W - 197L
1,438 Elo+
Party 1
Mulan
Mulan
Frosty Viruz
Mulan
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 65L
1,342 Elo+
Party 1
Awilix
Awilix
MrTheDude
Awilix
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 154L
1,580 Elo+
Solo
Ah Puch
Ah Puch
Wizardntraining
Ah Puch
Level 52
God Stats
2W - 6L
1,169 SR
Queue Stats
371W - 420L
1,488 Elo+
Solo
Geb
Geb
veron19772004
Geb
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,589 Elo+
Solo
Team Averages
Level 85
1,434 SR
1,487 Elo+

VS

Team Averages
Level 106
1,485 SR
1,438 Elo+
Rama
Rama
BluePheasant11
Rama
Level 142
God Stats
1W - 3L
1,289 SR
Queue Stats
110W - 90L
1,470 Elo+
Party 3
Khepri
Khepri
CuppyCake0621
Khepri
Level 99
God Stats
7W - 4L
1,830 SR
Queue Stats
127W - 127L
1,470 Elo+
Party 2
Artio
Artio
DeusCosta
Artio
Level 123
God Stats
0W - 3L
1,306 SR
Queue Stats
199W - 200L
1,354 Elo+
Solo
Raijin
Raijin
NetsircSun
Raijin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,463 Elo+
Party 2
Freya
Freya
Spacelyy IV
Freya
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 109L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrewCraven2000
Jormungandr
20
4 / 5 / 20
13,505
844
12,409
25,544
31,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 8 / 12
13,498
844
14,929
20,101
16,104
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Awilix
MrTheDude
Awilix
17
0 / 8 / 13
10,447
653
7,942
17,134
8,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 3 / 13
13,622
851
33,572
11,829
5,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 14
11,388
712
8,726
20,058
23,427
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 16
12,269
767
27,551
19,463
11,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
4 / 5 / 23
12,731
796
9,539
19,516
31,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artio
DeusCosta
Artio
18
4 / 6 / 18
11,348
709
10,937
21,321
25,646
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
NetsircSun
Raijin
20
8 / 5 / 19
12,793
800
17,116
15,062
8,471
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 7 / 18
11,481
718
11,950
16,167
8,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
124
27
Kills
30
31
Deaths
27
72
Assists
94
Player
Kills
Deaths
Assists
KDA
L
9
4
16
4.25
L
4
5
23
3.1
L
Artio
DeusCosta
Artio
4
6
18
2.17
W
Jormungandr
DrewCraven2000
Jormungandr
4
5
20
2.8
W
9
8
12
1.88
W
Awilix
MrTheDude
Awilix
0
8
13
0.81
L
Raijin
NetsircSun
Raijin
8
5
19
3.5
L
5
7
18
2
W
11
3
13
5.83
W
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,578
Damage
77,093
94,666
Taken
91,529
84,193
Mitigated
85,000
31,568
Healing
34,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,551
19,154
1,692
7,693
19,463
11,509
1,678
11,833
7,630
0
44,457
L
9,539
493
2,869
3,314
19,516
31,364
546
8,645
10,871
25,040
0
L
Artio
DeusCosta
Artio
10,937
927
2,627
4,513
21,321
25,646
16
12,080
9,241
23,428
0
W
Jormungandr
DrewCraven2000
Jormungandr
12,409
1,521
2,340
7,743
25,544
31,014
594
10,949
14,211
36,224
0
W
14,929
2,010
2,021
1,978
20,101
16,104
1,577
10,413
9,404
0
23,775
W
Awilix
MrTheDude
Awilix
7,942
3,133
1,628
2,173
17,134
8,245
1,105
10,592
6,352
0
20,703
L
Raijin
NetsircSun
Raijin
17,116
2,487
2,693
3,314
15,062
8,471
1,111
11,045
4,017
35,854
0
L
11,950
3,845
1,565
3,946
16,167
8,010
298
11,104
5,063
20,098
0
W
33,572
1,860
2,416
3,472
11,829
5,403
1,904
6,394
5,315
57,046
0
W
8,726
348
4,406
3,391
20,058
23,427
426
9,910
9,842
21,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,460
Gold Earned
60,622
150
Minions Killed
179
0
Camps Cleared
0
1,374,129
Distance Traveled
1,340,900
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,269
767
49
3
0
258,385
0
L
Khepri
12,731
796
31
2
0
278,777
0
L
Artio
11,348
709
33
2
0
280,900
0
W
Jormungandr
13,505
844
40
3
0
259,379
0
W
Mulan
13,498
844
12
1
0
258,230
0
W
Awilix
10,447
653
25
2
0
288,646
0
L
Raijin
12,793
800
49
3
0
255,207
0
L
Freya
11,481
718
17
1
0
267,631
1
W
Ah Puch
13,622
851
52
3
0
267,976
0
W
Geb
11,388
712
21
1
0
299,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role