Player Matchup

Jormungandr
Jormungandr
FaZe_Venito
Jormungandr
Level 7
God Stats
1W - 6L
1,206 SR
Queue Stats
3W - 12L
1,246 Elo+
Party 2
Fenrir
Fenrir
I vSnxgz TmT I
Fenrir
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 91L
1,381 Elo+
Solo
Ra
Ra
Kaskill076
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 63L
1,499 Elo+
Party 2
King Arthur
King Arthur
Prince-Espio
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,309 Elo+
Solo
Cu Chulainn
Cu Chulainn
melnzzz
Cu Chulainn
Level 16
God Stats
14W - 13L
1,339 SR
Queue Stats
241W - 284L
1,386 Elo+
Solo
Team Averages
Level 14
1,409 SR
1,364 Elo+

VS

Team Averages
Level 19
1,563 SR
1,463 Elo+
Bellona
Bellona
ECW_kill_you_
Bellona
Level 16
God Stats
9W - 7L
1,500 SR
Queue Stats
39W - 29L
1,397 Elo+
Solo
Bacchus
Bacchus
Mooncheeks-
Bacchus
Level 18
God Stats
8W - 10L
1,531 SR
Queue Stats
93W - 86L
1,473 Elo+
Party 1
Fenrir
Fenrir
PlainLazy-1100
Fenrir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Sammy807
Izanami
Level 24
God Stats
14W - 9L
1,868 SR
Queue Stats
140W - 133L
1,475 Elo+
Party 1
Hades
Hades
XeroRage90
Hades
Level 29
God Stats
9W - 13L
1,414 SR
Queue Stats
87W - 91L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FaZe_Venito
Jormungandr
2
0 / 2 / 0
3,530
353
103
1,557
486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 4 / 1
3,947
395
1,154
3,979
768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 5 / 0
4,763
476
4,165
6,510
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Prince-Espio
King Arthur
7
1 / 4 / 0
4,447
445
1,061
6,971
3,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
melnzzz
Cu Chulainn
9
2 / 3 / 0
5,409
541
3,827
6,337
2,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
2 / 2 / 0
5,376
538
2,966
5,393
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Mooncheeks-
Bacchus
9
3 / 1 / 7
6,230
623
2,315
6,176
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 0 / 3
5,371
537
2,232
5,847
1,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
Sammy807
Izanami
10
8 / 0 / 4
6,551
655
6,123
5,035
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
11
3 / 0 / 1
6,321
632
2,868
4,637
1,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
17
18
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
2
0
1
L
Jormungandr
FaZe_Venito
Jormungandr
0
2
0
0
L
0
4
1
0.13
L
0
5
0
0
W
Bacchus
Mooncheeks-
Bacchus
3
1
7
6.5
W
1
0
3
2.5
L
King Arthur
Prince-Espio
King Arthur
1
4
0
0.25
W
Izanami
Sammy807
Izanami
8
0
4
10
W
Hades
3
0
1
3.5
L
Cu Chulainn
melnzzz
Cu Chulainn
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,310
Damage
16,504
25,354
Taken
27,088
9,252
Mitigated
13,721
3,175
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
2,966
1,209
0
396
5,393
4,287
0
0
5,393
0
18,627
L
Jormungandr
FaZe_Venito
Jormungandr
103
99
0
48
1,557
486
0
231
1,326
3,191
0
L
1,154
79
61
489
3,979
768
0
310
3,669
0
7,668
L
4,165
1,065
0
1,555
6,510
1,984
0
3,240
3,270
23,650
0
W
Bacchus
Mooncheeks-
Bacchus
2,315
821
0
1,316
6,176
4,259
720
1,337
4,815
8,305
0
W
2,232
930
0
1,948
5,847
1,788
0
457
5,365
0
22,343
L
King Arthur
Prince-Espio
King Arthur
1,061
298
0
138
6,971
3,433
0
922
6,049
0
10,408
W
Izanami
Sammy807
Izanami
6,123
3,952
0
3,766
5,035
1,477
2,226
555
4,380
0
34,052
W
Hades
2,868
127
83
2,980
4,637
1,910
749
1,919
2,718
33,312
0
L
Cu Chulainn
melnzzz
Cu Chulainn
3,827
1,362
0
884
6,337
2,581
276
480
5,857
0
22,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,096
Gold Earned
29,849
129
Minions Killed
229
0
Camps Cleared
0
714,825
Distance Traveled
861,818
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,376
538
36
4
0
170,621
0
L
Jormungandr
3,530
353
5
1
0
71,222
0
L
Fenrir
3,947
395
17
2
0
108,625
1
L
Ra
4,763
476
42
4
0
167,544
0
W
Bacchus
6,230
623
16
2
0
195,029
0
W
Fenrir
5,371
537
38
4
0
156,909
0
L
King Arthur
4,447
445
17
2
0
196,555
0
W
Izanami
6,551
655
66
7
0
158,862
0
W
Hades
6,321
632
73
7
0
180,397
2
L
Cu Chulainn
5,409
541
48
5
0
170,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role